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Nintendo Switch Pro Will Support 4K & Release This Year, According To Insider

Stuart360

Member
wasnt the wiiu powerful than the PS3 so why wont this be powerful than the PS4 giving that is coming in 2021/2022 before you add factors like DLSS.
On paper maybe, but there were WiiU ports that were worse than the 360/ps3 versions. I'd say 'real world' performance was about the same.
And that kind of proves my point actually.
 

carlosrox

Banned
If you mean why doesn't it go higher than 4K if its upscaling using dedicated HW cores* - as in, it doesn't demand nearly the same increase in rasterization power that native 4K rendering would actually require - then I'd say its because of the video output, 4K+ requires HDMI 2.1 and thats super niche right now. Every year they overpredict 8K adoption and its funny, in March: "There will be 1 million sold!", then in July: "There will be 300k sold... we think!".

*If it even is that, could just be pure software

Unless thats not you meant, in that case what did you mean?

I just meant that the way I've heard this thing described so far is that it's just capable of running Switch games in 4k. As if it's only the power of a Switch with a magic button that makes these same games in 4k.

But obviously to do that you need a lot more power?

I don't really get what the capabilities of this thing are supposed to be.
 

Kuranghi

Member
Current Switch games needs FPS/Resolution boosts plus imagine BOTW in HDR.

In theory but maybe the art style would be shit for that though, it has intentionally (I think anyway) blown out highlights and a generally grey foggy look to it in many places so HDR would probably just make it more grey and make the highlights really bright but too "thicc".

The "middle" of the image would look great and increased colour volume would be sweet.

Kinda like RE2&3 remake in that regard, you get a nice upgrade to highlights and the general mise on scene looks much more 3D, but the highlights are still blown out the exact same in HDR as SDR and the black level is raised significantly in SDR by an LCD LD backlight having to try and keep the high brightness colour casts (The greys and blues) as dim as possible (ie an impossible challenge on LCD, OLED to the rescue in this case, the exit from pure black will look like worse on OLED though, even when the in-game HDR is calibrated "correctly").
 

daclynk

Member
On paper maybe, but there were WiiU ports that were worse than the 360/ps3 versions. I'd say 'real world' performance was about the same.
And that kind of proves my point actually.
because the port were straight port instead of making the port with the wiiu in mind. I dont game like Breath of the wild can be made on the PS3 with it complex systems.
 
According to many surveys, they are used nearly 50/50.

If I had to bet, there will be a docked-only iteration of the Switch at some point. They even be able to make a docked Switch both more powerful than the current Switch and cheaper to manufacwasnt the wiiu powerful than the PS3 so why wont this be powerful than the PS4 giving that is coming in 2021/2022 before you add factors like DLSS.
Dlss aside, I don’t think a switch pro will match the ps4. Not if it’s just an enhanced model and not a full blown switch 2. Also Wii U was not a handheld (and had a weaker cpu than ps3)

With dlss sure, a first party switch pro Nintendo game could be more advanced than ps4.
 

Kuranghi

Member
Watch it just output a 4K signal.

Digital Foundry just tortured for hours going:

Alex: "I just don't see a difference, John... like at all"
John: "We need to do more testing, bring out the microscope"

They're devoted fellas, they'll find the difference.
 
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On paper maybe, but there were WiiU ports that were worse than the 360/ps3 versions. I'd say 'real world' performance was about the same.
And that kind of proves my point actually.
Its graphics were a step up but not huge. Ps3 has a really aging gpu and Wii U’s chip was 2/3 gpu generations ahead of 360 in terms of features, plus it has more than twice the usable memory. BOTW used 1.5gb of ram. Things like Pikmin 3 and mk8 are a definite cut above 360. Or compare Bayo 2 to 1.

Any bad ports were probably because of the weak cpu.
 

Kuranghi

Member
I just meant that the way I've heard this thing described so far is that it's just capable of running Switch games in 4k. As if it's only the power of a Switch with a magic button that makes these same games in 4k.

But obviously to do that you need a lot more power?

