Decent game overall, i enjoyed playing it at launch as i was excited for it, but now 2 years later and after playing many other games in that period and after my initial hype wore off, i went back and played few gigs and its, ehh its alright i guess, its definitely not a bad game but i wouldn't say its what i expected it to be at all.
I would rate it 3/5, decent, the game has a lot of flaws but it has good highs as well.
I believe the game could have been a lot better if it:
1- Wasn't open world
2- Wasn't so much narrative focused (acting and cinematics)
3- Wasn't next-gen + old-gen release
4- Adopted better source material
5- Didn't commit the amateur mistake of applying mechanics from previous titles that worked for a new title.
1- The open world in the game is lifeless, its too big for its own good, if this was a medieval world it would have been better and it will work, but this is not only a modern city, its a modern Futuristic city, this means that the standards for content and immersion are going to be much much higher.
The open world is directly responsible for: lackluster content, bugs, glitches, performance issues, bad loot system.
However it looks fantastic but that..that is not a point for open world, that is a point for art direction, and the team at CDPR is amazing with art direction, top notch work.
2- The too much focus on acting and cinematics is not a huge problem because it was done really well, but because of that the budget went mostly there, and this came at the cost of the rpg mechanics.
3- The release of this game on so many platforms directly hindered the fixes and the recovery process for the game, made it 2 years until it got to a stable place, this made the DLC take longer, the updates take longer and the added content to be significantly reduced.
4- The source material is edgy and mostly inferior to its counterparts, the city, the gangs, the lore, its just not as good as other cyberpunk works and does not tackles themes in a deeper manner as much as other works, a better source material would've allowed for richer writing and more philosophical and memorable world, however that will come at the cost of marketing, since the audience will be more niche/less casual.
5- CDPR applied a lot of mechanics in their design that worked in W3 to CP2077 which then highlighted the issues more. The only one issue that both game have that i dont like is the loot system. Unironically W3 had better NPC schedule and side activities too.