- Sep 13, 2011
Only 1 Year - 4 months - 28 days from release… what can go wrong right?
I don’t understand this industry.
I don’t understand this industry.
Horizon looked amazing even on a 1080p monitor being streamed. I'd love to watch it uncompressed on the OLED. Maybe Digital Foundry will go over some of the gameplay segments and give some insights. Unless they wait until release.Did you see Forza Horizon 5 pretty sure that not CGI lol it looks to be the best looking game so far.
I thought it looked very interesting, one of the better showcases to be honest.No one buys prey……..why aren’t they making prey 2?
on this, the trailer was ok need to see more before I shit on it but it wasn’t the greatest first showing. I imagine it will play well though.
I assume MS wanted to have at least a couple of new 1st party game CG announcements in this event. I assume it will be a good game, but looked maybe too similar to other games shown in the event.Only 1 Year - 4 months - 28 days from release… what can go wrong right?
I don’t understand this industry.
I mean they haven't done one of these themselves yet have they? So I'm eager to see if Arkane can pull it off. If the game ends up great I'll be more than happy to throw more money their way as they're one of my favourite devs at the moment.I'm always happy to see new games by Arkane. They are so talented and creative, but ... this is not what I was expecting. Another by-the-game numbers generic co-op shooter game. Dozens of studios are already working on one.
Arkane has enough talent to create something truly unique. Either way, wishing them success.
I'm always happy to see new games by Arkane. They are so talented and creative, but ... this is not what I was expecting. Another by-the-game numbers generic co-op shooter game. Dozens of studios are already working on one.
Arkane has enough talent to create something truly unique. Either way, wishing them succes.
A bit deflating as a closer but overall if this is anything like L4D then it could be a lot of online fun, plus the developers are pretty solid.
Money, most likely.why is arkane doing these dishonored derivative shooter games only now, their CEO is a huge Ultima Underworld fan and they made Arx Fatalis, why not do something like that for a change...
why is arkane doing these dishonored derivative shooter games only now, their CEO is a huge Ultima Underworld fan and they made Arx Fatalis, why not do something like that for a change...
Literally what in this game seemed woke to you? The inclusion of a black woman as a character? Lmfao
Who the fuck wants to play as a black woman with a giant fro? Are you fucking serious? lol The only ones that don't have a problem with it are rainbow haired yuppy freaks. So you can either play as Queen Latifah, the carpet munching white feminist or Muhammad. Break the fuck out of here with that hot garbage.
Every game we make is a little different for the last. Dishonored featured stealth. Prey leveraged tons of physics-related gameplay. Mooncrash introduced rogue-like elements. Despite those differences, in every case our focus remains on deep worldbuilding and inventive game mechanics. The same will be true of Redfall.
We wanted players to have an Arkane experience, but with the option of playing with friends this time. As a result, we thought going for heroes with strong personalities and distinctive backgrounds would make for a stronger game. We think players are going to enjoy not only the interaction of their various abilities as they fight the vampires, but also seeing their chemistry develop over time as they liberate Redfall.
Vampires are perennially fun, classical villains, because they’re ripe for every generation to reinvent and experience in a new light. In our case, Redfall vampires are science-inspired triggered by biotech longevity experimentation."
Once the very picture of Smalltown, USA, the island town of Redfall used to be known for its quaint streets, breezy boardwalks and charming neighborhoods. Then the vampires moved in and ruined everything. First, they eclipsed the sun. Then they started turning all the island’s inhabitants into either minions for their army… or food.
That’s where you come in. Choose from a lineup of unconventional heroes, each with their own unique abilities and specialized weaponry, and face off against the bloodsucking legions threatening the island. You can go it alone, building your chosen character around solo play, or you can select the perfect character to round out a roster of heroes in up to four-player co-op.
THE SQUADRedfall features a rich campaign that explores not only the story of the island and the creatures plaguing its streets, but the stories of our four heroes as well. Each hero has their own unique personalities and abilities, as well as reasons for being in Redfall and fighting to protect what remains.
KILL ’EM WITH SCIENCERedfall’s vampires aren’t your typical bloodsuckers. They were created after a scientific experiment went horribly wrong, and they’re continuing to evolve. After their transformation, some of them develop powerful abilities and become specialized vampires like the Angler. Shown in the trailer, the Angler uses a psychic harpoon to drag you away from your team, leaving you vulnerable and alone. And that’s just one of the vampire types you’ll encounter in Redfall.
But they’re not the only thing standing in your way – you’ll also face off against the human cultists who worship the island’s hungry new leadership with the hopes of joining their ranks. These cultists have set up outposts all over the island. Clear out the outposts and you’ll make that area a little safer for human survivors.
THE ARKANE APPROACHRedfall is a co-op FPS that brings Arkane Austin’s unique DNA and love of deep, immersive stories to an ever-changing open-world setting that reacts to your choices and actions. Traverse the island, collect and customize new gear, and upgrade your hero’s abilities to suit your playstyle, whether it’s a fast and noisy “bullets and stakes for everyone” approach or something a little more subtle.
Well, that looks pretty cool. All CGI perhaps ( I didn't see anything that said 'in engine' or the usual stuff ) so I assume it's just a target render or CGI promo piece. Does look like it could be a cool idea though and coming from Arkane it will likely be interesting. I'm glad to see Xbox getting some games out sooner. I suppose this counts as 1st party now though those REAL 1st party games will be later. Something nice for Xbox owners to look forward to at any rate!
During the Xbox Bethesda Showcase, Phil Spencer unveiled for the first time Redfall, Arkane's new game (Dishonored, Prey, Deathloop) which will be exclusive to Xbox consoles.
While it will still be an FPS like the studio's previous games, this time the game will be open-world and promises an immersive experience playable both alone and with friends.
The title action takes place on the picturesque island of Redfall, Massachusetts, which is besieged by a legion of vampires who have blocked the sun and cut off the island from the outside world.
To face your enemies, you will be able to choose your hero from a diverse roster and build the perfect team of vampire slayers.
Unlike Deathloop which is scheduled for this end of the year on PS5 and PC, Redfall will be exclusive to Xbox consoles as announced by Phil Spencer.
Scheduled for 2022, the game will be available in Xbox Game Pass on PC and Xbox Series.
Then they did a phenomenally bad job of selling itBasically the game has a campaign with a story also and individual character motivations for being on the island. It's not just a basic co-op shooter. Also open world. It's deeper than people think. If the atmosphere, story and immersion is right I will play even a co-op shooter, but you can play by yourself also.
Then they did a phenomenally bad job of selling it
I mean for how badly mismanaged and unorganized most of the industry, there should be a law to not allow publishers to announce a release date that is over 6 months.