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PC is finally the golden standard for gaming

Karamina

Neo Member
accept the reality kiddo, The Master Race ideolgy kill the true experience of PC Gaming, now all PC franchises and genre are dead, today the plateform is for only good for early acces and indie games, i'm sure you bought an high end pc for cyberpunk, and after that you came back on LoL, CS, WoW or another PC games who can run on a potato

and i don't care about my poor english, you understand me very well.
 
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anothertech

Member
accept the reality kiddo, The Master Race ideolgy kill the true experience of PC Gaming, now all PC franchises and genre are dead, today the plateform is for only good for early acces and indie games, i'm sure you bought an high end pc for cyberpunk, and after that you came back on LoL, CS, WoW or another PC games who can run on a potato

and i don't care about my poor english, you understand me very well.
Your English is fine. They know exactly what you mean and you are correct.

Next gen patch cyberpunk was even a better experience from my couch on a ps5 than it was a year ago on my PC.

Regardless, both have their place. Some experiences are better than others in the right setting. Arguing one is better than all others in any case is childish imo.
 

Otre

Member
accept the reality kiddo, The Master Race ideolgy kill the true experience of PC Gaming, now all PC franchises and genre are dead, today the plateform is for only good for early acces and indie games, i'm sure you bought an high end pc for cyberpunk, and after that you came back on LoL, CS, WoW or another PC games who can run on a potato

and i don't care about my poor english, you understand me very well.

I knew these recent releases I am playing on my PC are just ghosts. All PC franchises were dead all along.
 

Brofist

Member
accept the reality kiddo, The Master Race ideolgy kill the true experience of PC Gaming, now all PC franchises and genre are dead, today the plateform is for only good for early acces and indie games, i'm sure you bought an high end pc for cyberpunk, and after that you came back on LoL, CS, WoW or another PC games who can run on a potato

and i don't care about my poor english, you understand me very well.
Your English is the least of your problems with that post.

I play everything from potato WoW to the latest games with RT, yes. And that’s a bad thing? Sure if you say so.
 
I’d never go back to PC. A bit like why I’d never buy a lorry over a regular car. You can do more with the lorry but it’s not the best option.
 
I find myself going back to consoles more and more. PC can push objectively better performance and visuals, but then botched release after release are kneecapping all the benefits with stuttering issues. Unreal Engine on PC in particular is now the opposite of a selling point for me because of this. Also throw in other bullshit I don't want to support like Epic store exclusivity.
 
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ThatGamingDude

I am a virgin
 

Stooky

Member
There are no console ports. Games are made with every platform in mind now.

Also exclusivity didn't make PC gaming any better in the 90s. You still get plenty of games built for PC now in addition to everything else. I see no problem there.
Go look up in the way back machine when games like Unreal, Crysis , Doom series , Quake, Halflife series , Theif , System Shock, Hexen came out. You had to get a pc because nothing like that was on consoles at that time. These games were designed for PC and would cripple the consoles. And your saying its the PC golden era now?... HA!.. scrapping the bottom the barrel. Im going to pay 2grand+ for higher frame rate, resolution and half backed RT for damn near the same game I can play on $400 console. This isn't the Golden era for PC.
 
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yamaci17

Gold Member
I'm a freelance animator/editor. Though it hasn't been my main job for a long while. I have a great rig, but know absolutely nothing about PC's outside of the Adobe Software. It's possible that we're overcomplicating our own issue's, of course. But my personal experience is that very few of my games really worked as intended. If there's any chance you could help with the following two issues then that'd be great. Who knows I could learn a thing or two as well.

Metal Gear Rising: Mouse cursor won't disappear from my screen no matter what I try and it's incredibly annoying.
Apex Legends: This game maxes out my GPU to the point where I'm getting worried. Despite playing a lot more demanding games. Putting the graphics from max to low(est) makes absolutely no difference either. Which shouldn't make any sense, right?
well if your frames are uncapped, and if you have a capable GPU, putting the game to low can still result with maxed out GPU usage. it is your GPU, it is very normal for it to be maxed out. even if you lower settings, then your GPU and CPU can push more frames

if you don't want maxed out GPU, then you have to employ a reasonable framelimit. if you get 90 fps at max settings with %99 gpu usage, i can say 60 fps frame limit is a good compromise

for metal gear rising, sry, thats indeed a problem.
 

Keihart

Gold Member
PC golden age was like 20 years ago. What's it with people thinking PC gaming is a new thing? I can't stand new PC players that seem completely dazzled by the most basic things.

My modest PC was playing games at HD when folks that had a PS2 were playing their games on 480i back in the day. For the last few year until now PC had the worst value it ever had, with really overpriced hardware and with the focus changing more and more into the direction of high end products that are reaching never seen before price points.

