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Samsung is pushing Microsoft Xbox to support ultrawide gaming monitors

CyberPanda

Banned
Samsung is pushing for Microsoft to enable ultrawide monitor support on Xbox, a company representative tells PCGamesN. In an effort to expand its gaming monitor customer base beyond PC gaming and into the console market, Samsung is reportedly in discussion with Microsoft’s Xbox console team to enable the latest in ultrawide aspect ratios on console.

Ultrawide aspect ratios are swiftly becoming more desirable in PC gaming circles, with 21:9 and 32:9 gaming monitors rising in popularity alongside a greater shift to 1440p and 4K resolutions. Essentially offering the real estate of two monitors seamlessly glued together, even enterprise users are making the move. If I had any choice in the matter I’d still be working on the Samsung C49RG90.

There’s one caveat to ultrawide gaming monitors for cross-platform gaming, however, and that’s lack of console support. While many multi-platform games offer ultrawide resolutions on PC – and the PC ultrawide game list is quite extensive nowadays – neither the Xbox One or PlayStation 4 offer system support beyond 16:9. It’s possible to play on an ultrawide monitor, of course. You’ll just have to settle for black bars or, god forbid, a distorted output stretched out like Mike Teavee.

“We’re pushing, we’re talking,” a Samsung rep tells PCGamesN in regards to Microsoft Xbox ultrawide support.
Samsung also tells us that it’s worked with Microsoft in the past to implement ultrawide gaming on an ad hoc basis. However, the functionality has never seen the light of day in a public release.

Ultrawide support may come too late in the day for the Xbox One, but with the Xbox Series X set to launch later this year, it could be yet another feature familiar to PC gamers that’s on the roster for next-gen consoles.

With the Xbox Series X reportedly set to favour frame rate over resolution (via Stevivor), there’s an even greater likelihood that resolute console gamers will be buying up the best gaming monitors once destined for PCs in order to deliver favourable frame rates. That’s the market Samsung would ideally like to be positioned to capitalise on when the time comes.

There’s also the question of developer support. Ultrawide aspect ratios may come naturally to some cross-platform titles, the next-gen consoles are essentially gaming PCs powered by AMD Zen 2 and RDNAparts. However, not all PC games support tremendously wide resolutions, nor will all developers be willing to carve out the time to implement this for, what will likely remain for some time, a small audience.

Nevertheless, with the potential for uncapped fps and greater gaming monitor adoption, the next-generation of consoles will likely bear witness in a drastic change in the console/TV state of play as it currently stands – and an even more pronounced shift towards the PC gaming experience.

 
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This would be amazing. I have used an ultrawide LG for the last few years and just upgraded to the the Samsung CHG90. changed my life. So good for work and gaming. If the consoles would adopt the resolutions I would never leave my desk. >.<
 

Gavin Stevens

Formerly 'o'dium'
I have thought that maybe we should shift to a 21:9 aspect ratio, but man, that would mean a LOT of monitors/tvs would be replaced lol.

I remember the shift from 4:3 to widescreen, I was one of the first people we knew to have one, and Jesus the content was terrible. Barely anything was wide, and you have to suffer with either black bars or stretching.
 

Quixz

Member
Your move Sony

Also I wonder if having ultra wide support will fix narrow FOVs in most games.
 
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01011001

Banned
they're already really good whej it comes to supporting PC Monitors (even the 360 supported common PC resolutions)
so ultra wide support would fit right in there.

the issue is that they can't demand 3rd party developers to support it, so we might still end up with most games not really supporting it. (that's even a big issue with PC games after all)
 
Possible but doubtful. Supporting 21:9 would require sacrifices elsewhere and performance would be even more variable if so. Plus MS allowing it by having a potent GPU doesn’t mean developers will actively support it, even PC devs are spotty when implementing UW resolutions.
 

Spukc

always chasing the next thrill
Nah market waay to smol.
And i own one 🤣

1 ps4 game supports it tho.

The order.. 👍

Well and technically tons of play anywhere titles from microsoft 🦍
 
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Esppiral

Member
Yes please! After buying my 21:9 monitor I have a hard time going back to 16:9 console gaming is like gaming again in 4:3

Giving more options is nice!

Edit, Xbox Series X, Senua's Saga Hellblade 2 trailer is rendered in 21:9 aspect ratio so maybe....
 
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skneogaf

Member
I've said this for a quite a long time as long as the resolution of the 21:9 or the 32:9 monitor is lower than the 16:9 version ie 4k then it really should not be a problem.
 
How can you play on 32:9 on a PC? You have to move the head left and right ?
You don't look left and right on the screen, if you'd do that you'd see a completely distorted image because of the FOV of the game that runs on an ultra wide. The point of ultra wide gaming is that it is more immersive by filling up your peripheral vision which is also giving you an advantage over 16:9 since you pick shit up in your peripheral vision, like a moving enemy.

An ultra wide on a sim rig is pretty much a god level upgrade compared to a 16:9 TV.
Gj30CWp.jpg
 
I would prefer to play on a curved, Ultrawide monitor all day, everyday over the best possible tv you can get. There's absolutely no comparison
 

Jad-Just_A_Dale

Neo Member
It'd be nice if Samsung and other TV manufacturers would support displayport, a higher amount of hdmi ports and the ability to access and modify the osd from PC and consoles.
 
It'd be nice if Samsung and other TV manufacturers would support displayport, a higher amount of hdmi ports and the ability to access and modify the osd from PC and consoles.

My Samsung has DP, miniDP, and HDMI. If you want to run it at 3240x1080, you have to use one of the display ports. If you want to run it in PBP (Picture By Picture) which behaves like 2 monitors, you have to have 2 cables plugged in and a card that supports it.


