Ask me about my fanboy energy!
Quoting some of my previous post regarding Skyrim
NPCs Witcher 3 in are like characters in stories that are only there to play a script, while those in Skyrim have a lot more freedom. Most of the hate for Skyrim came years later in 8th gen due to being compared with Witcher 3, before that it was mostly limited to small fandoms like RPG Codex(who also hated Morrowind and Oblivion when they released) or "Witcher 2 is better than Skyrim"(I can sorta agree with this statement). People comparing Skyrim with CyberpunkTell me one more open world game where NPCs actually live a life independent of the player like eating, sleeping, working etc. Heck even Witcher 3(which is often praised as one of the best ones in the genre) with way more NPCs then Skyrim, all NPCs are there just like GTA games where they exist to react to you in a scripted manner. No NPCs in Witcher 3 have their own schedule, they are like a scenery. I think this RPGwatch thread illustrates my point really well.
I was reading a couple articles about how Witcher 3 npcs were more realistic and had a more varied cycle than Skyrims. My guess is that the writers never played either game. If you want a direct comparison, take the first armorer NPC from both games and follow their daily routine. If you ignore...www.rpgwatch.com
This is another fantastic video on NPC behavior in Bethesda games. Even after they tonned down the dialogue in Skyrim, its still very rare to find many open world games where every random NPC you observe actually lives like a person in that world and has his own daily life.
Maybe try thinking how these games were received when they were released? Go visit the Cyberpunk and Skyrim reveal trailer videos and read the comments. People are still praising the Skyrim reveal trailer while dunking out on the Cyberpunk reveal for being misleading.
Skyrim was very well received because it was impressive what they achieved in the 360-PS3 gen in 2011. We didn't have an open world game of that scale yet. Unless you used PS3 people only found out bugs after playing it for weeks, at that point they were already immersed.I feel like its 96 metacritic score is well deserved.
One of the most ambitious games ever made.
Also people don't mod Skyrim only to "fix the game"(those mods are available for almost every games). OP I suggest you play Skyrim in PC, and turn it into a 4K next gen game with ENBs and texture mods. Bethesda games should be played on PC because of the incredible modding community due to tools provided by Bethesda.I found a bug in the thieves guild quest line in vanilla skyrim(2011). The game was too ambitious for its time and the platforms it was aiming. Reviewers praised it because they didn't encounter them and it was amazing for a 360 game. We found some bugs after pouring in 100s of hours. They were never game breaking for what we got at that time. Mods kept the games standards upto modern games even now.