PlayStation 5 vs Xbox Series X vs Sabrent Rocket PCIe 4.0 SSD vs HDD load times: Say farewell to the last generation

KyoZz

Gold Member
The PlayStation 5 has now joined the Xbox Series X in being officially launched, and the two current-gen consoles have united with a superfast Sabrent Rocket NVMe M.2 PCIe 4.0 1 TB SSD in a game load time comparison against a lowly PC hard drive.
The real celebration here involves saying farewell to last-generation load times.





New PlayStation 5 owners should make sure they have downloaded the day one patch for the current-gen console because there are reports it will deliver a speed boost for loading backwards compatible games. While a lot of recent focus in regard to game load times has been between the PS5 and Xbox Series X, or between one of the consoles and a cutting-edge PCIe 4.0 SSD such as the Sabrent Rocket model, a newly posted YouTube video wants to put the spotlight on the difference between “next gen” (now officially “current gen”) and last-generation load times.
For the comparison, a 7200-rpm SATA III HDD from Seagate’s Barracuda range has been selected, so it’s not even one of the slowest of its kind. The desktop PC system used in the comparison featured powerful key parts such as an AMD Ryzen 7 3700X CPU and Nvidia GeForce RTX 2080 Ti GPU. The mechanical data storage device has been compared against the PS5’s SSD, the Xbox Series X’s storage solution, and a 1 TB Sabrent Rocket PCIe 4.0 SSD. The results are exhilarating:






While there is some back and forth competition between the PS5 and Xbox Series X, with the Sabrent Rocket SSD also performing particularly well against the consoles, the real takeaway here is just how far behind the mechanical hard drive is in comparison. The console SSDs and the PC SSD are generally two to four times faster, with The Witcher 3: Wild Hunt comparison perfectly demonstrating what gamers can expect if they own a PS5, Xbox Series X, or fast PCIe 4.0 SSD: A load time reduction from over 20 seconds to just above five seconds.


Cut the sound:
 

Allandor

Member
How is it possible that Series 2.4 SSD, keeps up with a 9 Ps5 SSD?
Not again. IO is only important (for BC games) up to a certain point. Than only the CPU is the limiting factor (decompression etc).
BC games.

This test is almost what I searched for. Except the number for the games on the last-gen consoles would be good for the statistic. Just to see how much of the loading time the cpu can make a difference.
 
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ChrisB

Member
What this shows me is these games don't take specific advantage of SSD/NVMe's right now. Once full next gen games, Nvidia IO and Directstorage come on stream it should get a lot better.
Exactly this, simply showing they're not trying to take full advantage of the PS5s SSD just treating it the same as the others.
 

blastprocessor

The Amiga Brotherhood
How is it possible that Series 2.4 SSD, keeps up with a 9 Ps5 SSD?

Probably a game not utilising the PS5 HW decompression chip these are all BC titles. Look how fast games that are PS5 optimised load like Spiderman Miles Morales.
 
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HTK

Member
This is great news all around for everyone PC, Xbox, and PlayStation. I wonder as developers start utilizing the SSD's from the ground up if we'll start seeing bigger differences?
 

THE:MILKMAN

Member
Exactly this, simply showing they're not trying to take full advantage of the PS5s SSD just treating it the same as the others.

We've been seeing the same the last few years with Sata SSD's against even the fastest NVMe's in 3-5000MB/s range showing no more than 1-2 seconds difference in loading games.
 

AgentP

Thinks mods influence posters politics. Promoted to QAnon Editor.
These load times are only partially reduced by the SSDs. It does not take any SSD 20-30s to read 5GB.
 
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