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Humanity - The Last Guy meets Echochrome

near

Gold Member

Title: Humanity
Genre: Puzzle
Publisher: Enhance (Tetsuya Mizuguchi's studio)
Developer: tha ltd
Release date: May 16, 2023

OC: 85
MC: 86

Parody PV:




Supported platforms:
Steam / PS4 & PS5 (PSVR1/2)
It is also available Day 1 as a PlayStation Plus Game Catalog title!


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Aenima

Member
For sure gona give it a try. Getting Lemmings vibes but with more chaos.
 
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Bartski

Gold Member
via

Building a PlayStation logo-themed stage​

Using Humanity’s ultra-intuitive editor, you can let your imagination run wild. Whatever you’re in the mood for, a perplexing puzzle or a relaxing work of art, it’s easy to make it inside Humanity. The absolute best part is when you’re finished, you can share your creations with the world!



Get to know the Palette menu, which has everything you need to construct a stage. The basic building blocks of any level are…well, Blocks! To create the PlayStation stage you see here, we used the static (non-moving) and motorized (can be made to move along a pre-planned route) types, but many more options are available for your custom level. All you need are some Blocks, humans, and a Goal to send them to. If you have those three things, you’ve got yourself a working level! If you get stuck or need some help, the Stage Creator includes an extensive library of tutorial videos to assist you every step of the way.



We’ll start by drawing the ‘S’ in the ‘PS’ logo. This will be the base for our puzzle. Next, we’ll create a pathway for the humans to walk on while avoiding the Others walking below and trying to stop us from collecting that precious Goldy. Finally, the ‘S’ snakes around and attaches to the back of a towering letter ‘P.’



That’s one giant PlayStation logo!



Ahhhh, we forgot to add an essential piece! So, let’s bring up the Palette and drop in a Boulder. There, now it looks like it’s got a “registered” symbol. You didn’t see that one coming, huh? Get creative and don’t forget to have fun when designing your level!



Making a level fun to solve​

Now that we’ve finished the basic design, we must add the puzzle aspects to the level. The humans will march along the S, climb the towering P and reach the three goals at the top. But wait, there’s a tricky part. Did you see that gold goal at the top? Use that cute Shiba Inu of yours, place commands, and escort your human flock with Goldy to the Goldy Goal. That’s no easy task, let me tell ya! Not only do you need to guide the Goldy in its own goal, but you’ll also need the humans flowing to the other two goals. You have to do all this and avoid the Others waiting to beat you down with their clubs.

Think you can finish our stage? With practice, I’m sure you can. The level is sitting in User Stages, waiting for you to take on the challenge:

“PlayStation Logo” Stage ID 001-157-8556.

Once you beat it, you can rate and save it to your Favorites. It’s a five-star level for sure, right?

This PlayStation stage should illustrate just how flexible the editor is. If you’re a beginner, you can start much simpler. Here are a couple of tips:

  • Not sure where to begin? Pick two mechanics in Humanity and mash them up. Pushable Blocks with Conveyor Belts. Fans with the Dog Switch. Climbable walls and water. Make a smaller puzzle and expand from there.
  • Do your own take on a stage from Humanity’s Story Mode and remix/change some aspects of it.
  • Pick a theme and see what you can design. Make a sculpture with the blocks and then design a puzzle afterward.
Bottom line—have fun. And don’t forget to share your stage with us, too! We are eager to see what people in the community can do with these tools.

You can get your hands on Humanity starting tomorrow, May 16, on PlayStation 5 or PlayStation 4. Play on your TV or optionally with PS VR2 or PS VR. The game is also part of the PlayStation Plus Game Catalog now available to PlayStation Plus Extra and Premium members.
 

Aenima

Member
via
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Building a PlayStation logo-themed stage​

Using Humanity’s ultra-intuitive editor, you can let your imagination run wild. Whatever you’re in the mood for, a perplexing puzzle or a relaxing work of art, it’s easy to make it inside Humanity. The absolute best part is when you’re finished, you can share your creations with the world!



Get to know the Palette menu, which has everything you need to construct a stage. The basic building blocks of any level are…well, Blocks! To create the PlayStation stage you see here, we used the static (non-moving) and motorized (can be made to move along a pre-planned route) types, but many more options are available for your custom level. All you need are some Blocks, humans, and a Goal to send them to. If you have those three things, you’ve got yourself a working level! If you get stuck or need some help, the Stage Creator includes an extensive library of tutorial videos to assist you every step of the way.



We’ll start by drawing the ‘S’ in the ‘PS’ logo. This will be the base for our puzzle. Next, we’ll create a pathway for the humans to walk on while avoiding the Others walking below and trying to stop us from collecting that precious Goldy. Finally, the ‘S’ snakes around and attaches to the back of a towering letter ‘P.’



That’s one giant PlayStation logo!



Ahhhh, we forgot to add an essential piece! So, let’s bring up the Palette and drop in a Boulder. There, now it looks like it’s got a “registered” symbol. You didn’t see that one coming, huh? Get creative and don’t forget to have fun when designing your level!



Making a level fun to solve​

Now that we’ve finished the basic design, we must add the puzzle aspects to the level. The humans will march along the S, climb the towering P and reach the three goals at the top. But wait, there’s a tricky part. Did you see that gold goal at the top? Use that cute Shiba Inu of yours, place commands, and escort your human flock with Goldy to the Goldy Goal. That’s no easy task, let me tell ya! Not only do you need to guide the Goldy in its own goal, but you’ll also need the humans flowing to the other two goals. You have to do all this and avoid the Others waiting to beat you down with their clubs.

