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Making games more challenging for yourself by nerfing your abilities

Beer Baelly

Al Pachinko, Konami President
Confused Liam Neeson GIF


Bunch of weirdos
 

Bartski

Gold Member
I sure do, in a number of weird ways.

In soulslikes I'm all about fashion.

I don't care how much protection a helmet has as long as it doesn't look cool with my pants. It's the 100% opposite of how many people play those games "optimizing" the loadout for damage and different resistances, resulting in a character that looks like he just escaped from a circus. No, my hero needs to look badass and beat those bosses in cool ways, if that means 50 retries due to getting one-shot I'm cool with that.
I'm always aware how much I'm nerfing myself and try to compensate elsewhere.

Buckler parry? No thanks, I'm not gonna run around with that weak-ass looking piece of bent tin. Dagger parry forever, even tho the parry window is 50% of the buckler and is just garbage in practice. But looks better.

I also have this thing of trying to role-play in games that don't expect the payer to role play, and play games that push realism in ways that push the realism even harder, that's a whole other can of worms.
 

Roni

Gold Member
Over the years, I also stopped using keyboard and mouse to play single player games on PC. The AI is always too easy if I can perfectly land every shot.
 
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