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I don't understand why people aren't calling out the atrocious weapon system in Elden Ring

Tomeru

Member
You really need a lot of hand holding in regards to argumentation, huh? So let's try to summarize what was being discussed.
The OP is claiming that the weapons system is poorly designed, since, in order to understand the system WITHOUT A GUIDE, an excessive amount of unintuitive trial and error is needed.

In regards to that point, a proper response would be showing how it is possible to circumvent the issue with the knowledge the game gives you
Then you should have no problem replying to OP's points with the "organic knowledge" you acquired, thus properly refuting his point. But you haven't.
Ok guy, look here. How about you read op again and see what was his real issue. Because if you will, you'll see that op changed a weapon because he got sick of using whatever he did. Than he upgraded it a bunch, and found out he didn't really like the weapon. So now he is left with his previous weapon that he now dislikes, but cant try anything else because he used up all upgrade materials.

Conclusion: Bad weapons system.

What would you suggest?
 

Swift_Star

Gold Member
It’s hilarious that some people refuse to do research while complaining the game doesn’t tell you things. These games are meant for you to do research, ask people and whatnot. But you do you. You want to suffer? Then suffer.
 

Terenty

Member
People defending this system clearly never played any other old school RPGs like Might and Magic, Baldur's Gates Gothics etc.

You could continually find cool things there for your class( weapons for knights, spells for mages etc.) without grinding or needing to respec your whole character just to match a cool new weapon.

I'm playing a mostly tank build in Elden Ring with a huge sword and most of the weapons I find require me to grind levels and spec into other skills like arcane, mind or int which I don't give a fuck and then upgrade it with stones. It's just too much hassle.

Just give me the fucking sword from this boss body that is equal or better than my upgraded sword so i can switch to it without jumping through hoops ffs
 

LavosBit

Neo Member
I wish there was a way you could break down weapons into raw materials, even if you can’t get back everything you invested into it. Like maybe you could be given a choice of accepting a couple of high level smithing stones or a lot of lower quality ones. Lord knows I’ve acquired a whole bunch of weapons I have no intention of using, but selling them for a measly 100 runes means I just end up holding onto them instead.
 
Just cheese a good farming spot from YouTube videos like 95% of the people that bought the game. I am convinced that it is the only reasonable way to finish when ring.

I'm 50 hrs in and still have my same weapon. It's a weird game in every way. The weapon system is just part of that.
 
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WolfusFh

Member
Ok guy, look here. How about you read op again and see what was his real issue. Because if you will, you'll see that op changed a weapon because he got sick of using whatever he did. Than he upgraded it a bunch, and found out he didn't really like the weapon. So now he is left with his previous weapon that he now dislikes, but cant try anything else because he used up all upgrade materials.

Conclusion: Bad weapons system.

What would you suggest?
You forgot about the part in which upgrading ANY new weapon to a usable level just so you can test the weapon requires a huge amount of resources that are extremely hard to obtain without a guide.

I don't have to make any suggestions. You're the one disagreeing with his point after making some ridiculous strawman about his point in the first place.
 

WolfusFh

Member
It’s hilarious that some people refuse to do research while complaining the game doesn’t tell you things. These games are meant for you to do research, ask people and whatnot. But you do you. You want to suffer? Then suffer.
Whoa, whoa. I thought the games were perfect and that you can perfectly understand and master everything in these games without guides, and of you couldn't, you just need to "git gud".

Now you're saying the game is designed in a way that guides are almost a necessity?
 

22•22

Doesnt need recognition
Well, to be honoust; maxing out a weapon to see if it's to your liking is not that smart. But I guess OP didn't knew it wouldn't make a difference to the core experience of said weapon. Mistakes were made, tomorrow's another day..
 
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AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
You forgot about the part in which upgrading ANY new weapon to a usable level just so you can test the weapon requires a huge amount of resources that are extremely hard to obtain without a guide.

I asked OP and never got an answer (wonder why), but why would you upgrade a weapon BEFORE testing it? The moveset does not change at +0, +10 or +25.

If your answer is "to see if the damage compares", are you going to manually upgrade every weapon in the game to check for yourself, or are you just going to use the table online that people have been building?
 
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iHaunter

Member
Because they are not gamers and do not enjoy playing video games. I genuinely do not understand it. It's not a fucking competitive. Just enjoy it and have fun. If you don't like the OP weapons or whatever, don't use them?
 