I don't really get what the capabilities of this thing are supposed to be.

(Correct me if I'm wrong anyone)

I think the way DLSS works is it taps into physical HW on the GPU called Tensor Cores, so its not the same part of the GPU that generates the graphics you see. Its something specialised to processing the image after its generated from other parts of the GPU. So you don't have to increase the efficiency/efficacy of the 3D polygon generating part of the GPU at all.

More here:


So it is kinda like a magic button in way, compared to how we increased image quality in the past, which was increasing the resolution or using various anti-aliasing techniques for increased stability when the image is in motion and/or still, which needed more efficient silicon. Now we just use machine learnding!

QxUXidi.jpg
 
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Mister Wolf

Member
Support 4K =/= play in 4K resolution.

A Xbox one (classic) support 4K resolution but are incapable of doing 4K resolution gaming in 99% of the games...

1440p image quality or better is all we need. People seem to be ignorant to the fact that there are several true 16:9 resolutions(dividable by 8) between 1080p and 3840p.
 

johntown

Banned
I think it will be a 4k capable screen on the Switch Pro and there could be some games that might be able to hit it. Mainstream games will probably hit 1080p 30.
 

bender

What time is it?
I think it will be a 4k capable screen on the Switch Pro and there could be some games that might be able to hit it. Mainstream games will probably hit 1080p 30.

The screen on the new Switch might get a bump but I'd bet any amount of money that it will not be 4K.
 

S0ULZB0URNE

Member
In theory but maybe the art style would be shit for that though, it has intentionally (I think anyway) blown out highlights and a generally grey foggy look to it in many places so HDR would probably just make it more grey and make the highlights really bright but too "thicc".

The "middle" of the image would look great and increased colour volume would be sweet.

Kinda like RE2&3 remake in that regard, you get a nice upgrade to highlights and the general mise on scene looks much more 3D, but the highlights are still blown out the exact same in HDR as SDR and the black level is raised significantly in SDR by an LCD LD backlight having to try and keep the high brightness colour casts (The greys and blues) as dim as possible (ie an impossible challenge on LCD, OLED to the rescue in this case, the exit from pure black will look like worse on OLED though, even when the in-game HDR is calibrated "correctly").
Dunno much of the illumination and shadows can be found that a decent HDR set would pop.
 

Kuranghi

Member
1440p image quality or better is all we need. People seem to be ignorant to the fact that there are several true 16:9 resolutions(dividable by 8) between 1080p and 3840p.

Indeed, there are actually 14. If you meant 1080p and 2160p but wrote 3840p by mistake that is.

I used this site to set my custom resolutions, very handy to give the sharpest image:

 
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Woopah

Member
Nate has been spot on about a few things (including last week with the Direct and Plants vs. Zombies). This matches what Bloomberg has said too.

One important point that I didn't see mentioned in the article I read is that the system is currently set for FY22 not 2021 (so anytime before the end of March 2022.

The machine sounds good but I'm more excited about the games that will follow its release.
 
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Mister Wolf

Member
Nate has been spot on about a few things (including last week with the Direct and Plants vs. Zombies). This matches what Bloomberg has said too.

One important point that I didn't see mentioned in the article I read is that the system is currently set for FY22 not 2021 (so anytime before the end of March 2022.

The machine sounds good but I'm more excited about the games that will follow its release.

If its coming in 2022 they might as well call it the Switch 2, being backward compatible, free resolution boosts to older games, but having new future games that will only run on it. Basically like the Series X.
 

Skifi28

Member
Better hardware would be nice, but it's not the main issue with the switch. 90% of Nintendo games these past few years have been Wii U ports. Where are the games? What is Nintendo actually doing other than low effort but full price ports? Mario Golf and another splatoon? Meh.
 

