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How do you feel about VR? I never use mine apart from maybe once a year and I'm starting to get sick of it

Wonko_C

Member
I love it, It's like playing video games for the first time all over again. These past couple of years PSVR is the only reason I turn on my PS4, I have like 50 games and other 50 games on my wishlist. I love addictive and replayable arcade style games and VR provides those in spades (have hundreds of hours in Beat Saber and Pistol Whip alone).

Of course I like traditional campaign-based games too, I wish every game could be played in VR, even third person games like Hellblade does. It's transformative.
 
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RoadHazard

Member
It’s motion control and a camera strapped to your face.

Here’s the other defense “it was a gimmick when wii did it but now it’s better.”

Referring to the motion of course.

And sure the motion can have more depth on current vr ( I wouldn’t say better, again) than wii but the point i’m trying to make is people are jumping on the bandwagon because it looks “cool” instead of “a kiddie gimmick.”

This is a very dumb take. Motion control in VR is nothing like the Wiimote. If that's your impression, you have never tried a good VR system or game. There's a HUGE difference between Wiimote waggle and true 3D controller tracking that literally puts your hands in the VR environment and lets you reach for stuff etc. It's by far the most immersive form of gaming you can have.

That said, it does not suit all types of games. I wouldn't want to play Ghost of Tsushima in VR, there would just be no point (actually, now that I think of it the swordfighting could be cool in VR, but other than that no).
 
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Cattlyst

Member
Haven't used my PS VR in months. I do have a bunch of VR games on my PS4 that I haven't even tried yet...i just can't be bothered setting it all up. And the camera holder for the top of the TV has gone awol. Meh. If it was worth the hassle of trying to sell it and dealing with morons I would. But I can't. So it will stay on the shelf gathering dust.
 

Romulus

Member
It's great with the right game, but with so few games worth playing for it, it ends up just sitting on the shelf. And for as expensive as it is, that's not good enough.

Its initial "wow phase" dies out after a few games.
It sucks to keep it lying around taking up space.
It sucks to clear out a wide area to use it.
It gets updated and improved constantly, so why buy an expensive one now that gets outdated in 2 years.
You end up only considering playing in VR when it's truly worth it, like Half-Life: Alyx, but you end up skipping "alright" games because frankly, it's tiresome to play in VR compared to normal gaming.

In "the far future VR will rule gaming", who the hell knows, maybe. But right now it's like buying a $500 ticket to take one ride on a cool rollercoaster.






You have all these strong opinions about not getting VR in the first place but you did anyway. You're using all the typical, vague arguments with little detail on your experience, yet you took the time to post gifs.
I'd bet you've never owned a VR set. Or, if you did, never bothered researching the library.
 
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FunkMiller

Member
I mean, whine all you like lads, but I'm currently playing RE4 VR and am having an absolute blast with it. And that's in an ancient game, with poor textures, running on a phone processor.

VR is some of the best fun I've had gaming in recent years, thanks to the immersion, the immediacy of it, and the visceral enjoyment of interaction you just can't replicate sat on your arse holding a controller and staring at a screen.

Sure, it's not something you want to engage with all of the time - I still love pancaking gaming - but to claim VR is just a gimmick that won't revolutionise the industry eventually is massively short sighted, and must come from a place where proper, decent VR hasn't been experienced.

I very much doubt anyone who has run Half Life Alyx successfully with no issues would say that VR is just a silly gimmick like Kinect that won't become more waaaaaay more popular as the technology gets better.

Once small, wireless and cheap headsets can independently run graphics on a par with the most advanced current PC VR games, everything will change, and you'll all be playing it.
 
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Zug

Member
VR is amazing for 1st person games, once you get your VR legs (took me a month to get fully used to free movement), going back to a flat screen feels bland and much less engaging, I can't stop feeling that this or this game would be much better with proper VR support.
Obviously, the VR tech needs to evolve to be less expansive and annoying to use, but we're getting there, The quest2 is "only" 300€ and works without external camera or wires.
Outside of VR, I now only play 2D or isometric RPG/strategy games, which would be more suited for AR, when the technology is available.

Imagine Sim City in AR on your living room table !
 

Ceadeus

Member
I really like Population One, it's a game I can play for a couple of hours and still have fun. It's a neat Battle Royale. Then, there definitely are some game on my wish list. Resident Evil 4 just came out and it's really good.
 

trikster40

Member
I still remember opening up my PSVR and being shocked that there were wires.