Right now PC and console are as close as they ever were and share more games than ever. There is practically no AAA development that is focused just on PC anymore.

PC gaming "culture" is at it's lowest point ever, with the whole master race attitude.
20 years ago PC was shit, without steam it would still be probably.
 

yamaci17

Gold Member
20 years ago PC was shit, without steam it would still be probably.
yup 2000 were dark ages, if anything

broken alt tab, one/two core cpus that can barely handle the game itself

games that are reliant on drivers (this is no more the case. you can practically play %90 of new games perfectly on a 399.24 driver that was released in 2018)

i remember installing updates one by one until I reach the last one. and at times it just bugs out and you repeat the process from the start.

no gamepad support on majority of the games

im glad those days are over. if not, i'd be a console player too. its just click and play nowadays (for me of course)
 
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DukeNukem00

Banned
20 years ago PC was shit, without steam it would still be probably.

20 years ago ? In 2002 ? Medal of Honor Allied Assault was released to universal critical acclaim and would lay the foundation for the ultra scripted FPS template and the team would go on to make Call of Duty. Unreal Tournament 2003 was released. Battlefield 1942 would release and go on to sell millions and usher a new era of multiplayer games. Gothic 2 and Morrowind were released. Blizzard and Ensemble would do battle in the strategy space with Age of Mythology and Warcraft 3, which would go on to create the MOBA genre and also become the fastest selling PC game in history and the 7th million seller Blizzard game.


Soldier of Fortune 2, No One Lives Forever 2, Jedi Outcast, Neverwinter Nights, Icewind Dale 2, Hitman 2, Syberia 2, Mafia, Age of Wonders, Medieval Total War, Mechwarrior Mercenaries, Stronghold.

Jesus, now you made me wish i could go back in time to that time when pc was so shit that it was shaping gaming history that we feel this very moment still
 
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manzo

Member
If this - whatever triple-A shit we have right now - is the future of videogames, especially PC leading with the same garbage with better raytracing, count me out. I just started playing Tenshi no Uta on SNES and I'm having way more fun than with any game that came out this year.

The best thing in PC is basically emulation. As how things are going on right now, I'd rather next just buy a PC solely to play older console games with good CRT filters. It doesn't matter what you play on these days, PC, Xbox or Playstation. The current AA and AAA games are just mind-numbingly boring.

Out of all choices right now, I'd still go with a PC even though I fucking loathe PC's these days.
 

Griffon

Member
PC gaming has been the gold standard for at least a solid decade now. We've been having PC versions of the majority of AA/A third parties for a long while now. Not to mention all of the many genres and publishers that are exclusive to PC since forever.

prices are literally plummeting
Instead of 3x the price it's 2x the price. Prices are still very high.
 
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Kev Kev

Gold Member
yup 2000 were dark ages, if anything

broken alt tab, one/two core cpus that can barely handle the game itself

games that are reliant on drivers (this is no more the case. you can practically play %90 of new games perfectly on a 399.24 driver that was released in 2018)

i remember installing updates one by one until I reach the last one. and at times it just bugs out and you repeat the process from the start.

no gamepad support on majority of the games

im glad those days are over. if not, i'd be a console player too. its just click and play nowadays (for me of course)
Well I’m glad someone understand at least.

I’ll never go back to PC gaming bc of all that shit, and I find it unlikely that it’s just click and play. I hear PC people talking about video cards, and RAM and CPUs or whatever the hell you nerds do. And even after you’ve spent $1k+ I bet you will still run into issues fairly consistently when trying to play a new shiny video game.

Yeah no thanks, consoles are cheaper, easier and frustration free, all well worth it for me as I don’t care about the latest and greatest graphics or FPS or ray tracing or whatever the fuck.

The funny part is I’m not upset about it at all. It’s like PC people are trying to get upset for me, and then make threads like this one to pathetically keep trying to convince me that I should indeed be up set at… something? At what lol I don’t get it.

Understand this: I will never EVER get into PC gaming, unless there is a machine that literally is plug and play, but by that point it’s basically a console so 🤣
 

Klik

Member
lol. pc gaming was a thing in the 80s and 90s. steam helped reviving pc gaming but thats it. it will always stay the shittier platform.
the only good thing about pcs is emulating console games.
I was Playstation player for years and just recently i bought gaming PC. And i love it.

Playing FPS games with mouse&kb on 144hz is simply amazing, im not limited due to controller anymore. And i was above average player on PS4.

Simracing-yeah PC is the way to go, its amazing and playerbase is much bigger.

Crossplay-many games now come with crossplay that benefit PC players A LOT. . I don't remember how many times i played Warzone on my Ps4 and so many people were on PC with mouse..

