This got a really bad review on IGN. I thought it looked pretty cool from the summer trailer.
In reading the review, it sounds like very little of the game is broken from a game design perspective, rather it's bugs, controls, and difficulty that seems to be the big drawbacks.
The good news is that most of these could probably be semi-quickly fixed in a patch. Increase stamina, decrease damage from attacks and shrink shockwave hitboxes. Increase resistance to stumbling and falling, etc. None of these are hard to do programmatically.
The one complaint at the game design that I saw was the extreme weapon durability, and yeah, if I was them, I would probably strip that out. Either that or increase the durability by 500% and introduce an XP mechanic to give a purpose to fighting lesser enemies rather than running from them.
It's a shame this game has been in development for so long and came out so weak.