FranXico
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Maybe they are slowly regaining interest in home consoles.Not bad, even if in reality the Japanese market is in decline for home consoles.
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Maybe they are slowly regaining interest in home consoles.Not bad, even if in reality the Japanese market is in decline for home consoles.
That attachment rate is surprisingly low compared to the PS4, any idea why such a low attachment rate?PS5 has very atrocious attach rate even in comparison to PS4.
PS4 with 1 million milestone hardware sold
Top 20 software
1. Metal Gear Solid V: Ground Zeroes - 144.689
2. Yakuza Ishin! - 137.213
3. GTAV - 135.665
4. Destiny - 123.094
5. Battlefield 4 - 121.054
6. Watch dogs - 97.445
7. FIFA 14 - 87.788
8. COD Advance Warfare - 84.433
9. The evil within - 71.174
10. FF XIV - 67.822
11. TLOU Remastered - 59.638
12. Tomb Raider DE - 56.182
13. Infamous SS - 56.044
14. Killzone SF - 55.751
15. AC Unity - 52.037
16. AC BF - 48.509
17. Winning Eleven 2015 - 48.498
18. Dragon Age: Inquisition - 48.497
19. Dynasty Warriors 8 extreme - 43.634
20. COD Ghost - 40.476
VS
PS5 with 1 million milestone
Top 20 software
1. RE8 - 67.000
2. Demon's Souls Remake - 51.796
3. Spider-Man MM - 43.692
4. FF7R - 23.491
5. R&C Rift apart - 17.850
6. Ghost Tsushima DC - 17.271
7. Judgement - 14.749
8. Scarlet Nexus - 12.785
9. COD BLOPS - 10.969
10. Returnal - 9.148
11. Assassin's Creed: Valhalla - 7.682
12. Devil May Cry 5: Special Edition - 6.022
13. Godfall - 5.725
14. Sackboy: A Big Adventure - 3.112
15. Neptunia ReVerse - 2.984
16. Yakuza: Like a Dragon - 2.861
17. Watch Dogs: Legion - 2.545
18. Fortnite: The Last Laugh Bundle - 2.263
19. NBA 2K21 - 2.057
20. Immortals: Fenyx Rising - 1.901
It's a mix of a decent amount of consoles getting scalped and people playing old titles. Digital is still small in Japan, maybe at 20% or so.That attachment rate is surprisingly low compared to the PS4, any idea why such a low attachment rate?
Is digital sales bigger in Japan than retail?
Or maybe they are just happy to play their current ps4 titles?
PS5 has very atrocious attach rate even in comparison to PS4.
PS4 with 1 million milestone hardware sold
Top 20 software
1. Metal Gear Solid V: Ground Zeroes - 144.689
2. Yakuza Ishin! - 137.213
3. GTAV - 135.665
4. Destiny - 123.094
5. Battlefield 4 - 121.054
6. Watch dogs - 97.445
7. FIFA 14 - 87.788
8. COD Advance Warfare - 84.433
9. The evil within - 71.174
10. FF XIV - 67.822
11. TLOU Remastered - 59.638
12. Tomb Raider DE - 56.182
13. Infamous SS - 56.044
14. Killzone SF - 55.751
15. AC Unity - 52.037
16. AC BF - 48.509
17. Winning Eleven 2015 - 48.498
18. Dragon Age: Inquisition - 48.497
19. Dynasty Warriors 8 extreme - 43.634
20. COD Ghost - 40.476
VS
PS5 with 1 million milestone
Top 20 software
1. RE8 - 67.000
2. Demon's Souls Remake - 51.796
3. Spider-Man MM - 43.692
4. FF7R - 23.491
5. R&C Rift apart - 17.850
6. Ghost Tsushima DC - 17.271
7. Judgement - 14.749
8. Scarlet Nexus - 12.785
9. COD BLOPS - 10.969
10. Returnal - 9.148
11. Assassin's Creed: Valhalla - 7.682
12. Devil May Cry 5: Special Edition - 6.022
13. Godfall - 5.725
14. Sackboy: A Big Adventure - 3.112
15. Neptunia ReVerse - 2.984
16. Yakuza: Like a Dragon - 2.861
17. Watch Dogs: Legion - 2.545
18. Fortnite: The Last Laugh Bundle - 2.263
19. NBA 2K21 - 2.057
20. Immortals: Fenyx Rising - 1.901
1.7m vs 300k
And people act like this is not a big deal or that somehow digital sales are now big in Japan. PS5 software numbers are absolutely abysmal, no way around it.
Digital is 20% or so. It doesn't change much. 300k vs 380k.1. PS5 is backcompatible with ps4, you have your intire library to play since day one.
2. PS4 wasn't _ 0 games.
3. As others are saying in the thread _ digital sales vs boxed _ do you guys even know the number for digital sales in 2013/14? Psn was in its infancy after the ps3 lowsy years.
Even if we assume 50% digital sales now and 20% in 2013/2014, and i doubt this, it's still 2 million vs 600k.As others are saying in the thread _ digital sales vs boxed _ do you guys even know the number for digital sales in 2013/14? Psn was in its infancy after the ps3 lowsy years.
Yeah, it is an odd flex. “You wish they were for JPN gamers, they are all going to China thanks to the huge demand for PS5 there” .Now, Nintendo fans are comically wishing that PS5 sales in the small Japan reflects a huge demand in the enormous China.
Oh, the flip-flopper is here again.Now, Nintendo fans are comically wishing that PS5 sales in the small Japan reflect a huge demand in the enormous China.
Is that guy saying $1,500 a month is high? $2,000 a month is about as low as you're going to get in many major cities: Sydney, Hong Kong, Tokyo, New York, San Fran.
