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Hermen Hulst: Sony's First Party has over 25 titles in development for PS5, almost half of which are new IPs

QuantumZebra

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Morales, Demon's Souls and Returnal aren't included in this list because they already were developed. This is a list of 1st and 2nd party games under development, so unreleased games to be published by Sony like Ratchet, Horizon 2, GoWR, GT7, etc.


Herman Hulst said this list include big and SMALL games from several genres. He also said almost the half of them are new IPs. In the past he also said it includes single player and multiplayer games, and that some of them are more traditional as Uncharted, GT7, Sackboy or GoT can be, and other ones are more experimental as they did with Dreams, Death Stranding or Returnal.


Kratos is a white male. And Sony published a ton of first person games. Unlike Microsoft or Nintendo they publish VR games and next year or so they will publish PSVR2, so some of these games will be first person.






Hermen Hulst said they are developing MORE THAN 25 games. Not "25 games", not 25ish, ot 20: over 25. And these are only the games under development. They must have more already greenlighted/signed but planned to be developed once the dev team that currently is busy with other stuff completes their job so they can start developing another game.




Sony also published games like Death Stranding, several casual games for Playlink and many PSVR games of different genres.
They are the big publisher with a more diverse portfolio by far. Specially out of the 3 console platform holders.

According to the posters on here Sony only forks over cash for interactive movies.

Cause y'know, Death Stranding was so movie like... other than the 200hrs of gameplay it wasn't.

And Demon's Souls... hell, it's not even a game! You just kick back with a beer and watch the story.
 
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McCarth

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Nice, but I would assume that both MS and Nintendo has a similar amount of projects in the pipeline.

Probably not the same amount of new IPs though. Between Sony, MS and Nintendo, Sony is probably the best when it comes to offering new IPs, which is great imo.
For me track record speaks volumes more than anything else. All 3 could talk like this, but Sony has spent the last decade proving how much they're committed to it. The other 2 are far more in the prove it category for me.
 

yurinka

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Creo que mi punto no se está entendiendo en absoluto. Hay más de los "más de 25 juegos en desarrollo" EN DESARROLLO por parte de PlayStation Studios de forma activa en estos momentos, de manera que la preocupación de mi primer comentario CLARAMENTE no va dirigida a ideas que no se encuentran actualmente en producción - como la continuación de The Last Of Us: Part II - sino a colaboraciones con estudios externos para títulos cuya no oficialmente confirmada existencia escrita en piedra de repente esta siendo puesta en duda por el mismísimo madamas de PlayStation Studios.

Y es ésta sensación de "pero Hermen, ¿qué coño me estás contando?" es lo que me esta quitando el sueño a las 03:55 del día jueves 13 de mayo del año de nuestro señor, 2021; instantes luego de que terminara de ver la review de 6 horas de Tokimeki Memorial: Forever With You de Tim Rogers.
Cuando Hermen habla de títulos de PlayStation Studios en desarrollo se refiere a juegos publicados por Sony como publisher: tanto a juegos desarrollados internamente por estudios 1st party como 2nd party: juegos publicados por Sony pero desarrollados por estudios externos (como Returnal, Bloodborn o la nueva IP multiplayer AAA que están haciendo los ex-jefes de Bungie).

Eso incluye tanto juegos ya anunciados públicamente como otros que aún no conocemos porque estarán en un estado de desarrollo más temprano y aún no están listos para ser enseñados en público, o bien por decisiones estratégicas prefieren esperar a enseñarlos más cerca de su lanzamiento y así dejar la atención mediática a juegos que se lanzarán más pronto (por ejemplo, ahora mismo toca Ratchet).

Pero son juegos que están actualmente en desarrollo aunque sea en una fase temprana, no juegos con un pitch aprobado para ser desarrollados en el futuro cuando el equipo haya acabado con su proyecto actual (por ejemplo, como podría ser el caso de Bloodborne 2 si lo tuviesen acordado para desarrollarlo tras Elder Ring, en el caso de que From Software solo tuviese un equipo de desarrollo).

Si contamos la lista completa de los estudios de desarrollo interno de Sony y contamos que algunos de ellos trabajan en mínimo 2 o 3 juegos a la vez (Insomniac, Naughty Dog, Guerrilla..) y sumamos un juego de algunos de los típicos colaboradores 2nd party (Bluepoint, Housemarque, etc) ya se llega a esos 25. Si además sumamos algunos de los típicos juegos pequeños que Sony publica para un mercado familiar o casual como los de PlayLink o algunos para VR, sabiendo que dentro de un año o dos lanzarán PSVR2 por lo que deben estar trabajando en varios de ellos, la lista total de juegos en desarrollo debe estar en torno a los 30 juegos, o más.

