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It’s about time Sony showed PS3 some respect (VGC)

Lognor

Member
Ps3 doesn't deserve any respect. It was a shit console. Yes, I owned one. Got the ylod multiple times. Shit console. No great exclusive games. Huge, ugly console(same as ps5). Too expensive. No redeeming qualities. Shit console.
 
Sony and Jim Ryan can kiss my ass for not remastering or emulating some of the most wanted ps3 games by now. I should've known this wouldn't happen.

Sony continues to go in a direction I don't like with their ps plus rebranding and all the latest talk of live services. The thing that gets me the most? They're raising the price of ps plus but there's no option for the people who don't care about monthly "free" games. Some of us just want to be able to play the occasional game we bought online without feeling like we're being ripped off. There should be a tier that's really cheap for JUST the ability to play online multiplayer!
 

mrabott

Member
Invest millions in a PS3 emulator or a new AAA game?

Easy a new AAA game for me.
Call me stupid but I don't understand how Sony would spend so much money. The engineers are already paid, the machines are already there, just put the people to work.
 

mrabott

Member
Most people don’t give a shit about DOWNLOADING ps3 games.

Most people don’t even care about playing them, period. The minority probably have a ps3 slim sitting around somewhere with 100 games. Most gamers will try a game or two and forget all about it.

Sony have the numbers, they know people dont really care outside of the vocal minority. Not worth the investment for local emulation
I can't speak for everyone, but I don't really care about old games. My time is short, between playing a new game, fresh, or playing one I've already played, I go with the first option, always.
 

ethomaz

Banned
Call me stupid but I don't understand how Sony would spend so much money. The engineers are already paid, the machines are already there, just put the people to work.
That… not how it works.

For example when you allocate a employee to do a Job you are accounting these costs at determined cost center… that cost center that will basically pay your salary.

For example when I worked for IBM my salary was not paid by directly by IBM but the cost center of the projects I appointed my hours… for example if I worked for Multiplus Fidelidade’s project for 40 hours then these 40 hours have to be paid by that project (the project got their revenue to pay me from the mensal contract bill they had with Multiplus).

Same for Sony I believe (or any other big company).

If you are working for PS3 Emulation some cost center needs to have the budget to pay you… just like if you are working for Santa Monica the cost center Santa Monica needs to pay you. Santa Monica will get the money from their reserves or investments and after from the game sales to recover the reserves or investing money.

In any case the cost center needs always be in the blue… if a cost center is using more money than it can receive then their something very wrong and can scale to a point that the company can’t help and need to kill that cost center.

In easy terms the employees at Sony already allocated… to make them or hire more to work on PS3 emulation they need to find investment to pay these employees… in that case it probably come from R&D cost center but the R&D is limited per year and needs to be approved by the board.
 
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adamsapple

Gold Member
That… not how it works.

For example when you allocate a employee to do a Job you are accounting these costs at determined cost center… that cost center that will basically pay your salary.

For example when I worked for IBM my salary was not paid by directly by IBM but the cost center of the projects I appointed my hours… for example if I worked for Multiplus Fidelidade’s project for 40 hours then these 40 hours have to be paid by that project (the project got their revenue to pay me from the mensal contract bill they had with Multiplus).

Same for Sony I believe (or any other big company).

If you are working for PS3 Emulation some cost center needs to have the budget to pay you… just like if you are working for Santa Monica the cost center Santa Monica needs to pay you. Santa Monica will get the money from their reserves or investments and after from the game sales to recover the reserves or investing money.

In any case the cost center needs always be in the blue… if a cost center is using more money than it can receive then their something very wrong and can scale to a point that the company can’t help and need to kill that cost center.

In easy terms the employees at Sony already allocated… to make them or hire more to work on PS3 emulation they need to find investment to pay these employees… in that case it probably come from R&D cost center but the R&D is limited per year and needs to be approved by the board.


That's a very long winded reply.

We already know sony has some top tier engineers in their ICE team who go around helping other studios. Something like this can be work easily delegated to them between projects.

