Epic is worth over 17billion. This is nothing really comparable to SE back then.
This is just Sony spending money for security and more free marketing/association, which is odd because Xbox exclusives use UE5 way more than Sony does.
Well, Unreal Engine is using royalties system so whatever money Microsoft will make on selling those exclusives, 5% of it goes to Epic. From now on, part of it (very small part though) will go to Sony...
This investment has (almost) nothing to do with the praise from Epic on the PS5. Those accolades are because Sony has spent the last couple years working WITH Epic on the PS5 and what will become UE5. UE5 (and likely the PS5) would be very different if not for that collaboration. It’s no more complicated than that.
This money here looks more like Sony wanting to bring PS Studio games to a second platform (PC) and this is the way that gives the SOME control. Plus Sony is really focusing on Chinese market and this investment ties them to Tencent. Pair that with acquisition Sony is trying to make in China.... it’s all pretty obvious. Stop reading tea leaves.... the answers are in plain text.
(More) pop-up, less details?
We haven't seen any 1-to-1 comparisons yet.
But loading also goes for something like turning around in a game. The hardware needs to have the data ready right?
The more data you can access, the data you can load in.
These things have been discussed a lot the past few months. And I may not be that knowledgeable about game design and hardware, getting the general idea isn't rocket-science.
Seems pretty straightforward to me.
But like I said, people are free to correct me on anything. Still haven't seen anyone do that, just some shitposting without addressing much.
Sony released several behind the scenes videos of devs talking about taking advantage of PS5 hardware along with the PS blog posts, and not once did they mention anything other than SSD being used for loading, with ratchet being the sole exception.
If Sony themselves wont tout these features then why are we assuming that they will have it?
This investment has (almost) nothing to do with the praise from Epic on the PS5. Those accolades are because Sony has spent the last couple years working WITH Epic on the PS5 and what will become UE5. UE5 (and likely the PS5) would be very different if not for that collaboration. It’s no more complicated than that.
This money here looks more like Sony wanting to bring PS Studio games to a second platform (PC) and this is the way that gives the SOME control. Plus Sony is really focusing on Chinese market and this investment ties them to Tencent. Pair that with acquisition Sony is trying to make in China.... it’s all pretty obvious. Stop reading tea leaves.... the answers are in plain text.
Sony released several behind the scenes videos of devs talking about taking advantage of PS5 hardware along with the PS blog posts, and not once did they mention anything other than SSD being used for loading, with ratchet being the sole exception.
If Sony themselves wont tout these features then why are we assuming that they will have it?
Video game news, industry analysis, sales figures, deals, impressions, reviews, and discussions of everything in the medium, covering all platforms, genres, and territories.
nope. streaming which is tied to vram. i was under the impression that ssd would help with streaming assets faster but thats clearly not the case or sony wouldve advertised it.
Directly from the opening post;
This close relationship was underscored in May when Epic first showed the upcoming Unreal Engine 5 graphics running on a PlayStation 5.
At the end of the day. The better Epic does , the more profit Sony gets from them. To say that Epic will be completely unbiased towards Sony is just crazy talk. They will have a natural bias towards Sony . Now it does not mean Epic will screw over Xbox. But PS5 might get some betas first , demos first , etc. And I don't see why Sony would put their games on Steam now.
This investment has (almost) nothing to do with the praise from Epic on the PS5. Those accolades are because Sony has spent the last couple years working WITH Epic on the PS5 and what will become UE5. UE5 (and likely the PS5) would be very different if not for that collaboration. It’s no more complicated than that.
This money here looks more like Sony wanting to bring PS Studio games to a second platform (PC) and this is the way that gives the SOME control. Plus Sony is really focusing on Chinese market and this investment ties them to Tencent. Pair that with acquisition Sony is trying to make in China.... it’s all pretty obvious. Stop reading tea leaves.... the answers are in plain text.
Sony just front loaded the deal, so instead of Epic getting a cut out of an unknown number of games sales, they'll get no cut or a reduced cut. But got a lump sum instead.
nope. streaming which is tied to vram. i was under the impression that ssd would help with streaming assets faster but thats clearly not the case or sony wouldve advertised it.
All that's needed is a single quote from a dev about, or example of, a third party game where PS5 shows an advantage over XSX due to it's SSD over the course of next-gen.
I'll just wait patiently.
Video game news, industry analysis, sales figures, deals, impressions, reviews, and discussions of everything in the medium, covering all platforms, genres, and territories.
A quick update for our fans — here’s your first look at the box art for PS5 games you’ll be seeing on store shelves this holiday, starring Marvel Super Hero Miles Morales. Any thoughts on the new look? https://blog.playstation.com/2020/07/09/first-look-box-art-for-upcoming-ps5-games/
A quick update for our fans — here’s your first look at the box art for PS5 games you’ll be seeing on store shelves this holiday, starring Marvel Super Hero Miles Morales. Any thoughts on the new look? https://blog.playstation.com/2020/07/09/first-look-box-art-for-upcoming-ps5-games/
so if sony dont tell you that a faster drive stream data faster than another slower drive then is not true?
it remind me a user in this forum that said that data originally stored in a slower medium will keep being reading slow despite having that same data in a faster medium, it was something about the blu-ray, was a funny discussion at first
did your parents told you that you cannot fly like superman or you found out the hard way?
