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MS Flight simulator confirmed VR support

Apr 19, 2019
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Away with the fairies
PC seems the machine actually innovating.
Yeah and no.

Yeah, because it is

No, because the PC has 3 (?) competing VR companies. So if each company puts one new headset out every 3 years, you effectively get 1 new headset every 2 years. Whereas there's only one VR solution on consoles and that will be update every generation.

Not a fair comparison. Especially considering the financial state Sony was in and how early they jumped on VR (the port in the PS4 and the lightbar were built ready for VR). They took a huge risk and it paid off for them.

Either way, more VR is always good
 
Dec 29, 2018
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Now all we need is Craig the game in vr. Watch out Astro bot! LOL
 

Oppoi

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Jul 27, 2020
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Wait... specific HMD exclusive support now? This needs some explaining.
 
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Thaedolus

Banned
Jun 9, 2004
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Yeah and no.

Yeah, because it is

No, because the PC has 3 (?) competing VR companies. So if each company puts one new headset out every 3 years, you effectively get 1 new headset every 2 years. Whereas there's only one VR solution on consoles and that will be update every generation.

Not a fair comparison. Especially considering the financial state Sony was in and how early they jumped on VR (the port in the PS4 and the lightbar were built ready for VR). They took a huge risk and it paid off for them.

Either way, more VR is always good

I don’t really feel like PC VR is in competition? I can play any open VR game or oculus game on my headset via revive. And if a company wants to support multiple HMDs it’s pretty trivial to do so at this point.

Anyway, hell yes, sign me up, I’m buying a HOTAS for my birthday and gonna jump right the fuck into this
 
Apr 19, 2019
9,180
15,106
780
Away with the fairies
I don’t really feel like PC VR is in competition? I can play any open VR game or oculus game on my headset via revive. And if a company wants to support multiple HMDs it’s pretty trivial to do so at this point.

Anyway, hell yes, sign me up, I’m buying a HOTAS for my birthday and gonna jump right the fuck into this
There is some competition of which headset to buy but yeah I get your point :)
 
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Jul 30, 2009
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There needs to be an open standard that all headsets can implement. Supporting one specific headset and not others is such a mess.
There is, actually. It's just open vr.

And most games support it, you can virtually play everything anywhere (except for Oculus exclusives, but there are workarounds there too).

Can't wait to try this in VR. Hopefully the VR mode has some clever optimizations to make it run much faster than the standard mode: on a monitor you don't need high fps on such a game, but transitioning to VR everything changes.

We'll see.
 

TheMan

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Jul 31, 2006
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How well does PSVR work on PC? Does it at all?

There are programs you can use, like Trinus, that can force compatibility. I haven't tried it since I got a new PC and a Rift S, but my recollection is that it would be a pain in the ass to get headtracking working. I only fucked around with it for a couple of days.
 
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RoadHazard

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Dec 9, 2008
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There is, actually. It's just open vr.

And most games support it, you can virtually play everything anywhere (except for Oculus exclusives, but there are workarounds there too).

Can't wait to try this in VR. Hopefully the VR mode has some clever optimizations to make it run much faster than the standard mode: on a monitor you don't need high fps on such a game, but transitioning to VR everything changes.

We'll see.

So why doesn't this use that, but will instead just support one specific headset?