WolfusFh

Member
I asked OP and never got an answer (wonder why), but why would you upgrade a weapon BEFORE testing it? The moveset does not change at +0, +10 or +25.

If your answer is "to see if the damage compares", are you going to manually upgrade every weapon in the game to check for yourself, or are you just going to use the table online that people have been building?
Isn't "using the table online" a thing for pussies and fake gamers that can't "git gud" though? I'm pretty sure that in this amazing perfect game.that invented gaming itself, the player can easily compare the damage output of weapons without upgrading them. Or the upgrade resources are actually obtainable.
 

Keihart

Gold Member
Isn't "using the table online" a thing for pussies and fake gamers that can't "git gud" though? I'm pretty sure that in this amazing perfect game.that invented gaming itself, the player can easily compare the damage output of weapons without upgrading them. Or the upgrade resources are actually obtainable.
keep coping with sarcasm.
OP can't read or make smart decisions to upgrade the weapon he likes so he proceeded to bitch on this thread.

What dumbass thinks "i want to test this weapon so i'm going to proceed and spend all this seemingly finite resource i've gathered, surely nothing can go wrong"
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Isn't "using the table online" a thing for pussies and fake gamers that can't "git gud" though? I'm pretty sure that in this amazing perfect game.that invented gaming itself, the player can easily compare the damage output of weapons without upgrading them. Or the upgrade resources are actually obtainable.

Are you able to actually answer the question without devolving into hyperbolic strawman nonsense?
 

Tomeru

Member
You forgot about the part in which upgrading ANY new weapon to a usable level just so you can test the weapon requires a huge amount of resources that are extremely hard to obtain without a guide.

I don't have to make any suggestions. You're the one disagreeing with his point after making some ridiculous strawman about his point in the first place.
You are exploring in a high level area, and you just found a level 1 weapon. Wait, you need to upgrade it to be able to use it in a level 80?!

You can also test the weapon in the starting areas to get a feel for it.

You can also play the game naturally and you'll get the bell bearings that give you the option to buy as many upgrade materials as you need. They are not hidden behind some obscure mechanics (unless you count beating bosses as obscure mechanic).

When I sauggested for anyone struggling to go educate themselves, I did it with good intentions. I want people to stop being afraid or frustrated with these games. If you realise that these guides are, again, written by players like you and me, then maybe it'll be less intimidating.

You don't need to beat the game at lvl1 without pressing a button to be gud. You need to play.

You can also talk out of your ass like you've been oh so righteously doing.
 

WolfusFh

Member
Are you able to actually answer the question without devolving into hyperbolic strawman nonsense?
Yes, actually.
Is there a way to test the weapon and understand it's damage output without doing what OP did and without using a guide?
Because then there's your answer. There's no need for constant "git gut" replies.
And there are seemenly other souls veterans complaining about weapon changing in comparison to other from games.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Yes, actually.
Is there a way to test the weapon and understand it's damage output without doing what OP did and without using a guide?
Because then there's your answer. There's no need for constant "git gut" replies.
And there are seemenly other souls veterans complaining about weapon changing in comparison to other from games.

Yes, there are enough upgrade materials in one playthrough to test multiple weapons at full upgrade strength. You can then move onto NG+ to get enough materials to test more, if you really want.

... Or, you can just do what everyone else does and use the community-created resources to check damage values. I haven't seen a single person saying that looking up weapon tables is for scrubs, if you can find them, those people are idiots. These games are all about coming together as a community to figure things out, it's why launch is always the best time for Souls games, whether you use GAF, Reddit, the wiki, or just word-of-mouth. It's no different from when we used to share tips in the school playground.
 

Bragr

Member
Dude, you can play this shit blind, lvl 10 , no horse, no maiden, and still beat it.
This "but you have to use a wiki" shit is such a strawman.
I'm not saying you have to use a wiki. You are putting words in my mouth to validify your claims.

I'm saying a lot of people here wouldn't like the game if they couldn't use a wiki.

Saying you could play Elden Ring with no leveling is like saying you could play Spider-Man with no web-slinging. If you could only level to 10, Elden Ring would get a 60 score on metacritic.
 

Bragr

Member
Right, except that it does.



Your problem was that you didn't actually TRY to do something, you just assumed you knew, and then got frustrated.
Wrong, that's the patches one, there is another one later on with no notifications.
 