Only the PS5 computer entertainment system, with it's SSD and I/O made from pure unicorn dust is capable of giving us highest resolution benjamins at the speed and quantity needed.
Real talk Phil been investing in Epic by using Unreal Engine 4 for almost every exclusive game there is (unlike Sony) yet Sweeny treats the competition like Gold in a console war year. Either Phill is a cuck, and some Xbox fans idolize a cuck or Phill only cares about PC (reason why he brought Xbox exclusives over) and its only Xbox gamers who are on the hook. A lot of stuff just doesn't make sense to me here. What's going on?
I'm old to remember EA allied with Xbox at the beginning of this console gen to push a power move touting strategic partnerships.... then came back begging and all apologetic with free EA games at PSX to please Sony's base and fans. Only when Sony deemed the punishment was enough, only then they allowed EA Access on PS. That's how you handle this.
I'm kind of more confused now about what exactly a 1.5% stake is expected to do.
It's for "working closely"...Which they doing before? It's not like this amount of stake is enough to shaft any other large platform. I guess we just won't know, but it might be more funding towards tailoring the engine for Sony more. And that doesn't have to just mean Playstation, with Unreal increasingly being used for movies and TV.
notice how he didn't say there was no marketing deal. He said there was no secret deal. And indeed it's not a secret. It's quite obviously a marketing collaboration between the two. Do we need an official statement of all the games shown for Inside Xbox to know that it was a marketing collaboration? No. So why is it needed for the UE5 demo?
Gran turismo is a good way to make a showcase of specs. Note: I am not fan of the simulator but maybe with the VR will be different If you've not done it, sim-racing in VR is next-level. My first try was with an Oculus DK2 using LiveForSpeed, and I ended up ordering a headset within hours of...
www.neogaf.com
When they talk about the PS5 really enabling them to do X, they are saying it that way because they have a partnership and marketing deal with Sony. It does NOT mean that ONLY the PS5 can do that.
Whoever said that might have been mistaken with that "XsX will have instant access to 100gigs at 4.4GB/s news headline" https://www.neogaf.com/threads/xbox-velocity-architecture-100-gb-is-instantly-accessible-by-the-developer-with-a-i-o-throughput-of-4-8-gb-s.1532436/#post-257451660 Definitely...
www.neogaf.com
And if you can't see the obvious partnership between Epic and Sony here, I don't know what to tell you. Epic is trying to make their own engine look as awesome as possible so that it gets wide adoption. Sony is trying to make the PS5 look as powerful as possible, so they sell more consoles and games.
A LOT of reminders about how the triangle density scales with the GPU though ;) Well spotted, even if true.
www.neogaf.com
It's about money, obviously... And why do you think PS exclusives are starting to pop up on the Epic Game Store?
Whether Epic pushed Sony to deliver this I/O is possible, but is still speculation. The fact is that they are partnered up, and both are working together to make money. Obviously, they are going to talk each other up.
I just realized something... With Epic demonstrating ripping film assets from Quixel and Z-Brush proving how good content can look on early PS5 hardware, can you imagine how Sony 1st parties can do even better on final devkits... WITH ATOM VIEW??? *faints*
www.neogaf.com
And I bet those were among the posts that got me thread-banned from there... But wait. There is more!
Even though saying this in here can possibly get me killed, it was a marketing partnership between Sony and Epic.
Way higher just the announcement of the reveal will be worth a dozen pages :) Edit: We are doing about 10 pages a day if the announcement comes with a teaser image that may be worth 20 pages. With over 2 weeks to go we will be pushing 2150 is my guess. We should have a poll on which page...
www.neogaf.com
Yeah because it makes total sense for the developer of a multiplatform engine to advertise and keep mentioning one specific console every chance he gets, even when it's not relevant to what he is explaining.
It's in his Twitter replies when pushed by someone to make a comparison. He's also equally unable to give any indication when asked what kind of PC specs are required, saying he doesn't know, but we'll be able to benchmark UE5 soon enough. He's very clear on the distinction between engine and...
www.neogaf.com
And the best one... Where I posted an article by Forbes, saying there most likely was a marketing deal, only to get slammed, ridiculed, accused of 'copying opinions' and a bunch of other nonsense;
Right now I feel like Shepard talking to the Council. Let me just throw this here.;
The simplest explanation is probably the right one here, that Epic has some sort of marketing deal in place with Sony and PlayStation, either for this presentation specifically (which was in effect an ad for the potential and power of the PS5) or perhaps more broadly with more collaborations to come down the line.
