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New Modern Warfare 2 & Warzone 2 details (IW via Jackfrags)

kyliethicc

Member
He was given a bunch of info on the games from Infinity Ward.





Summary notes

updated movement
ledge hang, like on vehciles, can use pistol, can boost & jump off
new dive into prone from sprint move
can rappel up/down buildings, toe up/down positions

new swimming
can use pistol & knife underwater
can be shot while underwater
bullets have different ballistics in water
waves have physics sim
some grenades float, have buoyancy
mines can be used underwater

gunsmith updated
10 attachment slots, more depth & custom options
some attachments will be shared across weapons (platforms)
can pick between 2-3 types of some attachments

more vehicles, new mechanics
can lean out vehicles windows, shoot 360°
climb onto moving vehicles (jumping onto moving cars)
vehicles can be damaged, shoot out tires
vehicles can repaired at gas stations

new boats
more amphibious vehicles
new troop helicopter

Ground War mode is expanded
large maps, large player counts

still plenty of 6v6 core maps
smaller tighter maps
he saw 3 maps
a museum in Spain
a race track in Asia at night
a new remixed MW2 classic map

new Warrzone 2 map
large sandy desert
city, shipwrecks, villages, castle, docks, football arenas, etc

Warzone 2 could feature up to 100 players & 300 AI NPC bots at once

new AI
coordination, self preservation, room detection, and non-combat behaviors
non scripted, systemic

new equipment
new tactical cameras, can be thrown, shared in squad, motion detection
new drill charge (like Fuze charge in R6 Siege)
send a grenade threw a wall or into a vehicle (anti-camp)
new electric charge to disable equipment & vehicles
new dummy decoy, can even be used underwater

new game modes
knockout mode - gunfight + core MP. short rounds
prisoner rescue mode, team v team

some new guns
he saw many many guns
plenty of returning guns

Campaign better visuals, better sound than MW1

IW say MW2 + Warzone 2 are a new start for CoD (“CoD 2.0”)

no word yet on a FOV slider for PS5 XBS
 
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Hopefully the new Warzone map is dope. The island map is super wack and 99% of the reason me and my group fell off of it.

Dare I say it was too big for its own good while looking very similar everywhere. Id go as far as to say BLOPS 4, which is a terrible COD game, had maybe the best BR map so far. There was usage of water, there were elevations but most importantly it really felt like each area taken from games of past were its own thing not like one tropical island all over.
 

TheKratos

Member
Dare I say it was too big for its own good while looking very similar everywhere. Id go as far as to say BLOPS 4, which is a terrible COD game, had maybe the best BR map so far. There was usage of water, there were elevations but most importantly it really felt like each area taken from games of past were its own thing not like one tropical island all over.
Blackout map is far superior to any WZ map. Open, few buildings, relatively flat and colorful. Perfect map for non-camping, high ttk, tactical placing, perfect for a true battle royale game. Amazing how COD team nailed it and then completely messed it up with WZ.
 

Pakoe

Gold Member
If Ground War is back and even better, I might be down. Since I have no BF anymore but still have an itch for it I might as well try.
No preordering though, I'll wait for the reviews.
 
Warzone 2 could feature up to 100 players & 300 AI NPC bots at once

De Acuerdo Agree GIF
 
Sandy isn't good news. I hate sand based settings in games.
I would say in my head I agree with you, but in reality some of my all time maps are desert based. Dust, Sinai desert (bf1), Kings Canyon (apex). Didn't like the second PUBG map tho.

I think my favorite biome is mountain coniferous. Don't like jungle or snow tundra as much.
 
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