Sounds like the same can be said for you.>Sounds like someone who hasn't used the feature trying to downplay it, while making a different feature seem more dramatic than it is.
Have used it, and by the chance I hadn’t you act as if it’s some complex, abstract feature when it’s not. I think everyone can get the general concept of suspending a game indefinitely and booting it up as is at a later time. I just think it’s an ok feature at best and that playstations solution is moderately better when integrated properly b
>Cards aren't going to get you to the exact spot you shut the game off in under 10 seconds, but keep pretending they are identical.
No but manual saves and the lightning fast loading times via the ssd damn near can. And between starting a game the second I stopped even when at a not particularly good stopping point, or cards that allow me to start an activity, mission, or mode in about 10 seconds at my discretion makes considerably more sense. Even those with PCs that can theoretically minimize a game and play another in the mean time don’t typically do it. They save, exit, and start whatever it is.
It's not suspending a game. It's suspending multiple games, but I'm not going to argue with you, you think they are comparable. In reality they are two different things.
I prefer one of them.