Bragr

Member
So you wanna explore alone, but the game is too obscure, but you dont wanna use a guide because....

Ego?
I wanna play the game without being led. Because it's hand-holding. This is the ENTIRE point, without guides and builds, things like the weapon system suffer later on in the game.
 

Bragr

Member
So stop complaining and git gud.
I am good, I have no problem playing through FromSoftware games. That doesn't mean it's a good system or that it couldn't be better. Just because I played through Uncharted 4 on the hardest difficulty doesn't mean I can't call out some of the areas where the level design hurt the gameplay (last boat area). This is irrational nonsense from diehard FromSoftware fans.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Wrong, that's the patches one, there is another one later on with no notifications.

No, that's a teleport from a chest, the message appears at any time you're trapped somewhere and you actually try to go to a point of grace. It doesn't appear just by opening the map.
 

Tomeru

Member
I wanna play the game without being led. Because it's hand-holding. This is the ENTIRE point, without guides and builds, things like the weapon system suffer later on in the game.
It really doesnt. You open up the option to buy unlimited materials as you play the game. The items needed drop from story bosses.

You should also get into every mine you come across (you can see them on the map, they look like black points in every region). Mines have all the materials you need.

Mines = rocks.
 

Bragr

Member
Well look, the ideal I guess is always an organic process of discovery. However I doubt no matter how well this is handled, that everyone will keep up. And its also arguable that pitching this down so low that almost everyone will be able to do so will result in a strong feeling of "hand holding" among quicker-witted/more experienced players.

I get that its a balance, but personally I can't fault FROM for skewing towards the more capable or persevering segment of the market as their primary audience.

So I guess what I'm saying is that while I can't say that all criticisms are invalid - I myself have had to look a bunch of stuff up in ER- I think that characterising them as "faults" or "problems" is a little unfair because its all a fundamental design choice.

Bottom line for me is that no game, no art or entertainment is truly for everyone. Some things are more accessible and mainstream than others, but I appreciate the diversity. Even knowing that periodically I'll come across a thing that everyone is raving about but leaves me cold or disappointed.
This has nothing to do with erasing the esoteric nature or making it easier, everyone here believes I am arguing against that, which I am not. All I am saying is SOME parts could be better and lead the player in a better way. Some small areas.

Overall my issues with the weapon system are tiny, but people lost their shit and think I am trying to critique the entire nature of the game. Which I am not, I love the discovery and difficulty on FromSoftware games. But there are things you can highlight which could be better.

It's the equivalent of saying the reload system on the handguns in Red Dead Redemption 2 could be better. That's all. I haven't said I dislike Elden Ring, I love it in fact and have been playing every day for 2 weeks now, but some people just can't accept there is a problem in some areas and take it as me bashing the entire game.

I mean, you can still hate the weapon breaking in BOTW and still love the game.
 

Bragr

Member
It really doesnt. You open up the option to buy unlimited materials as you play the game. The items needed drop from story bosses.

You should also get into every mine you come across (you can see them on the map, they look like black points in every region). Mines have all the materials you need.

Mines = rocks.
I know about that, but this is what I have been saying. Unless you come across the bell bearings and comb every area and happen across everything, it becomes a pain in the ass to find what you need, especially later on when you need tons of stones to upgrade a weapon to a new level. It's designed for guides.
 

Modrot

Member
Japanese games tend to be designed for community interaction, not guides.

American games relied on strat guides and call centers (remember those?).

Japanese games are about the communal aspect. Soulsbornes subscribe to this design ethos.
 

Bragr

Member
What goose chase? :messenger_tears_of_joy:

I can try like 6 different weapon types just off the top of my head, probably more if I actually check. It sounds more like you are throwing a tantrum because you can't use every single weapon at all times like DMC.
I can try 30 different weapons if I wanted to, but only upgrade a few to see how they actually work at a high level, unless, I need to grind for stones and bell bearings and go on wild goose chases just to change a weapon.
 

Bragr

Member
No, that's a teleport from a chest, the message appears at any time you're trapped somewhere and you actually try to go to a point of grace. It doesn't appear just by opening the map.
Many others had the same issue, it's in the
That it doesn't tell you by opening the map is the problem.
 
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Tomeru

Member
I know about that, but this is what I have been saying. Unless you come across the bell bearings and comb every area and happen across everything, it becomes a pain in the ass to find what you need, especially later on when you need tons of stones to upgrade a weapon to a new level. It's designed for guides.
Every level requires the same amount of stones.

