Rran
Member
I love this game. LOVE IT. And I don't usually do third-person action or gory games. But man, RE4 is such a tightly-designed, impeccably-paced experience that it never gets old for me. Even the cheesy story and one-liners add tremendously to the fun.
It's also spooky enough when appropriate. It replaces the out-of-ammo scares with more tons-of-enemy scares, but the intensity level is still very high. And setpieces like the dog maze and Regenerator sequences still make me uneasy.
Lots of great series have a major shake-up game or two that bends the rules but adds so much more in the process. Super Mario 64, Ocarina of Time (and later Breath of the Wild), and Metroid Prime all lost some of the elements that made their predecessors great, but the new things they brought to the table more than made up for it. RE4 fits right in with those classics.
RE5 was too much of a good thing and co-op was a misstep. RE6 just missed the point entirely. But RE4 was and still is a masterpiece.
It's also spooky enough when appropriate. It replaces the out-of-ammo scares with more tons-of-enemy scares, but the intensity level is still very high. And setpieces like the dog maze and Regenerator sequences still make me uneasy.
Lots of great series have a major shake-up game or two that bends the rules but adds so much more in the process. Super Mario 64, Ocarina of Time (and later Breath of the Wild), and Metroid Prime all lost some of the elements that made their predecessors great, but the new things they brought to the table more than made up for it. RE4 fits right in with those classics.
RE5 was too much of a good thing and co-op was a misstep. RE6 just missed the point entirely. But RE4 was and still is a masterpiece.
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