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I raise my glass to Nioh, such a great game, very highly recommended.

I have not yet played Nioh 2! The simple reason being, I never finished the original Nioh. So much came out in the start of 2017 and I already had Resident Evil 7, Gravity Rush 2 and Yakuza 0 to finish before properly diving into Nioh. Horizon Zero Dawn came out not long after. I really enjoyed the BETA before the game came out and I honestly gave it a really good crack and surprisingly I got to the second to last last mission of the launch content but it was so fucking hard, I kept dying and gave up.

I kept promising myself that I would go back but I never did. Then Nioh 2 was announced and with the shift in protagonist the way it is... I kind of wanted to continue playing as William. Even though I didn't know the end of the original Nioh. So I approached the sequel with caution and the last chance demo was actually really really good. I'd rather continue as William but hey, I really liked it, so I ordered it. I promised myself I would go back and finish the original game before it came out and courtesy of the corona virus lock down, I am back and wow, I have learnt a LOT about this game and how to succeed in the time that I last played this game.

I quickly realised that I fucked up because of how I was levelling up my character. I wanted an Onmyo magic build and I just couldn't figure out where I was going wrong. So I did some research and it was clear. My guardian spirit was designed for tanks, with an amrita rating of D which isn't great and would have taken a long time to achieve living weapon, which I kind of relied upon. I'd put so many points into stats that didn't benefit me and I'd stupidly spent the points used to learn weapons and skills. I bought the Sloth talisman but I didn't really look into the Onmyo magic enough because I thought the Sloth talisman was enough so get by.

So coming back to it... I just didn't bother trying to salvage what I had done and instead started again and I learned to appreciate Nioh once again but in a more reflective way. I very much enjoyed the story, the characters, the guardian spirits and the enemies. Every way the game could be characterised was well thought out and executed. The world feels very believable that as a gaijin, more specifically a Brit, that I could genuinely take some of this scenery and environmental design as genuine 1500/1600 Japan. The design didn't feel cheap or creatively lacking. Like I find some Pokemon are just trash and they're quite poorly designed, no thought involved and it's just there to fill a roster and not to fit in with the theme of the game or the identity and game culture that they've created.

I didn't feel this with Nioh. There was enough variance in designs that each guardian spirit felt unique, each character also, with some playing to typical Japanese stereotypes but I didn't feel like I was watching a generic cliche anime series, which I have often felt with certain games. Tekken 7 for example feels like fan service to a Dragonball Z like anime franchise that doesn't exist. I certainly empathised with some characters more than others and even though William felt one directional at times, a lot of his emotion was expressed through thought and contemplation which is why for once, I read every bit of literature the game threw at me. Which is different for me because I got sick of reading that shit in Dead Space 3 and just killed stuff before getting rid of it.

The music is just superb. Some very good pieces of music in there for different moods and it captures the environment perfectly. This particular piece of music for example from the Nakatsu Cavern or Itsukushima Shrine was very powerful and melodic for me. It gives a sense of loneliness, solitary and isolated. It feels almost apocalyptic and yet with it feels quite soulful and longing, like an elephant walking alone in the forest. Just moving forward, not knowing where you are going, just that you need to keep moving forward or risk getting lost in the path behind you and falling into oblivion.

The different graphical settings were great to offer choice and the game settings overall were very complimentary to gamers. As a colour blind gamer I had the opportunity to choose a colour scheme that was good for me which I appreciated but even simple things like displaying head gear or Williams shoulder belt. Just little things but all thoughtful and enjoyable.

The combat is great if you really delve into the skills and develop your build and this is where my second play through really allowed me to come into my own element. This time I didn't randomly sink skill points into needless statistics. I first raised my spirit, body, stamina and dexterity and only what I needed too. Then I pumped every single point of amrita I had into magic and this time I really studied the skill trees, using my magic to it's fullest. I also explored the weapons more given that we didn't have Tonfa and Odachi when the game originally came out, so this was fun to explore different weapons and fighting styles. I found myself abandoning the dual swords I felt were so powerful and instead chose the kusarigama. I came to understand how magic was supposed to be properly and efficiently used, how to re-forge my armour and weapons for maximum effect, especially unlimited Onmyo.

I'd never felt more powerful. Hi-Nezumi as my spirit guardian with exceptionally good amrita skills for fast living weapon. Onmyo magic that would instantly buff my strength, defence, amrita gauge as well as allowing every hit to accumulate amrita, I would add a regen effect and also add a buff to prevent a certain amount of damage. Then, hit the enemy with a sloth talisman, reduce their attack and defense with magic skills, prevent them from regenerating ki with magic and inflict them with different elemental effects using magic shots to inflict confuse. Now to enter living weapon and annihilate.