You don't come across bell bearings - you beat the non optional bosses and you get the bell bearings.

You SHOULD comb every area! Why would'nt you?!

Your problem isn't the game, it's your reluctance to work for your progress.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
I know about that, but this is what I have been saying. Unless you come across the bell bearings and comb every area and happen across everything, it becomes a pain in the ass to find what you need, especially later on when you need tons of stones to upgrade a weapon to a new level. It's designed for guides.
I can try 30 different weapons if I wanted to, but only upgrade a few to see how they actually work at a high level, unless, I need to grind for stones and bell bearings and go on wild goose chases just to change a weapon.

I found what feels like every bell bearing in the game without a guide. You absolutely do not "need" to use one to find them, it's just more convenient - which is exactly what the guides are for, convenience.

The problem with your thread/argument is that you're approaching Souls in an incredibly niche way, which is to completely reject the outside social aspect of the game because of some misguided idea that it's "cheating", and then calling systems designed around that social aspect "atrocious". You wouldn't manually level every weapon in the game to +10/+25 to find which is the strongest, that would be completely insane, you look up the weapons table online that other players have compiled. Everybody does that.

At the same time you don't NEED to do that to enjoy other weapons. Your weapons do not NEED to be the strongest in order for you to beat or enjoy the game. I used a shitty longsword for over half my playthrough because I liked how it felt, didn't matter that the community had designated it a "D Tier weapon". I found a better weapon naturally, respecced to try it out, saw the potential and upgraded it before I even learned that people online were calling it OP, and today it was nerfed.

Many others had the same issue, it's in the spoiler

That it doesn't tell you by opening the map is the problem.

No, it isn't a problem. Same thing happened to me, I tried to travel to a site and I got the message. People staring dumbstruck at the map screen and not bothering to take literally two seconds to TRY to go somewhere is a them problem, doesn't matter how many "thems" had that issue. As for the spoiler, if that's even true and a person has somehow made it to the endgame without ever once being teleported and trying to escape, that's an incredibly niche issue solved by just continuing to play the game to the next site of grace.
 
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Bragr

Member
Every level requires the same amount of stones.

You don't come across bell bearings - you beat the non optional bosses and you get the bell bearings.

You SHOULD comb every area! Why would'nt you?!

Your problem isn't the game, it's your reluctance to work for your progress.
This is excuses. If you were required to comb through every area in God of War for upgrade stones to try out different shields you would hate it. This is not fun or interesting to do in any game. The reason why people aren't speaking up is that they either stick with one or two weapons or use guides.

I combed through a lot, I had tons of stones. But late-game, the game requires you to upgrade them to your current weapons level to see how they scale, and to test them against your current weapon.

This is what happened and why I feel this way:

Had a sword for 40 hours, it was a normal strength-based sword, got tired of it, and upgraded the crystal sword and respec just to test if it was as good as the one I had. It was, but not by much. Wanted to try the katana, had to respec again, and search for one missing somber stone (+7). Which was a pain in the ass.

I didn't like the katana and had to respec back to crystal sword build, I didn't have enough stones to try another weapon and ended up going back in mines to find some but couldn't find it and after a while I stopped and said fuck it and just stuck with the crystal sword.

This is a ridiculous process to try out new weapons.
 
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Swift_Star

Gold Member
Whoa, whoa. I thought the games were perfect and that you can perfectly understand and master everything in these games without guides, and of you couldn't, you just need to "git gud".

Now you're saying the game is designed in a way that guides are almost a necessity?
Doing research is not the same as using a guide. I don’t understand why people are conflating this.
I am good, I have no problem playing through FromSoftware games. That doesn't mean it's a good system or that it couldn't be better. Just because I played through Uncharted 4 on the hardest difficulty doesn't mean I can't call out some of the areas where the level design hurt the gameplay (last boat area). This is irrational nonsense from diehard FromSoftware fans.
The only thing hurting this game is the BS boss designs, everything else is fine. Like I said, you can do some research. That is not the same as following a guide.
 

Bragr

Member
You're doing all of this to yourself and then blaming the game; it's your mindset that's fucked, not the game.

Any weapon works at any level, because this is a game where enough skill can surpass any challenge.
Stop playing numbers, play the game.
Hahaha is this what you guys are retorting to now? should I just ignore the entire equipment system? because it's possible to finish the game with anything?