Think you can finish our stage? With practice, I’m sure you can. The level is sitting in User Stages, waiting for you to take on the challenge:

“PlayStation Logo” Stage ID 001-157-8556.

Once you beat it, you can rate and save it to your Favorites. It’s a five-star level for sure, right?

This PlayStation stage should illustrate just how flexible the editor is. If you’re a beginner, you can start much simpler. Here are a couple of tips:

  • Not sure where to begin? Pick two mechanics in Humanity and mash them up. Pushable Blocks with Conveyor Belts. Fans with the Dog Switch. Climbable walls and water. Make a smaller puzzle and expand from there.
  • Do your own take on a stage from Humanity’s Story Mode and remix/change some aspects of it.
  • Pick a theme and see what you can design. Make a sculpture with the blocks and then design a puzzle afterward.
Bottom line—have fun. And don’t forget to share your stage with us, too! We are eager to see what people in the community can do with these tools.

You can get your hands on Humanity starting tomorrow, May 16, on PlayStation 5 or PlayStation 4. Play on your TV or optionally with PS VR2 or PS VR. The game is also part of the PlayStation Plus Game Catalog now available to PlayStation Plus Extra and Premium members.
In before 2763212 dick stages.
 

rofif

Can’t Git Gud
This was pretty cool looking in psvr2 but hard to play for long. I found it a bit boring too
 

Dr. Claus

Vincit qui se vincit
This was pretty cool looking in psvr2 but hard to play for long. I found it a bit boring too

Wait until you get further in. The puzzles become quite challenging. Not something I Can play in VR though. I would get a migraine to quickly.
 
Cool, i loved the last guy, why tf haven't they ported that.

Other JP indies from the ps3 era, Trash panic and Tokyo Jungle.... please!!! I miss playing them and my ps3 wifi/bluetooth is borked so i don't bother.
Pretty sure they will be lost in time if Sony disables ps3 downloads. As they aren't big games, and it doesn't seem preservation sites do smaller Indy titles.

This looks alright, will give it go.
 

DeepEnigma

Gold Member
Just finished the prologue and I already love it. The visuals and sound design are fantastic. I think the main melody will live in my head for the next days... Try it people!
Played this both with PSVR2 and standard for a couple hours now.

This is fucking awesome, as expected. Even if you don’t have Plus, worth every penny of $30. Play it.
Stoked to try it when I get home. Popping on that headset and getting lost in the sauce!
 
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No PC release? I have an interest in it but I don't think have time for any other game while I finish TotK. Then Street Fighter 6 is right up the corner... And Final Fantasy XVI is so close to release. There is Diablo 4... Oh fuck. I'll probably skip Diablo and grab it whenever I get some vacation at the end of the year.
 

reksveks

Member
No PC release? I have an interest in it but I don't think have time for any other game while I finish TotK. Then Street Fighter 6 is right up the corner... And Final Fantasy XVI is so close to release. There is Diablo 4... Oh fuck. I'll probably skip Diablo and grab it whenever I get some vacation at the end of the year.
It's on Steam.


Not too bad on the steamdeck.
 

near

Gold Member
No PC release? I have an interest in it but I don't think have time for any other game while I finish TotK. Then Street Fighter 6 is right up the corner... And Final Fantasy XVI is so close to release. There is Diablo 4... Oh fuck. I'll probably skip Diablo and grab it whenever I get some vacation at the end of the year.

My plate is also very full, but I will 100% be playing this at some point between TotK and FFXVI.
 

skit_data

Member
Downloaded the PS4 version to save some space on the internal storage. Can’t be that much of a difference in terms of visuals, no?
Is the PS4 version locked to 30fps and lower res?

Was planning on playing this and Ratchet&Clank day 1 but I started replaying Control UE recentlyand it’s simply too good to put down atm.
 
Played the opening "tutorial" and I'm digging it. The dog sounds are great! Seems like it could be a lot of fun, especially when considering the potential user man puzzles.
 

reksveks

Member
Wow this title is getting rave reviews

Is it the next Portal in terms of great puzzle games?
Not portal good but thats a very high bar personally. It's still personally a high 8/low 9 for me even after spending 15 minutes on a single puzzle.
 

rofif

Can’t Git Gud
THIS is the type of indie game I missed. Finally a great game that is creative and not about depression. This weird stuff.
The price is not right though.
I really enjoyed the demo both flat and in vr, so I might just get it. I would actually love a physical release. The box art could be so cool
 

skit_data

Member
Wow, I didn't know about the whole multiplayer/level creator aspect. This has the potential to become really popular tbh.

I just finished the prologue and can already tell that some of the upcoming levels will probably be tough as nails. If it gets a decent playerbase some of those player created levels will be really really hard and inevitably lead to hilarious chaos.

Edit: I'll definitely buy this when it leaves PS+ Extra/Premium unless it will be included in Essential at some point before then.
 
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reksveks

Member
Are there actually 90+ stages? Do you also progressively unlock skills like in the demo?
Only done the main game, but yeah there is about 80-90 stages. You do get new skills but you don't get all of the skills to use in every stage. The stages are grouped up in sequences and each sequence typically focuses on one or two of the skills.
 
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T-Cake

Member
Pretty cool, I think the worst thing for me is controlling the damn dog. He doesn't always go where I want.
 
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