Apparently the F.L.U.D.D. was in fact designed with a motion controller in mind. When I was at Nintendo's official Wii launch party at Universal Studios, I ended up chatting with a Nintendo rep for a while and he told me that the entire water-spraying mechanic was built around the idea of motion control. But there were some problems with the concept (I'm guessing motion controllers were too costly at the time or the technology simply wasn't ready), so they instead built the game around the standard GameCube controller. I'd assume the same situation is true for the development of Wind Waker's baton-based gameplay.[Nintex] said:It would have been interesting if Nintendo shipped it in 2000. I'm wondering what games they would have for launch since the NGC seemed like a compromise both on the hardware and software side. The Wind Waker baton and F.L.U.D.D actually make sense if you connect them to a Wii remote interface.