Feel Like I'm On 42
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THIS! I'll add Killzone 2/3, infamous 2, God of War ascension to that listI wanna be able to play MGS 4 natively on a modern console
THIS! I'll add Killzone 2/3, infamous 2, God of War ascension to that listI wanna be able to play MGS 4 natively on a modern console
Remaster will come once Sony buys Konami.I wanna be able to play MGS 4 natively on a modern console
Call me stupid but I don't understand how Sony would spend so much money. The engineers are already paid, the machines are already there, just put the people to work.Invest millions in a PS3 emulator or a new AAA game?
Easy a new AAA game for me.
I can't speak for everyone, but I don't really care about old games. My time is short, between playing a new game, fresh, or playing one I've already played, I go with the first option, always.Most people don’t give a shit about DOWNLOADING ps3 games.
Most people don’t even care about playing them, period. The minority probably have a ps3 slim sitting around somewhere with 100 games. Most gamers will try a game or two and forget all about it.
Sony have the numbers, they know people dont really care outside of the vocal minority. Not worth the investment for local emulation
A series of Killzone remasters or remakes that fixes a lot of the original problems with the first game and even the second game would be way better.THIS! I'll add Killzone 2/3, infamous 2, God of War ascension to that list
That… not how it works.Call me stupid but I don't understand how Sony would spend so much money. The engineers are already paid, the machines are already there, just put the people to work.
That… not how it works.
For example when you allocate a employee to do a Job you are accounting these costs at determined cost center… that cost center that will basically pay your salary.
For example when I worked for IBM my salary was not paid by directly by IBM but the cost center of the projects I appointed my hours… for example if I worked for Multiplus Fidelidade’s project for 40 hours then these 40 hours have to be paid by that project (the project got their revenue to pay me from the mensal contract bill they had with Multiplus).
Same for Sony I believe (or any other big company).
If you are working for PS3 Emulation some cost center needs to have the budget to pay you… just like if you are working for Santa Monica the cost center Santa Monica needs to pay you. Santa Monica will get the money from their reserves or investments and after from the game sales to recover the reserves or investing money.
In any case the cost center needs always be in the blue… if a cost center is using more money than it can receive then their something very wrong and can scale to a point that the company can’t help and need to kill that cost center.
In easy terms the employees at Sony already allocated… to make them or hire more to work on PS3 emulation they need to find investment to pay these employees… in that case it probably come from R&D cost center but the R&D is limited per year and needs to be approved by the board.
That is not how the ICE Team works.That's a very long winded reply.
We already know sony has some top tier engineers in their ICE team who go around helping other studios. Something like this can be work easily delegated to them between projects.
Again, the only thing preventing this is Sony's upper management not seeing it as a necessary feature right now.
Thank's man. I understand better now.That… not how it works.
For example when you allocate a employee to do a Job you are accounting these costs at determined cost center… that cost center that will basically pay your salary.
For example when I worked for IBM my salary was not paid by directly by IBM but the cost center of the projects I appointed my hours… for example if I worked for Multiplus Fidelidade’s project for 40 hours then these 40 hours have to be paid by that project (the project got their revenue to pay me from the mensal contract bill they had with Multiplus).
Same for Sony I believe (or any other big company).
If you are working for PS3 Emulation some cost center needs to have the budget to pay you… just like if you are working for Santa Monica the cost center Santa Monica needs to pay you. Santa Monica will get the money from their reserves or investments and after from the game sales to recover the reserves or investing money.
In any case the cost center needs always be in the blue… if a cost center is using more money than it can receive then their something very wrong and can scale to a point that the company can’t help and need to kill that cost center.
In easy terms the employees at Sony already allocated… to make them or hire more to work on PS3 emulation they need to find investment to pay these employees… in that case it probably come from R&D cost center but the R&D is limited per year and needs to be approved by the board.
I'm still disappointed MotorStorm/Pacific Rift are still stuck on the PS3 platform. Besides Burnout Paradise, those are the best racing games I've played
True, people don’t care at all about older games. That’s why a Goldeneye Remaster keeps making the news. And definitely no one interested in the TMNT collection.Most people don’t give a shit about DOWNLOADING ps3 games.
Most people don’t even care about playing them, period. The minority probably have a ps3 slim sitting around somewhere with 100 games. Most gamers will try a game or two and forget all about it.
Sony have the numbers, they know people dont really care outside of the vocal minority. Not worth the investment for local emulation
Oh...so much this!They/SONY should invest millions in remastering or remaking the PS3/classics.
At this stage no one wants to play sub 30 fps stuff, with sub low level AF, Screen Tearing ... and they should use the millions to make new IPs. ..