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New GTA 6 Leak Suggests "Incredible Graphics" With Rage Game Engine 9

Kikorin

Member
But what about physics and animations? I think GTA V is still one of the most impressive open-world games ever done and RDR2 blow my mind everytime I see it, but I've to admit I've been disappointed with the downgrade in euphoria engine after GTA IV and the first RDR. With these new console CPUs, I hope they'll go off scale with physics too.
 

ParaSeoul

Gold Member
I think Take Two/Rockstar both know they can't rely on brand power for the main entries if its as shit as the remasters. GTA 6 if done right could be the true next gen game.
 

NeoGiffer

Member
:messenger_face_screaming:

 

assurdum

Member
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Thanks to Matheusvictorbr, we found out some exclusive new details about GTA 6. According to the longtime Rockstar insider, Grand Theft Auto 6's story will follow twin siblings, one male, one female, who are separated following the death of their parents at the hands of the cartel in 2003. The game will reportedly explore this tragic event in its prologue, which could be set in Brazil.

The main campaign itself will be set some time in the 2020s, possibly 2023 or 2024, as the two siblings eventually meet up as adults but on opposite sides.

Apparently, the male sibling becomes an agent for the DOA, a parody of the real-world government organization, the Drug Enforcement Agency (DEA). However, his sister will seek revenge against the cartel her own way, working her way up the ranks of the very same cartel that killed their parents to become one of their hitwomen.

Matheus couldn't go into detail about how the two would meet or whether players can play as both characters, but did mention that the brother goes up against the sister's cartel and the siblings find out about each other the "hard way." The main characters aside, the leaker describes the next GTA game as the "first" in the video game industry to really dive deep into the cartel/military way of life.

As for GTA 6's setting, Matheus denies the rumors that the game will be set in the 70s, 80s, or 90s, as per the infamous "Project Americas" leak, which we've been told is mostly fake.

Instead, he says that the game's setting will be Carcer City, as well as Cuba, Columbia and the Miami-inspired Vice City from 2002's GTA: Vice City. Rockstar is said to be focusing on enhancing gameplay and features where it makes sense to spend dev time, rather than making the game span several decades story-wise, a development task that is apparently "too demanding" in comparison.

Carcer City previously appeared in a different Rockstar IP - Manhunt. While canonically part of the 3D era GTA universe, this connection was only ever minor easter eggs, with GTA and Manhunt never crossing over meaningfully. Whether the name reuse in GTA 6, if true, means something on that front or is merely another easter egg, remains to be seen.

The game's open-world will reportedly feature destructible buildings.

The intel we have also refers to "ambitious technology" that the military will have at its disposal in Grand Theft Auto 6, as well as how Rockstar wants the game to reflect the current times, something the studio "couldn't do accurately in GTA 5."

Finally, when asked about GTA 6's development progress or release date, Matheus said a 2024 release is planned.
From what I remembered GTA setting was claimed publicly by R about US and US only, I don't see Brazil or any other countries if not just in a short prescripted mission.
 

CitizenZ

Member
As with Dice, 343, Bioware, Blizzard, etc being dismantled of actual talent and being replaced with no talents...

unimpressed morgan freeman GIF
 
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