It wasn't an easy process. I spent a lot of time having to ask for help from other players and summon them into my game. Something that from my Souls experience is considered quite shameful as a gamer but in time it became clear that the game was designed this way. Eventually with the help of others, I over came challenges, saw new ways to approach battles and suddenly I've gone from asking for help to offering help. The tables turned and ironically I was enjoying it. Quite a lot in fairness.

I'm now onto the second DLC bundle having completed the original experience fully and whilst I originally begrudgingly started from scratch, it turned out to be the best thing I could have done. Exploring all those great maps again, from the initial beach and island, the tower of London, the snowy villages and even the dark caverns, I've enjoyed every minute of it. Nioh, I tip my hat off to you and raise my glass. I thought this would have been quite benign and tedious but I've had so much fun that it's been great.

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Did anyone else blast through the first Nioh before playing number 2, or will the first make you want to buy number 2?

I very highly recommend this game to anyone looking for a good RPG challenge with a Souls/Borne like difficulty.
 
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I wish I was able to get the Complete Edition as part of my collection, but alas the regular version would do.

Are the DLCs worthy of purchasing, OP?
 

Chiggs

Member
I wanted to love Nioh, but it’s world and enemies stink. I heard Nioh 2 is much better. Will give it a shot.
 
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I wish I was able to get the Complete Edition as part of my collection, but alas the regular version would do.

Are the DLCs worthy of purchasing, OP?

For the story content, it's not up-to the specification of the core game. It definitely feels like events are happening too fast and each of the 3 DLC packs contain 2/3 core missions. 9 maximum, about double that in side missions which are mostly boss fights against two or more enemies at once, or wave after wave of enemies. So to say that the war continues after the end game it all happens very fast and it doesn't really settle the love interest so unsure on that. However the other additional content of two extra weapons and everything else that comes inside it such as the Abyss really makes up for it. The new gear, the new spirit guardians is very much worth the punt.
 
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Rodolink

Member
i loved it as well, only "issue" is me not being good enough for this games, spent 80 hrs or so to be able to finish it.
i hoped Nioh 2 to have more lenient difficulty, but no of course. Ill wait sometime before digging.
 

Northeastmonk

Gold Member
I love the Dark Souls titles and I was right on board with NiOh. I too really messed up my first run at the game. I was an unusable character about 75 hours in the game with no real understanding of what to do and what to re-stat. Fast foward..I am enjoying NiOh 2 so much more than NiOh 1. The loot is crazy, the level design feels so much better, the enemies look fantastic, and the customization is so much better in my opinion. The character customization in 2 is spot on. Its that added touch that the first one did not have.
 

YukiOnna

Member
For me, Nioh's combat is better than what FROM games put out. It's a lot more tighter experience and more akin to NG imo. I know people like to compare the world handling to FROM titles, but Nioh takes a different approach so it's a bit unfair. The story can get confusing and it's clear they didn't include everything, but it has its moments and I'm always for games with a Feudal Japan setting. Reading about the history behind each of your weapons, armor, yokai or character is always a good investment in my experience as I end up attached. It's especially fun if you know your history to some degree (or just watched Sengoku Basara lol).

As for the DLC, The gameplay additions are big enough to make a difference and you're getting a continuing story. I found the story better handled and the level design and art direction has a noticeable upgrade- It's considerably harder though. Then Nioh 2 basically improves on every single aspect.
 
I originally bought Ni-oh to get my Soulsborne fix, but it didn't click with me at once. (but neither did Dark Souls when I first played it at release) Then last week I installed it and started playing it and it just suddenly all clicked. I think what really made it click was also me playing a level again on another character afterwards, seeing my own progression. More so the tonfas are just amazing and really clicked for me on my secondary character.
I don't even mind the complicated itemization and seemingly randomized loot element, though part of me still prefers things to be more static drops with expected stats. Even the mission structure is okay, even though I still prefer the designs of Demon's Souls with progressing through a world or Dark Souls/Bloodborne with an interconnected world.
 

sircaw

Banned
Played Nioh and stopped playing after i killed the spider boss. Firstly, the combat is excellent, really feels fantastic to play. I actually liked some off the bosses as well. World design was okish but what i did not like was the loot system, in fact i hated it. Too confusing and to much of it, also would of liked more variety in enemies but that might be my fault as i only cleared up-to spider boss.
 

Gandih42

Member
I recently starting playing it and so far been enjoying it. I find the storytelling to be a bit weak, although most of the time I just want to get to the gameplay anyway. Which is awesome. I just beat the spider-boss and looking forward to see whats next. Really excited to hear that the dlc and sequel is good.

I'm not sure yet how I feel about the loot system. I generally like loot games and the grind speaks to my soul. But in this type of game it feels a bit too 'gamey' for me with the way loot works. Can't say anything negative about the combat though, it's so good. I do prefer FromSoftware's style but I hope they take a few lessons from Nioh in their future games.

Anyhow, great game and loving it so far. Would definitely also recommend.
 
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