Tbf I don’t blame them. There’s too many games nowadays. There’s so much wealth of choice, it’s easy to drop the one you‘re playing to move on to the next one.I my opinion gamers these days have become little too impatient, little push back all it takes for them to hard quit the game.
That also true, this year has been crazy.Tbf I don’t blame them. There’s too many games nowadays. There’s so much wealth of choice, it’s easy to drop the one you‘re playing to move on to the next one.
The salt is strong with this onethey have high completion rates because they are extremely simple, there's not much to them and every single thing is basically dumbed down to a point where the player literally doesn't have to think.
if you then play these games on anything below normal, you don't even really have to put effort into combat, it's just braindead button mashing at that point.
that's why the completion rate is so high.
you don't need skill, you don't need to think for a second, it's like watching a movie, you just go through them. you don't "beat" them, you play them long enough to reach the credits.
many other games are more taxing to the player. you have to think, you have to have a certain level of skill, they might be less linear etc.
Spider-Man's platinum throphy rate is as high as it is because you literally need zero skill to get it, it's just marking something on the map, going to waypoint, finish extremely easy task, repeat until you have the trophy.
Breaking news only Sony games have easy mode!
It’s all about the audience. If your audience has mountain dew adderall infused in their veins, I wouldn’t expect them to have an attention span higher than a goldfish.
Elden Ring
And people wanted easy mode.
Breaking news only Sony games have easy mode!
Well if you belive posters on this forum it's because there both easier and shitter than other games!!!Sony is clearly doing something right with their single player games. Completion rate on games like TLoU2 and Ghost of Tsushima is way way above average.
it's the combination of an easy mode and the generally really dumbed down gamedesign, where the game literally tells you the solution to puzzles and makes super sure that not even the dumbest player will ever get stuck for a second by constantly telling you what to do through UI elements and NPC dialogue
so if you play a game like that on easy you don't need any skill to progress and you don't need to use any brainpower to progress.
it's basically autopilot at that point.
Well I certainly lost a few brain cells reading your arguments I guess I betterit's that you when your brain is used to hard?
better lay down for a while and let it cool off, I bet it will stop hurting.
play a Uncharted for a while, give your brain a break
I checked mine it's around 37.4 at the lowest. The endings aren't really an indicator since one can only do one ending per playthrough unless you back up your save in the cloud. Hoarah Loux is a better indicator since it's basically the final boss. There's no trophy for Elden Beast.I'm guessing you got this off of the online site psnprofiles, in which case these numbers aren't accurate.
If you go by the network's percentages, these numbers are around 15-25%.
It was different for computer games back then. The longer the game the more disks you got. But even then something that took more than 16 hours to complete the main quest was rare. Exploring and collecting everything took muck longer, but there weren't many computer games that had weeks of content when playing for 12 hours a day unless the player replayed it or was really just bad at it. On console the arcade ports and most action games were pretty much arcade game length for the modern equivalent of about $100. Legend of Zelda on NES released for $50, which is like $140 of today's money, and the main quest can be finished in about 10 hours. Maybe 16 if you collect everything. Most RPG's of the time were similar.Story campaigns perhaps. But I remember playing RPGs and other genres for weeks with up to twelve hour sessions on my Amiga back in the days, and I wasn't the only one.. So people had at least nuanced expectations already a long time ago. Which I guess is why this is already an old topic of discussion.