The game looks great, but the animation is janky as fuck.
This is setting itself up to be a "the marvel movie of video games" game.
That auto-aim is optional, right? RIGHT???
Dude is over complicating it, and they've slowed down footage, mashing like a fool at random things will probably net you a win. Previews are to promote sales, these are sales tactics.Easy Allies is really keen on what they played. Might have me sold at this point.
Not this again... I'm really sad that today people immediatly see lock-on systems as "easy" modes.That auto-aim is optional, right? RIGHT???
Looks really good. Getting the steelbook.
Something tells me a lot of people here are dismissing it because it’s multiplat.
Not this again... I'm really sad that today people immediatly see lock-on systems as "easy" modes.
It just really depends on how the game was designed, a lot of games in the past, like ps2 era, used to be like this and had great gameplay. If the gameplay is designed with the auto-aim / lock-on system in mind, then it can be good, because the challenge / focus will be on your movements, ennemies patterns, combos and such, instead of aiming, I personally find this much more interesting than the usual cover shooter third person games...
I really don't think it's a matter of camera, it just really depends on the game style. Like for example, there's been this thread recently about the game "WET", and that game is a very acrobatic game where you can wall run, slide and such, and to be able to do that while aiming manually, the game uses a slow motion / bullet time system, because it's just not possible to pull of those crazy acrobatic moves while aiming manually, especially with a controller. And using slow motion is really not the best way to deal with this imo, so in such game, I think having a gameplay where you can do all kind of great moves with your characters, and focusing on these instead of just... standing there and aiming, is more interesting.If a game's perspective is oriented towards your aim then it's kind of a drag when it aims for you. It was great for things like classic Resident Evil and Devil May Cry since you couldn't possibly aim reliably in those games otherwise. But if a game is going to insist I play more or less from the character's perspective then I at least want to take advantage of it.
I have no problem with the chick or the pet, but drex is fucking horrible in game...Bullshit. The only one with a problem is Rocket because of that stupid beard. Again, these are based on the COMICS not the movies.