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Trailer Indie Negative Atmosphere - Gameplay Trailer

IbizaPocholo

NeoGAFs Kent Brockman
Dec 1, 2014
31,229
39,104
1,415
ibiza


Negative Atmosphere is a third person, over-the-shoulder survival horror game dedicated to dread, tension and trauma. Trapped aboard the voidship TRH Rusanov, Samuel Edwards must evade, fight and kill his former crew-mates as an outbreak transforms them into monsters. There’s only one way out and an entire ship to cross. Danger lurks around every corner and time is running out. Explore the depths of the Rusanov, pull whatever resources you can out of its guts, and run.

Treat the infection
As a third-person survival-horror game, with a core focus on mental health, intensive & oppressive ambience, gritty realism and a deeply immersive setting, Negative Atmosphere will challenge your perception of reality, your morals and your very existence.

Every choice matters
Edwards has beliefs, past experiences and coping mechanisms that players will learn throughout Negative Atmosphere. This means that morality is not just about what you want as a player, as every decision will have an effect on Edwards. Learning his values is important: working with them or against them will affect Samuel’s mental state and change how he reacts to events.

Nowhere is safe
The Rusanov is infested with threats, from man and machine alike. Humans on board have mostly fallen victim to the outbreak, twisting their limbs and stretching their bodies into creatures that are near-unrecognisable. Robots are becoming unstable; some turn violent and roam the ship’s corridors, while others break down in a state of utter panic. Between the remains of the crew, the confused husks of metal and other terrors that skulk in every shadow, every engagement could be Samuel’s last.

Your survival is… unlikely.
 

jaysius

Member
Oct 3, 2019
2,919
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Negative Atmosphere would be a great subtitle for Neogaf threads that have console warring.

Every choice matters

Dear Developers, fuck off with this stupid fucking line, this is almost never true and it's an old lazy cliché at this point.
 
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