Xbox game pass-amazing deal and great games are coming
 
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Guilty_AI

Member
Go look up in the way back machine when games like Unreal, Crysis , Doom series , Quake, Halflife series , Theif , System Shock, Hexen came out. You had to get a pc because nothing like that was on consoles at that time. These games were designed for PC and would cripple the consoles.
DIdn't most of these games got console ports? Its not really much different from today where plenty of great games get made for pc and then get console ports an year later or so (Wreckfest, Subnautica, DIvinity: Original Sin 2 - and probably Baldurs Gate 3 will follow, Hades, Deep Rock Galactic, Crosscode)

They're obviously not legendary stuff like doom or half life, but then again we don't exactly get those a lot nowadays since the medium has already developed quite a bit without leaving that much space for groundbreaking innovations. Ironically, a lot of the ones that do bring some level of more significant innovation still come from PC, like Factorio, Half Life Alyx, Beamng or FS2020.

And please, if you come telling me stuff like gow2018 is on the same level as unreal and quake you can just gtfo.
 

JackSparr0w

Member
accept the reality kiddo, The Master Race ideolgy kill the true experience of PC Gaming, now all PC franchises and genre are dead, today the plateform is for only good for early acces and indie games, i'm sure you bought an high end pc for cyberpunk, and after that you came back on LoL, CS, WoW or another PC games who can run on a potato

and i don't care about my poor english, you understand me very well.
PC gamers always cared about gameplay first but they can also have the best graphics.

Consoles got potato graphics while being obsessed with them. Like a short person being obsessed with height while tall people are just chill about it.

Plus the most played games on consoles are Minecraft, Roblox and Fortnite :pie_roffles: :pie_roffles:
 
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SenkiDala

Member
DIdn't most of these games got console ports? Its not really much different from today where plenty of great games get made for pc and then get console ports an year later or so (Wreckfest, Subnautica, DIvinity: Original Sin 2 - and probably Baldurs Gate 3 will follow, Hades, Deep Rock Galactic, Crosscode)

They're obviously not legendary stuff like doom or half life, but then again we don't exactly get those a lot nowadays since the medium has already developed quite a bit without leaving that much space for groundbreaking innovations. Ironically, a lot of the ones that do bring some level of more significant innovation still come from PC, like Factorio, Half Life Alyx, Beamng or FS2020.

And please, if you come telling me stuff like gow2018 is on the same level as unreal and quake you can just gtfo.
In fact it's the same from PC to consoles than from consoles to PC.

Now you can get 4X games like Stellaris on consoles or CRPGs like Pillar of Eternity on consoles too. But you also get all 99,9% of the JRPGs, the Atlus games Bandai Namco games, versus fighting games, Trails series, Final Fantasy, Dragon Quest, Resident Evil, all those japanese games on PC on day one.

So there are less and less games exclusive to PC as long as there are less and less games exclusive to consoles. Even Sony first party games are coming, and they'll come more and more, and faster and faster : https://www.pcworld.com/article/693...-more-playstation-games-are-coming-to-pc.html.

So at the end it's all cool, PC is stronger than ever and consoles are stronger than ever so gaming is doing great.
 
Guess I was wrong bros. Should have spent 500$ instead of $1500 so I could play only with propietary hardware, no mods, no customization, limited backward compatibility, worse/lower graphical settings and no emulation.

I'm also missing on having to pay twice for my internet! How dummy.

If at least I could plug my PC to my TV... I could cope while being comfy.

Your English is the least of your problems with that post.

I play everything from potato WoW to the latest games with RT, yes. And that’s a bad thing? Sure if you say so.


Meanwhile you have console-users begging for backwards compatibilty whenever a new system releases. Makes you think.

If this - whatever triple-A shit we have right now - is the future of videogames, especially PC leading with the same garbage with better raytracing, count me out. I just started playing Tenshi no Uta on SNES and I'm having way more fun than with any game that came out this year.

The best thing in PC is basically emulation. As how things are going on right now, I'd rather next just buy a PC solely to play older console games with good CRT filters. It doesn't matter what you play on these days, PC, Xbox or Playstation. The current AA and AAA games are just mind-numbingly boring.

Out of all choices right now, I'd still go with a PC even though I fucking loathe PC's these days.
Hey bro, not everything is lost. There are still cool indie titles, and japanese AAA don't suck as much imo, as they seem to still have a bit of creativity, unlike most western devs.
 

