Dampf
Member
Steam just released the recommended and minimum system requirements for Lies of P.
MINIMUM
The interesting part of this are the recommended GPU requirements. It appears like this game is using Raytracing on default at higher settings (probably high onwards?), which is why the 6700 and 2060 are equal, as Turing has faster RT acceleration compared to RDNA2.
It seems like the difference between last gen and current gen will be pretty big in this title, as the higher settings seem to be developed more with the current gen consoles featureset in mind than in previous cross gen titles as RT seems to be playing a larger role here.
Requirements start to shift and it seems we are finally at the last breath of cross gen and slowly entering the current gen only era.
MINIMUM
- OS: Windows 10 64bit
- CPU: AMD Ryzen 3 1200/Intel Core i5-7500
- RAM: 8 GB RAM
- GPU: AMD Radeon RX 560 4GB / NVIDIA GeForce GTX 1050 Ti 4GB
- DirectX: Version 12
- OS: Windows 10 64bit
- CPU: AMD Ryzen 5 3600 / Intel Core i7 8700
- RAM: 16 GB RAM
- GPU:AMD Radeon RX 6700 / NVIDIA GeForce RTX 2060
- DirectX: Version 12
The interesting part of this are the recommended GPU requirements. It appears like this game is using Raytracing on default at higher settings (probably high onwards?), which is why the 6700 and 2060 are equal, as Turing has faster RT acceleration compared to RDNA2.
It seems like the difference between last gen and current gen will be pretty big in this title, as the higher settings seem to be developed more with the current gen consoles featureset in mind than in previous cross gen titles as RT seems to be playing a larger role here.
Requirements start to shift and it seems we are finally at the last breath of cross gen and slowly entering the current gen only era.