Usually devs mention what had to get cut out before the sequel comes out, but well after the previous release is done. So it's a complete game but then you're like, "well we wanted to add X to the original, but we were able to do it in the sequel".I appreciate the honesty. What’s wrong with being honest w the community and letting people know what happened in development?
This is more like "you know that game that's been delayed a year and still incomplete, well there was a bunch of stuff we had to cut out, and let us know when you're done beta testing the co-op" . . . hardly the same sentiment.