Barrow Roll said:The common fetch quest complaint which is fair but I never really have a problem with it. It's nice to be able to traverse the world and find all those extras at the end of the game since you now have all of your abilities. You could do that anyways even without the fetch quest but it's nice to have some incentive or reason to revisit that area beyond going "oh hey, I remembered something from earlier in the game I can check out now that I have this upgrade."
I was never bothered by the end game fetch quests in all 3 Metroid Prime games either. *shrug*
I was talking about the final dungeon actually, dragged on a bit too much for me. I didn't mind the fetch quest either, having an excuse to use Ruin is always a good thing.