I must be a masochist because I enjoyed the feeling the higher stakes when travelling/partying up. I remember my first time crossing the Dunes...I was level 10 trying to get to this far off land called Bastok? I only knew I had to traverse this huge desert to get there where literally all of the mobs could kill me if they aggroed. I died a couple of times before I finally made it. After that, I was hooked.No MMO that charges people a monthly fee should revoke levels from a player upon death. That's literally theft of time from them.
Nowadays, you can just run away from mobs who aggro and in most cases, you won't die. Even if you do die you're not set back so much. In FFXI, death in the wilds could mean retracing your steps for quite sometime, especially if your route included and ship ride. Granted, now that I'm older and have less time to play, mechanics like that wouldn't fly. But when I was a bum kid in college home for summer vacation...FFXI was the best.