DukeNukem00

Banned
DIdn't most of these games got console ports? Its not really much different from today where plenty of great games get made for pc and then get console ports an year later or so (Wreckfest, Subnautica, DIvinity: Original Sin 2 - and probably Baldurs Gate 3 will follow, Hades, Deep Rock Galactic, Crosscode)

They're obviously not legendary stuff like doom or half life, but then again we don't exactly get those a lot nowadays since the medium has already developed quite a bit without leaving that much space for groundbreaking innovations. Ironically, a lot of the ones that do bring some level of more significant innovation still come from PC, like Factorio, Half Life Alyx, Beamng or FS2020.

And please, if you come telling me stuff like gow2018 is on the same level as unreal and quake you can just gtfo.


Actually besides Doom none of those games have console ports. HL has a single console port thats gutted and came after 4 years i think. Crysis 1 again after 4 years with gameplay and design changes so severe thats its a different game than PC. Crysis 1 in its original form continues to be pc exclusive. All the other titles are pc only to this day.

What i think he was pointing out is that back then there were a lof of games taylored made for PC's. Meaning input wise and hardware wise. A game designed for mouse and keyboard its an entirely different beast than one designed for controllers. Thats why a shitload of games were pc only, you couldnt translate the complex or fast gameplay of pc games to a stick. The reason we have hundreds of assists on console games today is because of how shit the dual stick solution actually is. We need assists for basic fucking movement on consoles, fucks sake. There are algorithms that interpret our movement and actually tweak it slightly for us, even if we didnt actually made that exact input.
 
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Guilty_AI

Member
Actually besides Doom none of those games have console ports. HL has a single console port thats gutted and came after 4 years i think. Crysis 1 again after 4 years with gameplay and design changes so severe thats its a different game than PC. Crysis 1 in its original form continues to be pc exclusive. All the other titles are pc only to this day.
Crysis and Half life took a while to get ported, and i think the gameplay changes crysis suffered was mainly some of the more detailed physics (and the obvious visual downgrades). Hexen, Quake and Unreal all got console ports 1 to 2 years later after their original PC release.

What i think he was pointing out is that back then there were a lof of games taylored made for PC's. Meaning input wise and hardware wise. A game designed for mouse and keyboard its an entirely different beast than one designed for controllers. Thats why a shitload of games were pc only, you couldnt translate the complex or fast gameplay of pc games to a stick.
That still hasn't changed however. I can't for the god of me figure out how can someone play DOS2 or other modern CRPGs with a controller and on a TV with all that reading. Same goes for some MMOs like WoW or some Sims. The only difference is that developers are making an effort. I have no idea how someone would play flight sim with a Xbox Controller but that didn't stop them from trying. Many other games still take advantage of such features, including some of the ones i mentioned.

Honestly, same goes for most FPSs, trying to play DOOM2016 on the ps4 was a major pain and legitimately gave me a headache, but it played amazingly when i bought it on PC.
 
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I have to confess: whenever someone says he didn't like DOOM Eternal, I think it's because he played it with a controller. :messenger_grinning_sweat:

I played '16 with one since back then my PC sucked, but when I went to play Eternal on PC I immediately realized how much faster it was and how it required far more precise shots. Don't know how you are supposed to achieve those with a gamepad.
 
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InfiniteCombo

Gold Member
I've seen a couple of posts of the "in the end PCs will become consoles LOL" variety.

From where I'm sitting, I see the opposite happening. "Performance" and "Fidelity" modes that are increasingly popular in console games have been a thing in PC for literally decades. Except in PC you have infinitely more tuning capability beyond pre-canned modes.

And even then, with those new modes on consoles, I still see people complaining that "well, they can give me a middle of the option road, maybe 1440p60? Or maybe 1080p60 with Ray Tracing? Or maybe they could push Fidelity Mode to 4k60 but LOL lazy devs?"

A big point of paying a premium for PC* is that you are not at the mercy of developers to give you pre-canned performance modes. YOU are in the driver's seat of exactly how to custom tailor your game to your liking based on your hardware's capabilities.

* Is this even a valid argument anymore? I think console mid-gen refreshes are throwing a wrench in the whole "PCs are so much more expensive!" conversation.
 
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One thing that puts me off from it (and the main complaint i see around) is that the game is too bloated.
Game has a lot of stuff going on for sure. Chainsaw, flamethrower, jumps, dashes, grenades, ammo... but I don't think that's a bad thing.

For me, having to manage all those resources only added more chaos to the experience, which imo is a good thing in a game like this.

After Eternal, '16 just feels too slow, but I can understand how some people might prefer that one, specially since it's closer to the first games. Eternal is more like DMC with guns.

* Is this even a valid argument anymore? I think console mid-gen refreshes are throwing a wrench in the whole "PCs are so much more expensive!" conversation.
Don't think it is, specially considering how console games are getting more expensive, and how you need to pay to play online or use some services, like cloud saves.
 