Por lo que si, en el caso de contar juegos 1st y 2nd party Sony debe tener ahora mismo más de 25 juegos en desarrollo, solo con los que conocemos que tienen o trabajan habitualmente con ellos o tenemos pistas de su existencia por ofertas de trabajo y cosas así.

Eso sin tener en cuenta que anunciaron que de abril a diciembre se gastaron más de $300M en juegos 2nd party (lo cual es mucho, superior a lo normal) o que este año se gastarán más de $183M en aumentar la plantilla de sus equipos internos 1st party, lo cual viene a significar que aproximadamente doblarán su plantilla durante este año. Por lo que su número puede ser aún mayor, o bien ahora mismo o bien dentro de un año o dos.

Y bueno, también hay que tener en cuenta que Jim Ryan dijo hace poco que PS5 tendrá más exclusivas que las anteriores PlayStation. Aunque las de Jim a diferencia de lo que dice Hermen además de los juegos 1st y 2nd party incluían también exclusivas 3rd party tanto AAA como indies, daban a entender que van a ir aumentando la cantidad de exclusivas que sacarán esta generación. Lo cual seguramente significa también que aumentarán la cantidad de juegos 1st y 2nd party que sacarán esta generación.

Respecto a los juegos 2nd party, creo recordar que Sony Santa Monica dejó de encargarse de los americanos tras What Remains of Edith Finch y Fat Princess. Hace poco Japan Studio ha dejado de encargarse de los japoneses, momento en el que Sony dijo que los 2nd party pasarían a gestionarse de forma global desde un equipo unificado. Por lo que desde entonces Japan Studio y Santa Monica pueden centrarse en desarrollar juegos internos.

Hace pocos dias vimos en la web de XDEV (estudio de Sony que se ha estado encargando siempre de los 2nd party europeos como los de Quantic Dream, Housemarque, Media Molecule, Heavenly Sword, Until Dawn, etc) que ellos son quienes llevarán los 2nd party de Sony a nivel global, y que están creciendo y fichando a gente. Por ejemplo, tienen ofertas de trabajo abiertas para gestionar juegos 2nd party de Japón y Asia.
 
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yurinka

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According to the posters on here Sony only forks over cash for interactive movies.

Cause y'know, Death Stranding was so movie like... other than the 200hrs of gameplay it wasn't.

And Demon's Souls... hell, it's not even a game! You just kick back with a beer and watch the story.
Yeah, an you forgot to mention Demon's Souls is also very bad, and that is the reason of why it has a 92 in Metacritic.

That's a lot of third-person adventure games :messenger_open_mouth:
Well, most of the games that Sony publishes aren't adventure games. And many of them are 1st person. Go and check the amount of VR games they published, or the amount of casual/family party games they published for stuff like PlayLink in PS4. Sony publishes not only more games, but also a wider range of genres and game types, and also a higher % of new IPs, than other big publishers like Nintendo or Microsoft. And looking at the amount of awards they receive every year and seeing them as one of the companies with best Metacritic, their quality must be pretty good too.

I hope Hermen isn't gonna enter into the Phil spencer blabla game, with each week stating "we are doing..." "we are going to..." "we are planning to..." ect, it's cool to communicate time to time but i don't want hermen or Jim to become a Phil 2.0 or Aaron 2.0 either, just let the games speaks, that's what matters and what always been.
Unlike the MS folks Hermen didn't promise their stuff will improve in the future.

In this or other recent interviews Hermen basically said they will continue doing the same they have been doing until now: to continue releasing way more games than Nintendo or Microsoft, with a way higher % of new IPs than them and of a way more diverse range of genres and game types than them.

It's a big difference. One promises stuff for the future that we still don't have, the other one says that will continue with the same current/recent strategy we already see.

Yeah, it was the first party that I was having issues with. I can easily see 25 titles if they are including 3rd party lifetime exclusives.
I honestly doubt this is completely true. Sony only has around 12 studios and we still have like last of us multiplayer, god of war, gt, last of us remakes, and mlb still being worked on so how does this work.

The "MORE THAN" 25 titles under development statement only include first party exclusives (some developed internally, some developed externally as 2nd party). Only with the internal teams we know they have (we know several of their internal studios are working in at least 2 or 3 games at the same time) plus 2nd party from the usual suspects we know there are more than 25 games under development for PS5 (which includes PSVR2 and casual/family party games like the PlayLink ones), probably even more than 30. And this is without considering recent/current efforts to increase their 2nd party output and 1st party headcount.

This doesn't include 3rd party exclusives (which means, timed or not, console or full, crossgen or not, exclusive games published by companies that aren't Sony), either AAA (like Final Fantasy XVI, FFVIIR Ep 2, Guilty Gear Strive, etc) or indie (Kena, Sifu, Stray, Jett, etc). They also mentioned to be increasing their 3rd party exclusive lineup.

In fact, Jim Ryan said PS5 will have more exclusives than any other previous PlayStation.

