- Feb 14, 2013
the narrative that xbox exclusives are selling poorly is misleading due to gamepass. They designed the game from the ground up to be on gamepass so it is unfair and inaccurate to measure the success by game sales alone. Subscriptions to gamepass matter much more at this point and at 15 million subscribers if gamepass maintains these numbers or improves them over time, it more than makes up for it.
Even so, I believe a game like Gears 5 still sold upwards of 3 million copies. So that on top of gamepass subs...I would hardly call it a failure.
I know it's hard for people to understand, so I don't expect people to agree when measurements have been done a certain way for so long. Others just seem to want to toss Microsoft in the same competitive ring as Sony when they are doing 2 very different things.
its not a matter of poor sales or not. It’s more good to great. Being that the exclusives are a must release for them contractually, when they do release, and PS5 console sales are in the 30-40 million range, that’s a big install base to ignore. It’s an interesting issue to see how they handle it. If those 2 exclusives sell an insane amount of copies then it’s a tough thing to explain exclusivity on IPs that traditionally have not been.It’s not like they’re putting halo on a Ps system. So the deathloop and ghost wire exclusivity gives them a back door excuse, if they want it, to change course and release the other older IPson PS. Tough to ignore if each game sells 4-5 million as PS exclusives. Even 2-3 mil.