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GreatnessRD

Member
Well I’m glad someone understand at least.

I’ll never go back to PC gaming bc of all that shit, and I find it unlikely that it’s just click and play. I hear PC people talking about video cards, and RAM and CPUs or whatever the hell you nerds do. And even after you’ve spent $1k+ I bet you will still run into issues fairly consistently when trying to play a new shiny video game.

Yeah no thanks, consoles are cheaper, easier and frustration free, all well worth it for me as I don’t care about the latest and greatest graphics or FPS or ray tracing or whatever the fuck.

The funny part is I’m not upset about it at all. It’s like PC people are trying to get upset for me, and then make threads like this one to pathetically keep trying to convince me that I should indeed be up set at… something? At what lol I don’t get it.

Understand this: I will never EVER get into PC gaming, unless there is a machine that literally is plug and play, but by that point it’s basically a console so 🤣
Not trying to sell you on PC, but the times are different now. It isn't like yesteryear when you had to do a ton of tinkering and troubleshooting. For the most part it is plug and play as the times have changed. It seems console is a better fit for your use case, but you can't discount the fact those early 2000 days are gone now and thank God it is.

I also saw you reacted to one of my earlier comments in this thread about the building a solid PC without having to spend everything you own. Here is an example right here:


They say the PS5 GPU is equivalent to the RTX 2070. If that's the case, the GPU in this PC partpicker is 5% off that mark. And you'll match it if you overclock it. See, you can get in there and not break your pockets, friend. :)
 

yamaci17

Gold Member
Not trying to sell you on PC, but the times are different now. It isn't like yesteryear when you had to do a ton of tinkering and troubleshooting. For the most part it is plug and play as the times have changed. It seems console is a better fit for your use case, but you can't discount the fact those early 2000 days are gone now and thank God it is.

I also saw you reacted to one of my earlier comments in this thread about the building a solid PC without having to spend everything you own. Here is an example right here:


They say the PS5 GPU is equivalent to the RTX 2070. If that's the case, the GPU in this PC partpicker is 5% off that mark. And you'll match it if you overclock it. See, you can get in there and not break your pockets, friend. :)

ps5 gpu is equivalent to rx 6600xt (10 tflops of rdna2 juice on desktop). rx 6600 misses the mark by %15-20 (not knocking you or anything, just wanted to point out). console users purposefully downplay their console's power so that when it performs like it should, they can gloat about "muh" console optimization and say how others mocked ps5 being a 2070 and how it performs like a 2080 now.

and 6600xt is practically equivalent to rtx 2080.

console feels like it performs like a 2070 in some titles because it is most of the time limited by a 60 fps lock. but if you make observations through enough, you will see its raw performance is literally equivalent to a rtx 2080/6600xt
 
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GreatnessRD

Member
ps5 gpu is equivalent to rx 6600xt (10 tflops of rdna2 juice on desktop). rx 6600 misses the mark by %15-20 (not knocking you or anything, just wanted to point out). console users purposefully downplay their console's power so that when it performs like it should, they can gloat about "muh" console optimization and say how others mocked ps5 being a 2070 and how it performs like a 2080 now.

and 6600xt is practically equivalent to rtx 2080.

console feels like it performs like a 2070 in some titles because it is most of the time limited by a 60 fps lock. but if you make observations through enough, you will see its raw performance is literally equivalent to a rtx 2080/6600xt
Even if that's the case, you can add another $70ish to grab the 6600 XT to bring the cost to $900. Furthering my point to the other gentlemen that you still don't have to break the bank for a decent PC.
 

InfiniteCombo

Gold Member
They say the PS5 GPU is equivalent to the RTX 2070. If that's the case, the GPU in this PC partpicker is 5% off that mark. And you'll match it if you overclock it. See, you can get in there and not break your pockets, friend. :)
Equivalent to a 2070 may sound like you're trying to downplay the PS5, but you're absolutely not.

My very first GPU was a GTX 760 (and even then, it was only the 2GB VRAM variant, not even the 4GB) I bought in 2014, and throughout the entire PS4/Xbox One generation, I could play games at 1080p with settings and framerates that outmatched those consoles (sometimes significantly so).

So, to put that in perspective... The average/middle card of the GeForce 700 series could match (or exceed) the console performance that whole generation. And to this very day, I still own that GTX 760, which still works wonderfully and I have in a backup PC.
 

yamaci17

Gold Member
Even if that's the case, you can add another $70ish to grab the 6600 XT to bring the cost to $900. Furthering my point to the other gentlemen that you still don't have to break the bank for a decent PC.
well yes but we don't do that around here. to them, going from 500 bucks to 900 bucks is breaking the bank somehow

we can further add PS Plus / Xbox Game Pass (or Gold) costs that most console users eventually have to use. Also generally you can get games much cheaper on PC. I'm sure in the end, even with a 1000 bucks PC, you will be spending less money in the end than a console user.