Guerrilla have had a second team making a game since 2019.

The game director they hired to lead was formerly the game director of Rainbow Six Siege, and also worked on Killzone 2, Watchdogs 2, old Splinter Cell, etc.

They had also hired a lead designer from the R6 Siege team.

Who knows what it'll be. Could be a new IP, or Killzone, or something else. Seems obvious its gonna have multiplayer.
A squad based Killzone would be great. 5 vs 5 competitive multiplayer or 1-5 player co-op story campaign. Stuff learnt from Killzone, Horizon and Rainbow 6.
 
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FritzJ92

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Game announcements and trailers by a proven company with years of GOTY track record = Get excited

Game announcements and trailers by companies that haven't released a good game in years = Do not get excited

And these 25 games do not include timed exclusives.
That’s a crap mentality. If Dedtruction all stars was part of that 25 I’d be pissed. My point is Sony has good and bad games and so does Microsoft.
Trailers are either good or bad. I’m not with the bias.
 

Zoro7

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Astro and Sackboy are definitely a step in the right direction. I would hope for more stuff like TLG, but Sony killed off Japan Studio so I don't know.

And 0 people would give a shit about a Uncharted spinoff.



Good friend. I disagree, but that doesn't mean you aren't entitled to your opinion.



Because those games I mentioned are nothing alike in how they're designed.



Good, hope we get more like those. Wait, what the fuck is Knowledge is Power?
Someone get this man more Wii U ports!
 

Zoro7

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Hey, those constantly outsell Sony's original games, so maybe the market for them is bigger than you think.
I didn’t say there wasn’t a market for them?
Some people just want new and original games. Not the same old hash.
 
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Sony WWS should do 0 sequels, or sequels after a very long time.
Franchise fatigue is real, and first party is there to make games that make the platform unique and attractive, that the games are profitable should be a second and distant objective.
By the way : porting their best games on pc is I think a very short term and bad strategy for Sony.
We want to see new things and original ip from 1st party.
 
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Zoro7

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Yeah, but it sounds like MORE people want the same old hash. Does it make you mad?
Lol are you some parody account. You’ve literally come into a thread about Sony and it’s development of games talking about Nintendo. Pretty sad that.
 
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Lionel Richie

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Lol are you some parody account. You’ve literally come into a thread about Sony and it’s development of games talking about Nintendo. Pretty sad that.

I didn't talk about Nintendo, it was never my intention. I only did it when you guys brought it up.
 

Maxwell Jacob Friedman

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The thing is that Sony exclusives are not video games, they are interactive videos.
Remove the word “game” from the formula and put in interactive, you get interactive videos.

Sony games are not about the player, it’s not about YOU as the player, buts it’s Disney like story formed by corporate focus groups.
Have you beaten returnal, tloup2, ghost of tsushima, god of war on the hardest difficulties? I find it funny people call sony games walking simulators yet if it was so easy I dare you all to beat those on the hardest difficulty set to.
 

Heisenberg007

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Have you beaten returnal, tloup2, ghost of tsushima, god of war on the hardest difficulties? I find it funny people call sony games walking simulators yet if it was so easy I dare you all to beat those on the hardest difficulty set to.
Add Demon's Souls, Bloodborne, and TLOU to that list as well. Most of Sony's games can be super easy or super difficult, depending on how you want to play.
 

jroc74

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Have you beaten returnal, tloup2, ghost of tsushima, god of war on the hardest difficulties? I find it funny people call sony games walking simulators yet if it was so easy I dare you all to beat those on the hardest difficulty set to.
Alot of ppl posting that nonsense could not handle Returnal....

You can try to just walk thru any of those games if u want to....good luck.

Add Demon's Souls, Bloodborne, and TLOU to that list as well. Most of Sony's games can be super easy or super difficult, depending on how you want to play.
Exactly.
 
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Mabdia

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Hopefully that shuts some people up who were accusing Sony of only making sequels to their AAA blockbuster franchises for PS5, and forcing their studios to work on them...
Actions shut people's mouths.

When people see the games and if they manage to do good games, than people will shut theirs mouths.

That being said, the problem isn't do sequels. The problem is only do sequels or even expanding a previous game that do not need it.

I mean, I really wished to know that Days Gone 2 was in development. But Sony crushed my dreams.

I just need my games with old Sony 's DNA. And know if there will be exclusives or not, so I can choose between PC or PS5.
 

SLB1904

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Hey, those constantly outsell Sony's original games, so maybe the market for them is bigger than you think.
and do you care about that why?
for some reason in your head, an established franchise outselling a new ip is something to be excited about
 
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Lionel Richie

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and do you care about that why?
for some reason in your head, an established franchise outselling a new ip is something to be excited

Why do you care? We wouldn't even be talking about it if Zoro7 Zoro7 didn't feel the need to get defensive and go LMAO WII U PORTS for no reason, so if you have any issues with this being a subject or with the fact that Wii U ports overall comfortably outsell your precious Sony first party offerings, you take it to him.
 
