Tago-san mentions that Project Awakening and the Cyllista Game Egine are being developed fully in tandem, so the direction of the game’s development influences that of the engine and vice-versa. In fact, he is at the helm of both projects at the same time. He keeps in mind both what he wants to achieve technically and with the game.
Project Awakening is being developed with the aim of a realistic look, so the engine is being adjusted to further that goal. The original aim was to create the ultimate engine for AAA games, so it’s designed to support large-scale development. Currently, a team of about 100 people is working on it.
Last, but not least, Tago-san talked briefly about the development progress of Project Awakening (which was originally showcased in 2016 and then again in 2018 and is still a working title). He mentions that unfortunately Cygames hasn’t been able to share new information for a long time, but the visuals have evolved considerably since the latest reveal. Not only gamers, but also other developers ask him about the progress, so he hopes to create something that will meet their expectations and deliver it as soon as possible.