There are but they're not really related to the BS IdPol/SJW garbage of current day politics. They are there to tell the story not to pander or push propaganda. Bioshock does politics in games right. Let's hope the next installment can do the same.
Bioshock games generally explore the theme of lofty ideologies vs real practice (building a utopia underwater or on the clouds), and how they fail because of human nature and well, reality. Despite 2 being created by a different studio, this was really Ken Levine’s project, and he navigated tough subjects quite well. I don’t know if any of the old team is in involved in BS4 - if any of the narrative team is involved it could be fine, even good. In today’s climate, I wouldn’t be surprised if developers use the Bioshock franchise to make definitive statements, which would be a pity.
Personally, I loved Bioshock when it first came out, liked 2, but never found the time for Infinite. It’s on my to-do list.
Looking at Cloud Chamber’s Linkedin profile, I don’t see any familiar faces. It looks like a “new generation” team.