It all comes down to preference. Some finds couch-console gaming more comfortable and usable, some does not even want to install Epic/Steam launchers to begin with. But I hate when they also add "costs" into the discussion. NOthing comes off free or cheap. Consoles have a smaller entry fee does not make them cheap through the entire generation.

And then, if your favorite game has tons of cheating (like that dude that is saying tey spent 1.2k hours on warzone), it is true that console would be better for them.

In the end, I'm not a couch gamer, and I'm focused on single player titles so the entrance frees mean nothing to me. My friend with limited budget who bought a S ended up spending much more money than me. Stuff like this happens
 

MonkeyClaw36

Gold Member
PC is the Golden Standard.... Yeah, right!

As long as the online community consists of cheaters/ hackers/ toxic asshats, NO it's the sewer of gaming.

Technolody wise, yes I'll give you that, but as a whole, no. Not even close!
 

yamaci17

Gold Member
Equivalent to a 2070 may sound like you're trying to downplay the PS5, but you're absolutely not.

My very first GPU was a GTX 760 (and even then, it was only the 2GB VRAM variant, not even the 4GB) I bought in 2014, and throughout the entire PS4/Xbox One generation, I could play games at 1080p with settings and framerates that outmatched those consoles (sometimes significantly so).

So, to put that in perspective... The average/middle card of the GeForce 700 series could match (or exceed) the console performance that whole generation. And to this very day, I still own that GTX 760, which still works wonderfully and I have in a backup PC.
2 gb gtx 760 is severely hamstrung by its limited vram buffer. watch out what you say because it really can't handle latest ports (2019-2021) properly. even at lowest textures, it still runs into VRAM bottleneck where its performance is cut by half. ideally in games you expect it to get a 1080p 30 fps, it gets 15-16 fps instead.

see the gtx 960 example;



it is not possible to judge 2 GB GPUs console-equivalent performance due to this factor. ps4 could allocate 3.5-4.5 GB VRAM for the entirety of the generation and that caused all 2 GB GPUs to miss that "budget" mark by quite a mile.

8 GB against 10 GB should be fine with small cutbacks though. (2.5 gb system, 3.5 gb ram + 10 gb vram assumption)
 
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Kev Kev

Gold Member
Not trying to sell you on PC, but the times are different now. It isn't like yesteryear when you had to do a ton of tinkering and troubleshooting. For the most part it is plug and play as the times have changed. It seems console is a better fit for your use case, but you can't discount the fact those early 2000 days are gone now and thank God it is.

I also saw you reacted to one of my earlier comments in this thread about the building a solid PC without having to spend everything you own. Here is an example right here:


They say the PS5 GPU is equivalent to the RTX 2070. If that's the case, the GPU in this PC partpicker is 5% off that mark. And you'll match it if you overclock it. See, you can get in there and not break your pockets, friend. :)
hey thanks for being level headed and not insulting me for not being part of your "master race" lol. that was refreshing to read.

yeah man, the closer it gets to actual plug and play, the more interested i will be. hell if i could buy a PC for $500 that never has issues playing games (no more issues than a console, at the least), and i didnt have to tweak or tinker with settings, and i didnt have to replace parts in 3 years to play some newer game, then id consider it even more. i just have zero faith in any of that, unfortunately.

ive been playing my xbox one for almost 10 years now (and PS4 for that matter, im not a fan boy of any kind), and ive never had to tinker with any settings or parts or anything. ever. you cant put a price on that. thats what i need a PC to do for me to jump in.

id literally need it to be a $500 PC tower or box of some kind that was so simple you literally plugged it in, turned it on, downloaded the games you want, and played. no settings, no tinkering, no nothing. but again, by that point its basically a console. so i dont see the difference, except that i will get better graphics and performance, and maybe it will have other capabilities like wireless VR, and half life alyx and other things (actually VR is a pretty big deal for me, so maybe that will be what makes me switch to PC one day).

i dunno man, i just havent seen a box/tower that accessible, cheap and easy enough for me to jump in. when i see something really catch on, then i will pay attention and maybe switch over to PC. but until then, its consoles for me.

Equivalent to a 2070 may sound like you're trying to downplay the PS5, but you're absolutely not.

My very first GPU was a GTX 760 (and even then, it was only the 2GB VRAM variant, not even the 4GB) I bought in 2014, and throughout the entire PS4/Xbox One generation, I could play games at 1080p with settings and framerates that outmatched those consoles (sometimes significantly so).