Is there a 4K MiniLED/OLED monitor with G/FreeSync pushing 144Hz+ at 1-5ms + HDR10/DV?

The model I have is the entry model for their super ultra-wide line and if can do that highest res at 144Hz and a 1ms response time. It supports FreeSync as well but it's QLED. It also has HDR 10 support.
 
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JohnnyFootball

GerAlt-Right. Ciriously.
I would prefer to play on a curved, Ultrawide monitor all day, everyday over the best possible tv you can get. There's absolutely no comparison
I would prefer to play on the best possible TV (HDR HDMI 2.1 4K /120 VRR) you can get all day , everyday over a curved, Ultrawide monitor. There's absolutely no comparison.

Having said, I see nothing wrong with XSX having that option.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Is there a 4K MiniLED/OLED monitor with G/FreeSync pushing 144Hz+ at 1-5ms + HDR10/DV?
Nope. It's a damn shame too. Monitors have all been about pushing refresh rate instead of image quality. The ones that do both cost a pretty penny.

HDMI 2.1 should bridge that gap.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Samsung should just join the console race.

Would be nice to finally have an alternative to Sony and MS.
I'd be in favor of Samsung buying Nintendo. Maybe then Nintendo would be willing to invest in an ultra powerful console that can run their games in 4K/60-120.
 
I would prefer to play on the best possible TV (HDR HDMI 2.1 4K /120 VRR) you can get all day , everyday over a curved, Ultrawide monitor. There's absolutely no comparison.

Having said, I see nothing wrong with XSX having that option.
I hope you realize, monitors will be superior to TV's, and always will be. Lower response time, muuuuch higher refresh rate, pixel density, display port/usb type-c is light years better than hdmi, etc. The only reason someone might choose a TV over a monitor at this point in time, is nostalgia. There are tv sized monitors that run circles around the best tv. YMMV
 
Nope. It's a damn shame too. Monitors have all been about pushing refresh rate instead of image quality. The ones that do both cost a pretty penny.

HDMI 2.1 should bridge that gap.
Lol! Monitors have higher picture quality and resolution that tv's. Do you only play games on consoles? Sorry for the assumption, but it sounds as if you don't know any better.
 

Ascend

Member
As someone with an ultrawide monitor, it's about time UW gets adapted more often. If consoles can support this, it'll automatically be a big win. 21:9 should become the next 16:9.
 

JohnnyFootball

GerAlt-Right. Ciriously.
I hope you realize, monitors will be superior to TV's, and always will be. Lower response time, muuuuch higher refresh rate, pixel density, display port/usb type-c is light years better than hdmi, etc. The only reason someone might choose a TV over a monitor at this point in time, is nostalgia. There are tv sized monitors that run circles around the best tv. YMMV
Gaming on my LG C9 looks far better than anything that is provided on any currently available monitor. That is just a fact. OLED also has far superior pixel response time than even TN panels. To be fair, none of the TVs take advantage of it. With HDMI 2.1 you are getting the best of all worlds, up to 120 fps (something that will be more than fast enough for years to come when it comes to most gamers). On high end TVs you are also getting deeper blacks, light years better contrast, better colors (almost no gaming monitors support anything higher than 8-bit). Unless you care little about image quality and just want the highest fastest framerate then sure a 1080p/240Hz monitor is a better choice.

Sorry dude, it is YOU who is ignorant. There is a reason many people are buying the new LG OLEDs and using them as gaming monitors.

Now, if we do get an ultrawide OLED monitor, then I'll agree with you.

With monitors as of right now, there are just too many tradeoffs.
 
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Gaming on my LG C9 looks far better than anything that is provided on any currently available monitor. That is just a fact. OLED also has far superior pixel response time than even TN panels. To be fair, none of the TVs take advantage of it. With HDMI 2.1 you are getting the best of all worlds, up to 120 fps (something that will be more than fast enough for years to come when it comes to most gamers). On high end TVs you are also getting deeper blacks, light years better contrast, better colors (almost no gaming monitors support anything higher than 8-bit). Unless you care little about image quality and just want the highest fastest framerate then sure a 1080p/240Hz monitor is a better choice.

Sorry dude, it is YOU who is ignorant. There is a reason many people are buying the new LG OLEDs and using them as gaming monitors.

Now, if we do get an ultrawide OLED monitor, then I'll agree with you.

With monitors as of right now, there are just too many tradeoffs.
Samsung came out with oled curved ultrawide monitor a few years ago....I believe that ignorance falls on you then. Faster response time will always be on a monitor. That's a fact. Usb type c can do everything hdmi can, but better. Tv's have the edge only in contrast, which doesn't even matter as they are using TV's panels, with lower response time, faster than 120fps, g-sync/freesync support, etc. Basically, if a TV supports "x,y,z" standard, there's a monitor that will have all the bells and whistles, plus more.

If you watched CES this year and the previous years, you would know this. Companies are literally going to be using panels such as the one in your tv, but with better innards and labeling it as a gaming monitor, but on a larger scale.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Samsung came out with oled curved ultrawide monitor a few years ago....I believe that ignorance falls on you then. Faster response time will always be on a monitor. That's a fact. Usb type c can do everything hdmi can, but better. Tv's have the edge only in contrast, which doesn't even matter as they are using TV's panels, with lower response time, faster than 120fps, g-sync/freesync support, etc. Basically, if a TV supports "x,y,z" standard, there's a monitor that will have all the bells and whistles, plus more.

If you watched CES this year and the previous years, you would know this. Companies are literally going to be using panels such as the one in your tv, but with better innards and labeling it as a gaming monitor, but on a larger scale.
Show me an ultrawide OLED monitor that Samsung has released. I'm pretty sure you're getting it mixed up with QLED.
 
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