I used to play my PSVR a lot, but haven’t touched it since PS5 came out. It’s my primary system and for some reason, just haven’t hooked it back up. I even have the adapter. I’m waiting on a wireless PSVR2.
 
I'm not sure "dumb fad" is the right choice of words to use. How many millions have companies pumped into evolving vr gaming so far? Something must be working for the likes of Sony to be making a better speced headset.
Millions doesn't even describe it. We're talking upwards of ten billion dollars a year being consistently invested into VR, up each year.

That's far more than the console hardware industry.
 

rofif

Gold Member
I had dk1, dk2, cv1, rift s (3 times), quest and played some on friend's G2.
All headsets I've sold after a month or two.
It's amazing but quickly wears off. Alyx was incredible but it's kinda simple game.
Now I am thinking about getting quest 2 just for re4 but it will linger afterwards.

For me, the optics are still bad, finding good sweet spot on the head is bad, comfort is bad. it ruins your hair so you want to play in the evening and it's hot so no go in the summer.
But it's amazing anyway. Wireless quest is a step forward in the right direction. No longer you need to take care of the wire
 

22:22

Doesnt need recognition
VR is awesome. The potential is undisputed for sure. And that's coming from a casual PSVR user. Ace Combat, Gran Turismo even Rez are fucking awesome and perhaps without the latter gamechanging. Ironically I can see the potential through the blurriness and while expecting a exponential growth in hardware evolution in the coming years it'll only get better.
 

22:22

Doesnt need recognition
Yeh that's why Facebook are hiring 10,000 people to build a metaverse.

In 10 years time you will all have a device strapped to your face and you will like it.

You'll have to if you're 12 and everyone else in your class has one.. You've heard it here first; VR is financially racist
 
I bought the latest Oculus Quest (2?) but returned it after a few hours. I love the idea of it, but it felt a long way from ready. I didn’t like that I could see the edge of the display the most. I also hated that I had to turn my head to look (didn’t expect that to feel so unnatural) - I’ll try again when someone perfects eye tracking I think. And when the headsets are less bulky and plasticky.
 

TheMan

Member
Great for driving and flying sims but you need a pretty decent computer for it. the good shit is not designed with VR first in mind so they don’t compromise with simple graphics.

porn- I was blown away initially but im kind of over it. There is no free streaming service for vr movies like porn hub. So, you have to pay for streaming service or download each movie individually beforehand. Plus, 99 percent of stuff is POV for obvious reasons but I don’t really like POV porn so eh…

Aside from DCS and MSFS I hardly use VR anymore. I have plenty of bespoke games I barely touch because I have other games that are just easier to start without setup. I’ve considered picking up a quest 2 off Facebook marketplace for cheap just to fuck with something wireless, but I already have psvr and rift s, so I’m reluctant to add another headset to the pile.
 
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22:22

Doesnt need recognition
Great for driving and flying sims but you need a pretty decent computer for it. the good shit is not designed with VR first in mind so they don’t compromise with simple graphics.

porn- I was blown away initially but im kind of over it. There is no free streaming service for vr movies like porn hub. So, you have to pay for streaming service or download each movie individually beforehand. Plus, 99 percent of stuff is POV for obvious reasons but I don’t really like POV porn so eh…

Aside from DCS and MSFS I hardly use VR anymore. I have plenty of bespoke games I barely touch because I have other games that are just easier to start without setup. I’ve considered picking up a quest 2 off Facebook marketplace for cheap just to fuck with something wireless, but I already have psvr and rift s, so I’m reluctant to add another headset to the pile.

Racing, flying and most importantly porn are a game changer with use of VR; problem is, we're not quite there yet to reap the benefits of it's full possible potential.

TLDR: VR is Bittersweet
 
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Gamerguy84

Member
Love VR and can't wait for PSVR2.

I feel like all we have gotten for a long time is increased res but more of the same. Games like Beat Saber will leave you sweating its so intense.

Being inside a video game world is awesome, even the experience games like Job Simulator are cool.

It definitely breaks up what we've all gotten used to. I wouldn't want to switch to just VR gaming and I like the mix.
 

Keihart

Member
I have used my Rift CV1 so much that it's falling appart.
Beat Saber it's the new DDR, the mods have reached stepmania levels of support.
VR porn made 2D porn irrelevant to me.
Onwards it's my favorite MP shooter next to R6S this gen, handling a gun was never better in any game.
Stormland, Alyx, Lone Echo, Roborecall, great exclusives.
Great indie experimentation like Stride and Organ Quarter.