So, to put that in perspective... The average/middle card of the GeForce 700 series could match (or exceed) the console performance that whole generation. And to this very day, I still own that GTX 760, which still works wonderfully and I have in a backup PC.

see, this is what i dont want. talking about graphics cards and gpu's and rams or whatever. i dont have any interest in tinkering with this mess.

i think part of the hobby for some PC gamers is the tinkering. maybe that is whats separating PC and console players?
 

ViolentP

Member
see, this is what i dont want. talking about graphics cards and gpu's and rams or whatever. i dont have any interest in tinkering with this mess.
Consoles are already headed in this direction. Between differently performing hard drive upgrades, mid-gen upgrades, and multiple video performance profiles, consoles are on their way to modular customization so best to familiarize yourself now.
 
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InfiniteCombo

Gold Member
I think the
2 gb gtx 760 is severely hamstrung by its limited vram buffer. watch out what you say because it really can't handle latest ports (2019-2021) properly. even at lowest textures, it still runs into VRAM bottleneck where its performance is cut by half. ideally in games you expect it to get a 1080p 30 fps, it gets 15-16 fps instead.

see the gtx 960 example;



it is not possible to judge 2 GB GPUs console-equivalent performance due to this factor. ps4 could allocate 3.5-4.5 GB VRAM for the entirety of the generation and that caused all 2 GB GPUs to miss that "budget" mark by quite a mile.

8 GB against 10 GB should be fine with small cutbacks though. (2.5 gb system, 3.5 gb ram + 10 gb vram assumption)
Fair enough. Either my statement still stands if I say "entire generation" and stop at the release of the PS5/Xbox series (thus not counting cross gen games still being released on PS4/XBONE)...

OR I correct my statement and say "most of the generation" -- which is true given that I used my GTX 760 actively from 2014 to 2019 and only then upgraded to a 1070 Ti in 2019. Did I always play all the latest AAA games in that time frame? Absolutely not (because that's not where my interests always lie, gaming wise).

I remember playing Arkham Knight after it got patched (the initial release on PC was a clusterfuck for those of us that remember...) and being happy with the performance. Even Rise of the Tomb Raider did decent with the card. Those are the immediate AAA games I can recall I played, there are more...
 

Dutchy

Member
well if your frames are uncapped, and if you have a capable GPU, putting the game to low can still result with maxed out GPU usage. it is your GPU, it is very normal for it to be maxed out. even if you lower settings, then your GPU and CPU can push more frames

if you don't want maxed out GPU, then you have to employ a reasonable framelimit. if you get 90 fps at max settings with %99 gpu usage, i can say 60 fps frame limit is a good compromise

for metal gear rising, sry, thats indeed a problem.
I've tried that too. And I'm currently playing 60fps on low-medium settings. It's just that playing the game maxed out with uncapped frames makes my GPU run *just as* hot as when I play it on lowest setting with 50-60 fps. It just doesn't make much sense to me.
 

yamaci17

Gold Member
I think the

Fair enough. Either my statement still stands if I say "entire generation" and stop at the release of the PS5/Xbox series (thus not counting cross gen games still being released on PS4/XBONE)...

OR I correct my statement and say "most of the generation" -- which is true given that I used my GTX 760 actively from 2014 to 2019 and only then upgraded to a 1070 Ti in 2019. Did I always play all the latest AAA games in that time frame? Absolutely not (because that's not where my interests always lie, gaming wise).

I remember playing Arkham Knight after it got patched (the initial release on PC was a clusterfuck for those of us that remember...) and being happy with the performance. Even Rise of the Tomb Raider did decent with the card. Those are the immediate AAA games I can recall I played, there are more...
i agree. then again, most cpus from that era still rocks nowadays

you could chug a 1070 on your 3770k and keep gaming at 1440p or whatever. i remember the times when best gpu you can match with a 2500k was a gtx 580... it can even stride along with a gtx 1060

i'd say a 5600x will probably be able to handle a 4070/5070 at 1440p. the good thing about a base PC build is that if you create a good basis of ram/cpu/mobo, you can easily upgrade your GPU and keep on with it
 

rofif

Gold Member
If this - whatever triple-A shit we have right now - is the future of videogames, especially PC leading with the same garbage with better raytracing, count me out. I just started playing Tenshi no Uta on SNES and I'm having way more fun than with any game that came out this year.

The best thing in PC is basically emulation. As how things are going on right now, I'd rather next just buy a PC solely to play older console games with good CRT filters. It doesn't matter what you play on these days, PC, Xbox or Playstation. The current AA and AAA games are just mind-numbingly boring.

