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Kojima is 'Rethinking His Creative Process' - what do you think this means?

I agree. My comment was more about the reception Kojima's most acclaimed works would get in today's climate. I personally like the man's quirkiness as a creator, but on the gameplay side of things I'm not particularly fond of anything MGS after the first game, nor do I like how MGS2 in particular clearly influenced western gaming in the last 20 years.

I love MGS2 (favorite MGS and probably top 5-10 all time for me), but I think I see your point. Influence = bait and switch narratives that are over-convoluted... I assume?
 
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