In Sydney you could get a really shitty 1 bedder for about $1,200 a month but you really wouldn't want to live there.
And you're 100% right, a senior Cloud Architect is going to be paid roughly $200-300k a year.
I don't think many people have a grasp of how much money we get paid in IT. That's why I always get upset about people bitching about crunch. When you're paid this salary you should shut the fuck up and earn it. When people ask me to work overtime all I can think of is: for the money you're paying me, I'm not complaining
I really think it's more of front loaded demand. People who reaally wanted a PS5 got them faster than PS4. Would love to be wrong.Maybe they are slowly regaining interest in home consoles.
Your average game developer (code monkey) does not make $200K+.
Your average developer with vision sees the next step is team lead, then solution designer, then architect. I’ve seen people rise up from the testing team to the top job.
Digital is 20% or so. It doesn't change much. 300k vs 380k.
Even if we assume 50% digital sales now and 20% in 2013/2014, and i doubt this, it's still 2 million vs 600k.
People don't buy a PS5 to play old PS4 games. A cheap Pro would do the job just fine. It makes more sense to me that many consoles are sold to other countries since they are still rare.Digital in 2013/14 was probably closer to 0% lol after the troubled ps3 generation with hacked ps network and its shitty performance all around (even ps plus was a new thing and not mandatory for multiplayer).
But most of all you are both dismissing my first point:
When you bought a ps4 in 2013 you had 0 games to play on it _ you had to buy games. With ps5 you have your intire library readly available since day one with enhanced features for replay and your backlog of virgin games...
What do you think about the rumors of Sony building a big Japanese studio? Do you think there’s truth to it? Will you forgive Ryan and Hulst’s sins?Gonna sell well over 10 million there.... would be great to hit over 15 million.
Once the big JRPG's and other games hit, the demand will only increase more... hope Sony can provide more consoles for them then.
What do you think about the rumors of Sony building a big Japanese studio? Do you think there’s truth to it? Will you forgive Ryan and Hulst’s sins?
Seeing that they pretty much rebought studio Liverpool, I was skeptical before but now… it doesn’t seem too far fetched
I was going to guess that many of the units were being acquired in Japan in order to be resold across Asia even before reading Ahmad's assessment. The theory makes sense to me given the waning popularity of Sony's brand there and the relatively low software sales.
Only 1 mil in 1 year. That's small given the population of Japan :|
So about 10% of all units sold worldwide went to Japan, that's a pretty significant chunk if you ask me. But given Sony's and 3rd party output, I think it would've been much better is those consoles went to the west, where all the DLC/MTX game are being played.
We're talking about japan sales where software numbers aren't aligned with hardware numbers. Even japanese gaming blog is questioning about the low attach ratio. You can go take a look at the comment section to see the general view of what's happening in Japan. Scalping issues is very prevalent in Japan for PS5. Even with the lottery system the scalpers manage to get the system without much hassle.The scalper argument will never not be funny to me.
If there was no demand then it wouldn't get scalped. The units that are scalped ultimately end up in the hands of people who want the console so talking about "scalping" in an attempt to discredit sales is nonsensical.
We're talking about japan sales where software numbers aren't aligned with hardware numbers. Even japanese gaming blog is questioning about the low attach ratio. You can go take a look at the comment section to see the general view of what's happening in Japan. Scalping issues is very prevalent in Japan for PS5. Even with the lottery system the scalpers manage to get the system without much hassle.
『PS5』国内販売台数が100万台突破!!でもソフトは全然売れてないし本体は未だに品薄ってどうなってんだよ・・・ : はちま起稿
はちま起稿:『PS5』国内販売台数が100万台突破!!でもソフトは全然売れてないし本体は未だに品薄ってどうなってんだよ・・・blog.esuteru.com
Yes, but we're in Japanese sales thread.Ok... and?
So you think these consoles are ending up in the hands of people overseas where they wont buy games? Any potential shortfall in software sales in Japan will be made up for in whatever region/country the consoles ultimately end up.
I don't know about insane but its hard/impossible to split out the 3 main causes of the decreased attached ratesSoftware sales figures clearly indicate there’s insane scalping going on.
Zhuge - a well respected regional analyst - makes it clear that many of the units sold there are exported to other Asian markets.
It did launch with 20 **free** AAA massively popular games which would no doubt skew the software sales numbers.
#1 and #2 is the same in every territory the PS5 has launched in, though.I don't know about insane but its hard/impossible to split out the 3 main causes of the decreased attached rates
- better BC support
- scalping
- gaming pattern shift to f2p and probably increased digital sales
What makes you think US and Europe had high software sales?PS+ collection was included in all territories. We don’t see that skewing attach rates in the US or European markets.
You didn’t think this through, did you ?
#1 and #2 is the same in every territory the PS5 has launched in, though.
Yes, but we're in Japanese sales thread.
It's the total PS5 hardware sales after the first 43 weeks, roughly 10 months.Only 1 mil in 1 year. That's small given the population of Japan :|
I predict 5 million sold. Japan is dead.
Guess which version I bought for my PS5?Best selling game is RE8 at 67K copies sold.
3 years ago it was at 18.5% (2018)It's a mix of a decent amount of consoles getting scalped and people playing old titles. Digital is still small in Japan, maybe at 20% or so.
What makes you think US and Europe had high software sales?
UK despite being a country with high digital sales managed to have much higher attach ratio for physical games than Japan.you realize we get NPD software charts?
Or the weekly PAL charts?
It's the total PS5 hardware sales after the first 43 weeks, roughly 10 months.
It's not a terrible result actually, the worrying part are the software sales.
To give some context: