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Meet The Switch Controller That Promises 'No Drifting, Ever' (Child of xbox and switch controller)

Tarin02543

Member
OG Dualshock 2 never had drift due to internal hardware/software that negated worn down potentiometers.

Dualshock 3 got rid of this expensive solution and we had drift controllers ever since.
 

Soapbox Killer

Grand Nagus
Magnetic joysticks are incapable of drifting since they dont make physical contact but they are not cheap at all. I wonder what tech is in these sticks?
 

Lasha

Member
OG Dualshock 2 never had drift due to internal hardware/software that negated worn down potentiometers.

Dualshock 3 got rid of this expensive solution and we had drift controllers ever since.

The dual shock controller utilized less precise analog sticks with larger deadzones which mitigated drift. Dreamcast controllers are the only ones which will never experience drift because Sega utilized hall effect sensors instead of actual sticks.
 

01011001

Banned
OG Dualshock 2 never had drift due to internal hardware/software that negated worn down potentiometers.

Dualshock 3 got rid of this expensive solution and we had drift controllers ever since.

that's not the kind of drift that is the issue, also you are wrong as a side note... the PS2 did nothing special to mitigate drift.

as to why you are wrong:
all the PS2, or more precisely PS2 games, do is reset the stick center after some or each load screen.

all that does is readjust the deadzone, which was HUGE btw. and wouldn't be acceptable for our modern standards, and that's all it did...

that does only help with the drift caused by a worn out spring, and it only does so in a very crude and haphazard way


the kind of drift that this "stops" is caused by worn out springs that don't center the stick correctly. that kind of drift is not fully fixable in any way unless you replace your springs.

the kind of drift that is the real issue is worn out conductive material that fails to detect inputs or, even worse, splinters off and gives constant unwanted inputs.

and no PS2, PS1, og Xbox or whatever controller is immune to that. only Hall effect sensor sticks are, like the one in the Dreamcast controller.

no controller is save from worn out springs tho.
 
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MP!

Member
because they were pushed to that because people are stubborn with their layout and don't want to learn a new one even tho it is superior...

nintendo_wuparsk1_wii_u_pro_controller_1084364.jpg


this layout is better for many reasons, but the most important one is that both of your thumbs are relatively straight,
making precise movements in the 4 cardinal directions way easier.

but people simply couldn't get arsed to get used to it
I miss it so much ... that and it's 6 month battery life
 

jaysius

Banned
because they were pushed to that because people are stubborn with their layout and don't want to learn a new one even tho it is superior...

nintendo_wuparsk1_wii_u_pro_controller_1084364.jpg


this layout is better for many reasons, but the most important one is that both of your thumbs are relatively straight,
making precise movements in the 4 cardinal directions way easier.

but people simply couldn't get arsed to get used to it
People couldn't play enough games on the WiiU to justify dishing out the money for it.

The controller was great, I remember dusting off the old WiiU for Breath of the Wild, it worked great with that controller.
 
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dave_d

Member
The dual shock controller utilized less precise analog sticks with larger deadzones which mitigated drift. Dreamcast controllers are the only ones which will never experience drift because Sega utilized hall effect sensors instead of actual sticks.
Well and the N64 sticks which were actually digital and used an optical mechanism.
 
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