As a part of marketing campaigns, you often get notes as a stipulation of the arrangement where you’re not supposed to mention or promote the competition of the entity you’ve done the deal with. In this case, I could easily see the Epic team being told before this “please don’t mention Xbox,” hence all the back-breaking linguistic twists and turns they did to avoid mentioning it at all.
PS5 tab has been there for a while. Wayback Machine says it's been there since March 19, the day after Mark Cerny's The Road to PS5 talk. EDIT: It's now been 2 months already since the talk. Man... We're that much closer. Almost to June already.
www.neogaf.com
The truth is always revealed... All it takes is time...
notice how he didn't say there was no marketing deal. He said there was no secret deal. And indeed it's not a secret. It's quite obviously a marketing collaboration between the two. Do we need an official statement of all the games shown for Inside Xbox to know that it was a marketing collaboration? No. So why is it needed for the UE5 demo?
Gran turismo is a good way to make a showcase of specs. Note: I am not fan of the simulator but maybe with the VR will be different If you've not done it, sim-racing in VR is next-level. My first try was with an Oculus DK2 using LiveForSpeed, and I ended up ordering a headset within hours of...
www.neogaf.com
When they talk about the PS5 really enabling them to do X, they are saying it that way because they have a partnership and marketing deal with Sony. It does NOT mean that ONLY the PS5 can do that.
Whoever said that might have been mistaken with that "XsX will have instant access to 100gigs at 4.4GB/s news headline" https://www.neogaf.com/threads/xbox-velocity-architecture-100-gb-is-instantly-accessible-by-the-developer-with-a-i-o-throughput-of-4-8-gb-s.1532436/#post-257451660 Definitely...
www.neogaf.com
And if you can't see the obvious partnership between Epic and Sony here, I don't know what to tell you. Epic is trying to make their own engine look as awesome as possible so that it gets wide adoption. Sony is trying to make the PS5 look as powerful as possible, so they sell more consoles and games.
A LOT of reminders about how the triangle density scales with the GPU though ;) Well spotted, even if true.
www.neogaf.com
It's about money, obviously... And why do you think PS exclusives are starting to pop up on the Epic Game Store?
Whether Epic pushed Sony to deliver this I/O is possible, but is still speculation. The fact is that they are partnered up, and both are working together to make money. Obviously, they are going to talk each other up.
I just realized something... With Epic demonstrating ripping film assets from Quixel and Z-Brush proving how good content can look on early PS5 hardware, can you imagine how Sony 1st parties can do even better on final devkits... WITH ATOM VIEW??? *faints*
www.neogaf.com
And I bet those were among the posts that got me thread-banned from there... But wait. There is more!
Even though saying this in here can possibly get me killed, it was a marketing partnership between Sony and Epic.
Way higher just the announcement of the reveal will be worth a dozen pages :) Edit: We are doing about 10 pages a day if the announcement comes with a teaser image that may be worth 20 pages. With over 2 weeks to go we will be pushing 2150 is my guess. We should have a poll on which page...
www.neogaf.com
Yeah because it makes total sense for the developer of a multiplatform engine to advertise and keep mentioning one specific console every chance he gets, even when it's not relevant to what he is explaining.
It's in his Twitter replies when pushed by someone to make a comparison. He's also equally unable to give any indication when asked what kind of PC specs are required, saying he doesn't know, but we'll be able to benchmark UE5 soon enough. He's very clear on the distinction between engine and...
www.neogaf.com
And the best one... Where I posted an article by Forbes, saying there most likely was a marketing deal, only to get slammed, ridiculed, accused of 'copying opinions' and a bunch of other nonsense;
Right now I feel like Shepard talking to the Council. Let me just throw this here.;
The simplest explanation is probably the right one here, that Epic has some sort of marketing deal in place with Sony and PlayStation, either for this presentation specifically (which was in effect an ad for the potential and power of the PS5) or perhaps more broadly with more collaborations to come down the line.
As a part of marketing campaigns, you often get notes as a stipulation of the arrangement where you’re not supposed to mention or promote the competition of the entity you’ve done the deal with. In this case, I could easily see the Epic team being told before this “please don’t mention Xbox,” hence all the back-breaking linguistic twists and turns they did to avoid mentioning it at all.
PS5 tab has been there for a while. Wayback Machine says it's been there since March 19, the day after Mark Cerny's The Road to PS5 talk. EDIT: It's now been 2 months already since the talk. Man... We're that much closer. Almost to June already.
www.neogaf.com
The truth is always revealed... All it takes is time...
This investment has (almost) nothing to do with the praise from Epic on the PS5. Those accolades are because Sony has spent the last couple years working WITH Epic on the PS5 and what will become UE5. UE5 (and likely the PS5) would be very different if not for that collaboration. It’s no more complicated than that.
This money here looks more like Sony wanting to bring PS Studio games to a second platform (PC) and this is the way that gives the SOME control. Plus Sony is really focusing on Chinese market and this investment ties them to Tencent. Pair that with acquisition Sony is trying to make in China.... it’s all pretty obvious. Stop reading tea leaves.... the answers are in plain text.