In a recent interview with GameInformer, Josef Fares said that video games are not always about fun. “Some parts of gaming are fun, but I would say that more, depending on the scene, it should be engaging”.
According to Fares, every situation in a narrative game has to reflect of what is happening in the game. “So, if the character needs something, it should reflect the gameplay as well. I think in narrative games especially, repetitiveness is super dangerous.”
Lastly, Fares said that he would give 1000$ to everyone who gets tired of the game.
It’s a bet that Fares is, characteristically, extremely confident in:
“That’s another thing that I can guarantee you with It Takes Two: It’s impossible, and quote me on this, to get tired of this game.
You can put this as the headline. I can literally give 1,000 bucks to anyone who says, ‘Oh, I’m tired of this game now because it doesn’t surprise me.’ One thousand bucks! I guarantee.
I’ll give it to everyone who gets tired. But they have to be honest about it.”
This makes Fares sound extremely optimistic regarding the quality of the game. Hopefully, the game will meet the expectations of the players, and Fares won’t go bankrupt.
It Takes Two will be released on March 26th, and it will be available for purchase on Steam and Origin.
You can read the full interview here.
Hazelight's CEO, Josef Fares, said that he would give 1000$ to everyone who gets tired of their latest game, It Takes Two.