Out of all choices right now, I'd still go with a PC even though I fucking loathe PC's these days.
Emulation is amazing but also disgusting. Nothing ever feels and looks as good as original
 
The good thing about a base PC build is that if you create a good basis of ram/cpu/mobo, you can easily upgrade your GPU and keep on with it
This is a great idea, specially if you have some kind of backlog. Get a "normal" GPU, play with it some years while clearing your backlog and saving money. Then get a beefy GPU and keep playing.

Emulation is amazing but also disgusting. Nothing ever feels and looks as good as original
Switch emulation says hi.
 
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MonkeyClaw36

Gold Member
I was Playstation player for years and just recently i bought gaming PC. And i love it.

Playing FPS games with mouse&kb on 144hz is simply amazing, im not limited due to controller anymore. And i was above average player on PS4.

Simracing-yeah PC is the way to go, its amazing and playerbase is much bigger.

Crossplay-many games now come with crossplay that benefit PC players A LOT. . I don't remember how many times i played Warzone on my Ps4 and so many people were on PC with mouse..

Xbox game pass-amazing deal and great games are coming
You do know that CoD and A LOT of other games support KB&M on consoles? I play 120 fps with mouse and keyboard on ps5. No need for a pc.

Let's face it. PC's for gaming are WAY overpriced and the lack of "install and go" doesn't help the Golden Age argument.

Tinkering with settings, drivers, unoptimised console ports.... Yeah pc is the way to go........

I went from PC to console because of the ease of use. Consoles are catching up to PC's just like consoles caught up to the arcades. And that for a fraction of the price.

Go ahead and grow an E-peen with your 1000 dollar GPU's, I'll just press power and be gaming 20 secs later.

Golden Age my ass.
 

yamaci17

Gold Member
This is a great idea, specially if you have some kind of backlog. Get a "normal" GPU, play with it some years while clearing your backlog and saving money. Then get a beefy GPU and keep playing.


Switch emulation says hi.
my friend managed to build a very cheap 1650s PC with a cheap ryzen 3600 to boot. that gpu literally demolishes all lastgen games at 1080p/60 fps. he even managed to get away with a consistent 1080p 60 fps on elden ring. once he finishes his backlog he plans to get a GPU, hopefully if stocks improve.
 

InfiniteCombo

Gold Member
see, this is what i dont want. talking about graphics cards and gpu's and rams or whatever. i dont have any interest in tinkering with this mess.

i think part of the hobby for some PC gamers is the tinkering. maybe that is whats separating PC and console players?
Kev, my good man... You're one of my favorite posters here so I'll approach this in a bro-tastic fashion. First of all, I'm not trying to convince you of anything here, we're just having a chat.

Second... Fair enough on your point, although I'll tell you that when I started with PC tinkering was nowhere near my radar, at all. Even putting my first PC together, most of the work was done by my good buddy who had experience putting gaming PCs together. I just wanted to turn the damn thing on and wanted it to work with reasonable framerates. Start Windows, open Steam, launch the game. That's it.

And I was such a giant pussy about the hardware (even though it was glorified Legos) that I didn't want to touch or mess with anything, even if my buddy's handiwork left a mess of cables inside the PC box. Only over time did I become more confident, to the point where I now proactively enjoy putting together a nice build with a clean, organized cable layout.

Back in those days, if somebody threw terms at me like "ambient occlusion" or "God rays" or even asked me the difference between "FXAA vs 4x MSAA" I would tell them to take a hike, because I didn't know... and more importantly, I didn't give a fuck. (To be honest there are some aspects of graphical parameters I *still* don't give a fuck about 😂)

But there are easy things that even then I was able to tell with my naked eyes. Things like framerates. Things like 720p vs 1080p. Things like higher quality textures. So often I would just choose pre-canned settings that I liked and improved on those high level things I could see. And over time (because I'm a naturally curious guy) did I start looking into the lower level settings.
 

Dutchy

Member
Consoles are already headed in this direction. Between differently performing hard drive upgrades, mid-gen upgrades, and multiple video performance profiles, consoles are on their way to modular customization so best to familiarize yourself now.
I mean, even the original Xbox One had modular customization to some extent. But even that wasn't more difficult than pressing 1-2 buttons. PC's are years away from that level of user-friendliness imo.

Not sure how differently performing harddrives and mid-gen upgrades are relevant to this argument? The majority of console users buy harddrives simply to store some extra games. Not to cut their loading times from 19 to 13 seconds. And mid-gen upgrades are purely optional and straight to the point (1. buy console 2. play game)
 

rofif

Gold Member
This is a great idea, specially if you have some kind of backlog. Get a "normal" GPU, play with it some years while clearing your backlog and saving money. Then get a beefy GPU and keep playing.


Switch emulation says hi.
meh. If I wanted to play Mario, I would get a switch
 
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