This thing is just such a nice surprise. At its core a very simple puzzle-platformer, no combat, no dialog, no backstory, just exploration, traversal with an amazing chill ambient soundtrack.
It's just the definition of a videogame in relax mode and a perfect place to hang after murdering an army of cyborgs and dying 100 times in The Ascent.
You play as the Staffbearer on a journey, traveling through alien planet biomes interacting with various creatures and solving puzzles involving what seems to be some ancient light-powered architecture.
Speaking of Journey, clearly the no.1 inspiration here next to stuff like Abzu. Bit laggy controls getting used to, strange framerate dips now and then but the whole thing just works as a successful project, kickstarted and delivered by one dev dude.
Omno is a single player adventure game where you play as a pilgrim making your way through an ancient world of wonders on a quest to find a mythical gate of light. It’s a game of exploration and traversal, where you’ll have to use platforming and puzzle solving skills to make your way through each world.
You’ll acquire new abilities as you progress, each one a celebration of the joy of movement – whether that means dashing over sheer drops, surfing over sand dunes or gliding through the clouds. Omno is also designed to be a calm, gentle experience: there’s no combat, and instead you’ll find yourself interacting with all of the strange and fantastical creatures you encounter, with each one rewarding you for your friendliness and curiosity, often in surprising ways!
Hello again, adventurers! After 5 years of sitting in my office all alone, hammering away at my keyboard, it feels very surreal to finally be able to say that my very first game, Omno, is out now on Xbox One and Xbox Series XIS and with Xbox Game Pass for Console and PC. For those […]
It's on gamepass now go check it out.