The game throws weapons at me, and I wanna try them. Of course I wanna play with a weapon I like, I'm not gonna use a shovel.
 

Bragr

Member
The only thing hurting this game is the BS boss designs, everything else is fine. Like I said, you can do some research. That is not the same as following a guide.
The moment games need to be researched is the time we should shut the entire industry down.
 

Reizo Ryuu

Member
The game throws weapons at me, and I wanna try them. Of course I wanna play with a weapon I like, I'm not gonna use a shovel.
Fucking read before writing up such a dumb reply. I said any weapon works at any level, specifically in reply to you saying "high level"; fuck I literally only quoted you on that part, and somehow you still manage to make it about something else, smh.

No dummy, you don't have to use "a shovel", use whatever the fuck you want, but there is no such thing as "high level"; upgrading is not required in any way shape or form, unless you play numbers instead of the game.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
The moment games need to be researched is the time we should shut the entire industry down.

Oh, give over. Games used to be so obtuse that developers would paywall hints behind magazines, game guides and hot tip phonelines. Earthbound cost more when it launched because the game was so weird it almost required a strategy guide to play so they packed one into every copy. MMOs like WoW are driven by the top 1% figuring out things like builds and strategies for the rest of the player base to use. Good job we haven't shut the industry down several times across several decades.

Serious question, when you loaded up Elden Ring, did you immediately go to the settings and turn online play off?
 
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Tomeru

Member
This is excuses. If you were required to comb through every area in God of War for upgrade stones to try out different shields you would hate it. This is not fun or interesting to do in any game. The reason why people aren't speaking up is that they either stick with one or two weapons or use guides.

I combed through a lot, I had tons of stones. But late-game, the game requires you to upgrade them to your current weapons level to see how they scale, and to test them against your current weapon.

This is what happened and why I feel this way:

Had a sword for 40 hours, it was a normal strength-based sword, got tired of it, and upgraded the crystal sword and respec just to test if it was as good as the one I had. It was, but not by much. Wanted to try the katana, had to respec again, and search for one missing somber stone (+7). Which was a pain in the ass.

I didn't like the katana and had to respec back to crystal sword build, I didn't have enough stones to try another weapon and ended up going back in mines to find some but it was so boring to grind I stopped and said fuck it and just stuck with the crystal sword.

This is a ridiculous process to try out new weapons.

If you dont want to comb through every area, then you miss things that help you. The mines are there for that exact reason - to provide you with upgrade materials.

You made mistakes. Its fine. Play the fucking game, progress through the story. If you dont like the weapin you are using, try chaging its affinity, try leveling sone more for more stats. You can do things in the game that can help you.

Instead you choose to blame the game on your own mistakes, and you don't want to engage with the open world because what, god of war did it in a way you liked more?

You clearly don't want to play the game because you hit a wall. Stop than. Or keep playing and do what I and others here offered. Your ego will stay intact I assure you.

Good luck 🙇
 

Bragr

Member
Fucking read before writing up such a dumb reply. I said any weapon works at any level, specifically in reply to you saying "high level"; fuck I literally only quoted you on that part, and somehow you still manage to make it about something else, smh.

No dummy, you don't have to use "a shovel", use whatever the fuck you want, but there is no such thing as "high level"; upgrading is not required in any way shape or form, unless you play numbers instead of the game.
There is no such thing as "high level". What are you talking about? because there clearly are.

It's not a numbers game to upgrade a weapon. It's a core part of the game, it's built into the increasing strength of enemies and a core part of the player progression of the game. Using a level-one weapon would ruin the entire game and make it a chore for pretty much everyone. Like using a slingshot in BOTW just because you can.
 

Swift_Star

Gold Member
The moment games need to be researched is the time we should shut the entire industry down.
The industry won’t be shut down and these games were always meant to be researched. You either make your peace with this or stop playing them. FS is not going to change their style because some people’s ego get hurt for using google to help with a game.
It is what it is.
 
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Reizo Ryuu

Member
There is no such thing as "high level". What are you talking about? because there clearly are.
No, not in relation to what weapons you can use or not.

Using a level-one weapon would ruin the entire game and make it a chore for pretty much everyone.
No it wouldn't, because weapons scale with your stats; a +0 axe is still going to do big damage with 30+ str.
And even if your stats are much lower, whether it "becomes a chore" or not is completely subjective and not an argument.
 