Again, the only thing preventing this is Sony's upper management not seeing it as a necessary feature right now.
 
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ethomaz

Banned
That's a very long winded reply.

We already know sony has some top tier engineers in their ICE team who go around helping other studios. Something like this can be work easily delegated to them between projects.

Again, the only thing preventing this is Sony's upper management not seeing it as a necessary feature right now.
That is not how the ICE Team works.

The guy asked why Sony needs to expend money to that happen… and I explained why.

It is not like the employees are there doing nothing…. You guys are really crazy.
 
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iHaunter

Member
Out of all their consoles, PS3 was by far the worst one. It's not even close. Well, unless you consider the vita.
 
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mrabott

Member
That… not how it works.

For example when you allocate a employee to do a Job you are accounting these costs at determined cost center… that cost center that will basically pay your salary.

For example when I worked for IBM my salary was not paid by directly by IBM but the cost center of the projects I appointed my hours… for example if I worked for Multiplus Fidelidade’s project for 40 hours then these 40 hours have to be paid by that project (the project got their revenue to pay me from the mensal contract bill they had with Multiplus).

Same for Sony I believe (or any other big company).

If you are working for PS3 Emulation some cost center needs to have the budget to pay you… just like if you are working for Santa Monica the cost center Santa Monica needs to pay you. Santa Monica will get the money from their reserves or investments and after from the game sales to recover the reserves or investing money.

In any case the cost center needs always be in the blue… if a cost center is using more money than it can receive then their something very wrong and can scale to a point that the company can’t help and need to kill that cost center.

In easy terms the employees at Sony already allocated… to make them or hire more to work on PS3 emulation they need to find investment to pay these employees… in that case it probably come from R&D cost center but the R&D is limited per year and needs to be approved by the board.
Thank's man. I understand better now.
 

chasimus

Member
I'm still disappointed MotorStorm/Pacific Rift are still stuck on the PS3 platform. Besides Burnout Paradise, those are the best racing games I've played
 

93xfan

Member
Most people don’t give a shit about DOWNLOADING ps3 games.

Most people don’t even care about playing them, period. The minority probably have a ps3 slim sitting around somewhere with 100 games. Most gamers will try a game or two and forget all about it.

Sony have the numbers, they know people dont really care outside of the vocal minority. Not worth the investment for local emulation
True, people don’t care at all about older games. That’s why a Goldeneye Remaster keeps making the news. And definitely no one interested in the TMNT collection.

If NightDive can make money off of some relatively obscure games, Sony could do fine with PS3 emulation.

And the fact that they can do native PS1 emulation and don’t allow the PS1 digital games on PS3 is inexcusable, imo.
 

DukeOfX

Neo Member
They/SONY should invest millions in remastering or remaking the PS3/classics.


At this stage no one wants to play sub 30 fps stuff, with sub low level AF, Screen Tearing ... and they should use the millions to make new IPs. ..
Oh...so much this!

MGS4, went back this year to play it on my PS 3 and it runs like shit during gunfights. Couldn't go through the whole game. And who can forget the loadings in Grand Turismo 5?
 

David B

Neo Member
Xbox, 360, One, and Series X/S are all x86 x64 architecture. The 360 and PS3 used IBM parts. However Sony went fully into the PowerPC architecture from IBM into the PS3. Microsoft however said no we don't think PowerPC is a good factor to go into so we just want 3 of the main engines so we can continue x86 architecture. And therefore Xbox 360 was much easier to make games for because it continued with the x86 code structure. I'm sure what Sony is doing is trying to make a backwards compatible configuration software like Rosetta 2 that Apple is using for Intel apps to run on the silicon ARM architecture. In the same way Sony may come to Apple for help on software that runs PowerPC architecture on the x64 architecture.
 

RAIDEN1

Member
The PS3 is Sony's Saturn, (though a hell of a lot more successful) just like you never saw Sega bring out a Saturn mini, hell even one exclusive to Japan where it had its most success...
 
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