Not in my opinion. If you read what I posted I mentioned the wide spread adoption of VRR as a contingency for the visual first approach. The attitude you're presenting sounds more like the stifling of progress. Imagine if attitudes such as yours stopped MS from requiring HDTV support on the 360 before the majority of homes had compatible sets. Not a perfect analogy, but probably just as good as your band-aid one.Ugh, that is a terrible attitude. Encourage unstable frame rates because you expect VRR to hide it? WTF is wrong with some of you people? Not everyone is going to have a VRR enabled TV!
We should be pushing for technical excellence and locked frame rates.
Man, how do you square this up with VRR not working on Halo, the supposed flagship title for the company and system? You know, the game that's printed on the box?
This whole conversation is dumb.
Instead of a thread where people are like "hey, sounds good" and it's over it's the same handful of people sending this crap off the rails. Over. And over. And over. I'm out again on this one.
Let me summarize this thread real quick. "PS5 is about to get VRR? Cool." Next?
The name of the game in the console space is doing more with less, and VRR helps with this.