Bragr

Member
Oh, give over. Games used to be so obtuse that developers would paywall hints behind magazines, game guides and hot tip phonelines. Earthbound cost more when it launched because the game was so weird it almost required a strategy guide to play so they packed one into every copy. MMOs like WoW are driven by the top 1% figuring out things like builds and strategies for the rest of the player base to use. Good job we haven't shut the industry down several times across several decades.

Serious question, when you loaded up Elden Ring, did you immediately go to the settings and turn online play off?
Yeah, I always turn off online on the first playthrough. But I think it's a cool system and a core part of the game, but I find myself constantly checking messages left behind and it becomes a bothersome thing for me.

Just because some MMO use guides a lot doesn't mean the games need them to function. Just because Earthbound did that, doesn't mean it's a good idea or justifies it, it's a cool note in history, that's about it.

It's cool to have some of that in some forms, but there are limits if it affects the game in negative ways.
 

Bragr

Member
No, not in relation to what weapons you can use or not.


No it wouldn't, because weapons scale with your stats; a +0 axe is still going to do big damage with 30+ str.
And even if your stats are much lower, whether it "becomes a chore" or not is completely subjective and not an argument.
Balance is important, and damage is an integral part of the game. It would also mean players would start to grind levels far more which can quickly become tedious.

Fighting some other boss with good weapons or bad weapons is a completely different experience.
 

Bragr

Member
The industry won’t be shut down and these games were always meant to be researched. You either make your peace with this or stop playing them. FS is not going to change their style because some people’s ego get hurt for using google to help with a game.
It is what it is.
If it was "meant" to be researched, there would be a guide with it. It's meant to be explored.

Superman 64 is "meant" to be fun.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
Yeah, I always turn off online on the first playthrough. But I think it's a cool system and a core part of the game, but I find myself constantly checking messages left behind and it becomes a bothersome thing for me.

Okay, then you must understand that a "cool system and core part of the game" is literally player-written guides? Whether they're in or out of the game is irrelevant, you need an internet connection to see both. "be wary of left" and "hidden path ahead" are the same as someone outside of the game telling you that a +25 sword does X damage. It's someone playing the game and imparting that knowledge to you so that you don't have to find out yourself.

If you wanna completely cut out every single social aspect of a game designed with it in mind, that's your prerogative, play how you like - but the reason your criticisms fall flat is because you made the choice to play in that very specific way, and calling a system designed around it "bad" just doesn't track. The rest of us are all looking up weapon tables online rather than burning through limited upgrade resources for this very reason, but the game DOES let you do that if you absolutely have to. It just doesn't benefit you in any way whatsoever to do so.

My bottom line is that when we start streamlining and condensing systems to make them more approachable, we might as well just remove them entirely. And when you remove one system entirely in the interest of making things simpler, you start removing more and more systems, and you lose what makes the game special in the first place. Take it from a very long time WoW player who saw the game transform from an RPG into a MOBA gradually over more than a decade, decisions that might seem impractical on the surface might actually serve to benefit the game overall.
 

Bragr

Member
If you dont want to comb through every area, then you miss things that help you. The mines are there for that exact reason - to provide you with upgrade materials.

You made mistakes. Its fine. Play the fucking game, progress through the story. If you dont like the weapin you are using, try chaging its affinity, try leveling sone more for more stats. You can do things in the game that can help you.

Instead you choose to blame the game on your own mistakes, and you don't want to engage with the open world because what, god of war did it in a way you liked more?

You clearly don't want to play the game because you hit a wall. Stop than. Or keep playing and do what I and others here offered. Your ego will stay intact I assure you.

Good luck 🙇
I didn't hit a wall, lol, you are making up a story here. I am still playing and enjoying it.

All I am saying is, that the weapon system should be more forthcoming to exploration. If the game requires I comb through every mine over and over to find a stone, it's a bad system.

I am blaming the game, as I should. But I'm not saying it's a massive problem, but a problem. It's not that dramatic.
 

Tomeru

Member
I didn't hit a wall, lol, you are making up a story here. I am still playing and enjoying it.

All I am saying is, that the weapon system should be more forthcoming to exploration. If the game requires I comb through every mine over and over to find a stone, it's a bad system.

I am blaming the game, as I should. But I'm not saying it's a massive problem, but a problem. It's not that dramatic.

If you cant read my posts, just say so.

 
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