After decades of unsuccessful games, they downsided its internal development team and focused around their most successful team.That would also be the fault of Playstation themselves, not just Japan Studio. They had plenty of talent and different ways to utilize it and approaches but I'd say they took the worst one by pulling the plug and remodeling around Asobi. Most ended up leaving before the announcement despite them denying it prior. Some of those IP's we will never see again just because they weren't a million+ seller that feels like the requirement is my biggest issue with the changes.
They also downsized and split their 2nd party publishing part into their own separate team and now instead of being under Japan Studio it's under rXDEV, their most successful 2nd party publishing team.
They were patient during decades with dozens of unsuccessful and crappy games. And were doing nothign with Japan Studio while in Europe and USA weren't that patient with teams. They downsized them faster or even shutted them down after some games weren't successful.
PlayStation keeps their IPs and obviously Team Asobi, their 2nd party team or any other Sony studio may use them if they consider it makes sense, as they recently did remaking Demon's Souls with Bluepoint.
I'm a fan of Parappa, LocoRoco, TLG or Gravity Rush and I'd love to see sequels from them, even if they are Parappa and Gravity Rush animes. But sadly this is how business works: even if they are great, if nobody buys them you get seeing more of htem. Specially if they are money sinks like TLG or if they are turds like Knack.
Knowing this sound as typical working environment issues in Japanese companies, I'm pretty sure he was mentioning here some of the reasons of why they did restructure Japan Studio, fired most of their management and put a western as new studio manager.The most important bit of the interview in my opinion is this:
These are issues relating specifically to bad studio management, and its unusual to see this referenced even obliquely. Very positive sign that he's more about fixing issues than handing out PR pabulum.
It's an interview to the head of PlayStation Studios, not a State of Play video.He's just pandering to the mob. Just saying what people want to hear like "believing in generations". Its like some people like to set themselves up to get let down.
How about we get word on an actual Playstation event or whats the plan for the rest of the year? I've never felt better for not rushing out to get a Ps5 knowing my Ps4 will still get exclusives.