I'll never forget that time i worked countless hours as a delivery man on space while listening to GoTG soundtracks in Elite Dangerous.
 
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Even if it had absolute 10/10 games left and right, it still wouldn't be as successful as regular gaming. Nobody wants to come home from work just to stand around with a heavy warm device strapped to their head and swing their arms around. Maybe kids can enjoy it every day but every adult I know uses it once in a blue moon and then it's back to downtime for awhile.

VR needs to be a pair of sunglasses and some matrix level brain interface shit where you can lie down somewhere and let your mind do all the work. Then it will be revolutionary and everyone will want to use it everyday. Until then, controllers and even mouse and keyboard will continue to dominate how games are played.
 
Even if it had absolute 10/10 games left and right, it still wouldn't be as successful as regular gaming. Nobody wants to come home from work just to stand around with a heavy warm device strapped to their head and swing their arms around. Maybe kids can enjoy it every day but every adult I know uses it once in a blue moon and then it's back to downtime for awhile.

VR needs to be a pair of sunglasses and some matrix level brain interface shit where you can lie down somewhere and let your mind do all the work. Then it will be revolutionary and everyone will want to use it everyday. Until then, controllers and even mouse and keyboard will continue to dominate how games are played.
Just sit down.
 

Danknugz

Member
way too high of a shovel ware to quality games ratio because there's too many amateur developers looking to make a quick buck or chasing after that get rich quick scheme.

games don't have any edge anymore because developers are too afraid to offend someone.

studio/hardware makers like oculus too focused on ROI and cornering the market with low fidelity quest exclusives and not caring about actual VR progression itself.

etc
 
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Tunned

Member
I actually owned a VR Arcade with 8 player spots, and games like Beat Saber and Arizona Sunshine. But the main game was Tower Tag, groups loved it, especially playing with a "gun" in their hands and a haptic vest. Unfortunately when covid struck, it all went down the crapper and I had to shutdown :(

Any way I must have played too much VR during the first few months we were open, because even though I now have a full VR setup, I can't be arsed to use it. I'm half way through HL Alyx and can't be bothered to continue (controversial I know). I'm 34 and prefer my flat screen gaming.
 

Romulus

Member
Nobody wants to come home from work just to stand around with a heavy warm device strapped to their head and swing their arms around.

I do.

For me, regular gaming is such a massive step down to VR because of the scale of the world. Even playing on a 100+ TV everything feels tiny by comparison. In VR, a 737 plane looks believable to the eyes and is scaled accurately. Even seeing things like planets for the first time you can get a grasp of how fucking huge they are. Elite Dangerous melted my mind in a way no "fresh next-gen" experience ever has, and I lived through the 90s during actual generational leaps.
On a monitor, it's all a guessing game and absolutely sucks by comparison. I can't get over how shitty that feels, especially anything fps, driving/flying which is alot.


Also, many games have controller options and you can sit down.
 
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I love VR, but there is a lack of quality games. If we got games on par with Astrobot and Half-life Alyx several times a year, I'd make more use of it.

Beat Saber will always be the best cardio videogame though.
 

Keihart

Member
Even if it had absolute 10/10 games left and right, it still wouldn't be as successful as regular gaming. Nobody wants to come home from work just to stand around with a heavy warm device strapped to their head and swing their arms around. Maybe kids can enjoy it every day but every adult I know uses it once in a blue moon and then it's back to downtime for awhile.

VR needs to be a pair of sunglasses and some matrix level brain interface shit where you can lie down somewhere and let your mind do all the work. Then it will be revolutionary and everyone will want to use it everyday. Until then, controllers and even mouse and keyboard will continue to dominate how games are played.
Imagine getting out of work only to use more mouse and keyboard at home at you leisure time.
Ha Ha Smile GIF by The Tonight Show Starring Jimmy Fallon
 

Brigandier

Member
I don't like how underpowered and obsolete PSVR currently is, I find it underwhelming and clearly early tech, Oculus rift on PC was ok but I ended up selling it.

There's a real lack of big hitters from Sony aswell but I'm cautiously optimistic that PSVR2 is going to be a real step up in class in both hardware and software.

I expect some of Sonys big studios to be making VR titles and future games fully VR compatible and not just an afterthought.