Danjin44

The nicest person on this forum
Better hardware would be nice, but it's not the main issue with the switch. 90% of Nintendo games these past few years have been Wii U ports. Where are the games? What is Nintendo actually doing other than low effort but full price ports? Mario Golf and another splatoon? Meh.
We getting Monster Hunter Rise which personally its my most anticipated game for 2021 but I guess most people in NeoGAF don't share my excitement for Rise.
 

zcaa0g

Banned
Great for 3rd party titles, but due to Nintendo's art style of their first party titles, 4K doesn't excite me much for their first party titles. It wouldn't hurt them to branch out for once.
 

Marvel14

Banned
Yeah i doubt that. In fact i doubt it will be much more powerful than XB1 and PS4, this is Nintendo we are talking about here.
XB1 is already 3 times more powerful than Switch, would anyone really expect Switch Pro to be more than 3 times as powerful as Switch?.
Isnt the point of DLSS that you get enhanced graphics using AI upscaling without the need for lots more processing grunt?

So Nintendo HW would be able to compete visually without investing in processing power. I believe they've shown examples were DLSS looks better than native 4k.
 

Woopah

Member
If its coming in 2022 they might as well call it the Switch 2, being backward compatible, free resolution boosts to older games, but having new future games that will only run on it. Basically like the Series X.

Better hardware would be nice, but it's not the main issue with the switch. 90% of Nintendo games these past few years have been Wii U ports. Where are the games? What is Nintendo actually doing other than low effort but full price ports? Mario Golf and another splatoon? Meh.
Last year was pretty bad but 2019 had a really great line up. They have not been able to respond to Covid well at all and it's pushed a lot of things back. Luckily third part support is getting better and better.
 

Zog

Banned
So, every Monday will be when we get a new post about a 4K Switch Pro. Got it.
Nintendo fans hate the Switch as it is, obviously. They always have because they have been asking for a Switch Pro since the Switch came out.
 

Saber

Gold Member
I guess I can believe in a console only, without the removing aspect of Switch.

But this 4k sounds more like fanboy wet dream than a rumor.
 

Woopah

Member
Nintendo fans hate the Switch as it is, obviously. They always have because they have been asking for a Switch Pro since the Switch came out.
A Lite revision and an upgrade revision were both expected fairly early on. We've already got one so now people expect to see the other.
 

KingT731

Member
wasnt the wiiu powerful than the PS3 so why wont this be powerful than the PS4 giving that is coming in 2021/2022 before you add factors like DLSS. as for me im hoping for 1440p+60fps with the help of DLSS.
Because they'd need something around the power of the PS4 Pro for 1440 60. You're not getting that in a handheld with "respectable" battery life at a reasonable price.
 
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kyliethicc

Member
Isnt the point of DLSS that you get enhanced graphics using AI upscaling without the need for lots more processing grunt?

So Nintendo HW would be able to compete visually without investing in processing power. I believe they've shown examples were DLSS looks better than native 4k.
No the point of DLSS is to maintain frame rates while adding ray tracing by lowering resolution, then upscaling it back up. Nvidia wanted to sell new RTX PC GPUs with ray tracing as the big feature. Issue is adding RT lowers avg FPS.

Like imagine if a game is:
4K @ ~ 60 FPS
but
4K @ only ~ 30 FPS + RT

so with DLSS its like:
1440p upres'd to 4K @ ~ 60 FPS + RT

DLSS is a way to fake higher resolution so RTX GPUs can use RT without lowering their FPS and still get high res gaming. It does not improve graphics.

Its useless on Switch. No ray tracing, no need for DLSS. Plus DLSS needed Tensor cores, another thing the Switch can't fit into its tiny chip. All this 4K Switch Pro will be is simple 4K upscaling chip. Same as any 4K TV and any decent 4K UHD Blu ray player has.
 
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Zog

Banned
With Switch Pro (or Switch 2) the rumors are just ongoing until they eventually come true. No matter what Nintendo says, it is used as evidence that Switch Pro is coming. It's really pathetic to watch.
 
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devilNprada

Member
Because they'd need something around the power of the PS4 Pro for 1440 60. You're not getting that in a handheld with "respectable" battery life at a reasonable price.
Agree they are not going away from handhelds anytime soon..

A console only 4k version will sell about as well as WiiU.....
 
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