StreetsofBeige
Gold Member
Ya.It effectively does if its only form of "print" is digital. Unlike physical copies you cannot trade digital ones on the second hand market...which means that after a digital store has gone down you need to find someone who has it on their console and is willing to let you dump it...because...ya know...you literally cannot buy it. This attitude you have is how games get lost to time. Like I said, you clearly don't know as much about preservation as you like to think.
His view is "well, there's copies in the wild, so that's good enough for availability and usage". Not really.
It's like me scoping out this limited edition Batman Animated Series deluxe edition. I didn't even knw it existed. The regular price was around $80 US (around $100 cdn). Probably got sold out in a month and the only copies you can find are ebay and Amazon resellers at $400.
At least for physical products there is a reasonable amount of give you have to give manufacturers. You cant expect their machines to churn out every product in the world on machines. There's the balance of sales and time and effort.
With digital, you can leave games up for sale like Steam and GOG for decades. There's no inventory to make or carry. Its a file on a server.
If GOG can figure out how to keep a copy of MDK for $5 on their site since 2008, I'm sure Sony can figure out how to keep up PS3 listings on a webstore. It cant be that hard to transition products from one webstore database to another.
Just to show there is linked databases, people's PSN profiles show up on all stores and even a gamers PSN wallet can transition as they even stated your PSN $$$ can move over and be used to buy things off a PS4/PS5 store.
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