I played about two hours, set it down, then today after work decided to give it another go - putting in a few more hours. I have to say, old Adam Sessler nailed my opinion of the game and the discussion surrounding it spot on:
The toxic gatekeeping from the most vocal of the community, to the out of place one-hit stealth sequences, the un-Metroid like exploration at times, to what is essentially a celebration of awkward and bad mechanics from installments that are now a decade old or older, he pretty much narrated every gripe I had with the game as I played through it.
I think it's ridiculous that "toxic gatekeeping" or the perceived bad attitude of assumed fans of a game is somehow then used as either a negative against the game or a justification to give an unfairly harsh review.
Maybe it's valid if the game is an online multiplayer thing and the developers have done nothing to protect people from abuse and bullying and such. In a single player game with no online component I don's see how "the community" is even relevant?