- Jan 27, 2018
I can understand when games are extremely demanding at ultra details, but when even lower settings destroy performance it simply optimisation to blame, and especially when you consider RDR2 was made with current gen consoles in mind. PS4 with 7850/7870 can run RDR2 at 30fps, so I would expect something like GTX 980 or 1060 to provide much better results like for example in GTA5.The point was that it had to go to low settings to get 60fps on a 1060, and for my standards it just means a crappy port.
This is another video, he also is in mostly low settings and he is on 40-50fps, could be worse I guess:
At ultra settings RDR2 is maybe the most demanding game currently, 1080ti results even at 1080p looks really low (46 fps min 49 fps average according to gamegpu benchmark results). On turing performance is better, but you still need 2080 super in order to play at 60fps maxed out at 1080p. If people say RDR2 optimisation is fine and that's just current gen game, then I wonder what will happen when PS5 games will be ported to PC.