I'm looking forward to PSVR2 reveal and seeing how much better it is.
 

Shai-Tan

Banned
I'm bored of what most "AA" games are doing lately so VR brings some novelty to it. also wand aiming is just fun so I replay games like Fallout, Borderlands, Skyrim in VR.

VR controls as they exist today aren't good enough to really change how games play and is still an extension of flat games (sometimes more annoying with objects falling out of hands) but we will get to a point in the future with better controllers, systemic physics, etc that open up how games play more.

I was hoping that was what Alyx would be considering Half Life 2 was the introduction of what was possible with Havok physics but hand occlusion is really the only part that feels improved from flat games, and it cries out for something like Euphoria physics from GTA to be standard and adapted for VR not the terrible old Havok ragdolls. Anything with any weight in Alyx behaves strange. And finger tracking on Index controllers is just an unreliable gimmick (all grips in Alyx are fixed bespoke poses, can't really interact with the objects aside from picking them up).
 

Shai-Tan

Banned
VR is proudly continuing the tradition set by the Wii.






Eleven Table Tennis and Walkabout Mini Golf are actually good in VR though. Closer to 1:1 than Wii waggle. Those are the best case though because balls in those games are sufficiently weightless. Can't simulate the feel of something like bowling too well. Archery is also fake feeling because there is no feeling of the draw. That said, this is not exclusive to VR. Many flat games focus on shooting guns because it's easier to pull off
 
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I'm holding out for the new headsets to appear. My CV1 is gathering dust - occasionally gets some use when something new is out. Will wait and get a new higher res headset and replay/finish some of the games I have.
 
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MarkMe2525

Gold Member
It’s dumb. It’s a camera strapped to your face. That’s the whole innovation.

The motion controllers that go with them have been done before on Wii, and better. On Wii you had responsive IR pointing as well, we don’t even get that on switch anymore.

But the same people who trashed wii as “lololkiddie” ironically lap this swill up and will defend it day and night.
I just can't help but feel like this is a terrible uninformed take. To say motion controls were done better on wii while also suggesting that the two platforms are doing the same thing must come from a place of ignorance. We actually have a reference point with the recent launch of RE4 on oculus and its not even close.
 

sncvsrtoip

Member
I'm hyped for psvr2 and hope for full gt7 support but if this time it will sale similar amount as psvr1 it could be last sony vr attempt.
 
I just can't help but feel like this is a terrible uninformed take. To say motion controls were done better on wii while also suggesting that the two platforms are doing the same thing must come from a place of ignorance. We actually have a reference point with the recent launch of RE4 on oculus and its not even close.
Resident evil 4 has pixel accurate ir pointing on Wii. IR pointing was more important than motion on Wii, and subsequently motion in VR.

That (edit) censored facebook version with the dummy helmet is just trash.
 
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XXL

Member
PSVR 2 is my most anticipated anything. VR makes pretty much everything better when done properly. It's sometimes hard to go back to the flat-screen versions of games after expierencing the VR version. No Man Sky, Hitman and Superhot are great examples.
 

Dthomp

Member
Bought the PSVR bundle on a whim, one of my biggest regrets honestly. Couple experiences were fun, but not worth the price. The few games I really wanted to play were done in such a way that motion sickness was inevitable. I don't value a cool couple things to be worth the price, and time wasted developing anything but shovelware (Which is what PSVR felt like). Couple shooters I tried were neat, but I'd much rather just sit and play a beautiful shooter then a ps2 quality one with a heavy headset on. Playstation Worlds was a fun time for a day, I enjoyed the first time I played Rigs, could handle Farpoint in small doses, but got bored quick and queasy. REALLY wanted to play Robinson the Journey, but holy hell the motion sickness was worse in that game then any other I played. Not to mention needing glasses, makes this a hard thing to really get sucked into since you always see glare.
 

dezzy8

Member
I had a PSVR and sold it after a few weeks.

Many of the games I tried made me sick as hell. Rez was really cool but that was the only game I truly enjoyed.

I think VR is one of those things people only think they want. But what they really want is to sit stationary on their couch and control a game with minute finger movements and not be completely cut off from their surroundings.

IMO VR is mostly suited for short arcade-like novelty experiences. It’ll never overtake or supplant traditional gaming.
This was my exact experience with the PSVR. Couldn’t play it for more than 15 minutes without feeling sick.
 
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