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Tutomos

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Nintendo makes the same games over and over again. How many times do I need to jump on mushroom heads?
 

Lionel Richie

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Nintendo makes the same games over and over again. How many times do I need to jump on mushroom heads?

Lol are you some parody account. You’ve literally come into a thread about Sony and it’s development of games talking about Nintendo. Pretty sad that.
 
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Tutomos

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Lol are you some parody account. You’ve literally come into a thread about Sony and it’s development of games talking about Nintendo. Pretty sad that.
Report me man. It won't stop the fact Nintendo is really making mobile games but got beat by mobile game devs cause they are generating more revenue and players than Nintendo can.
 

Lionel Richie

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Report me man. It won't stop the fact Nintendo is really making mobile games but got beat by mobile game devs cause they are generating more revenue and players than Nintendo can.

 
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Haggard

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I´ll be impressed once there is actually something to be impressed about, like actual products instead of marketing talk.
 

Hobbygaming

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Sony WWS should do 0 sequels, or sequels after a very long time.
Franchise fatigue is real, and first party is there to make games that make the platform unique and attractive, that the games are profitable should be a second and distant objective.
By the way : porting their best games on pc is I think a very short term and bad strategy for Sony.
We want to see new things and original ip from 1st party.
Sony doesn't have a lot of franchise fatigue though, the sequels that are coming are still relatively new: Horizon Forbidden West, Ghost of Tsushima 2, Spider-man 2 (only the 2nd game made by PS) and God of War was rebooted

The problem with dumping immediate sequels is the time and resources to start a new IP from concept stage. New IP takes way longer to make
 

Wulfer

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In 5 years Sony released
Dreams - a game engine
Concrete Genie - an artsy indie game
Spiderman - Superhero open world game
God of War - a melee action game with RPG elements
Gran Turismo Sport - a sim racing game
Astrobot - a cutesy platformer
Ghost of Tsushima - open world samurai game
Last of Us 2 - A linear zombie action game with stealth elements
MLB - a baseball game
Returnal - A roguelike game
Detroit - a QTE game

Lots of variety their, some games are melee action, some games shooters, some games open world, some games linear etc. But I guess because some games share the same viewpoint and have a cinematic story they are considered the same lol.
I'm already more excited about the Xbox / PC lineup if that's the list!

Confirmed:
- God of War Ragnarok
- Horizon Forbidden West
- Ratchet & Clank
- Gran Turismo 7
- Haven's project
- Firewalk's project

Assumed:
- The Last of Us Remake
- The Last of Us Factions
- The Last of Us 2 PS5 Port
- Ghost of Tsushima sequel
- Bend's New IP Project
- Astro Bot sequel (VR)
- Spider-Man sequel
- Naughty Dog's next big project
- Media Molecule's next project
- London's next project (VR?)
- PixelOpus' next project
- MLB

Rumored:
- Guerrilla's second project
- Santa Monica's second project

That's 20 so far

My wild guesses for the last 5
- Arrowhead Games new IP
- Remedy partnership for new IP
- inSonniac new IP
- Random smaller Dev for VR game
- Another random smaller Dev for VR game


This list isn't much better, if that's the next six years. (4 years of Sony promoting title X is coming and 2 years of delays.) No thank you.

P.S. can MLB still be considered exclusive anymore???
 
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Sony doesn't have a lot of franchise fatigue though, the sequels that are coming are still relatively new: Horizon Forbidden West, Ghost of Tsushima 2, Spider-man 2 (only the 2nd game made by PS) and God of War was rebooted

The problem with dumping immediate sequels is the time and resources to start a new IP from concept stage. New IP takes way longer to make
Spiderman : miles Morales was way too soon.

And I hate the "IP" word for games. Why couldn't games be one offs, like most movies ?
Something unique and not diluted with sequels...
With the cash Sony is making from PS4 , they should reinvest more of it in new original games.
 
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The only sequel / remake I want, they don't do it by the way...
Talking about Motorstorm Pacific Rift remake of course...
 

IntentionalPun

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Spiderman : miles Morales was way too soon.

And I hate the "IP" word for games. Why couldn't games be one offs, like most movies ?
Something unique and not diluted with sequels...
With the cash Sony is making from PS4 , they should reinvest more of it in new original games.
Because developing an IP is an expense.

You also produce a ton of re-usable assets, making a sequel cheaper in many ways.. including the time it takes to make it (time is money, time = paying massive expensive teams for longer.)

And new IP is riskier.

The whole "they have enough money" thing is not how business works lol.. the single goal of any corporation is to grow their profits. They don't make money and then go "let's spend it in ways that is riskier or will make us less money."
 
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JaksGhost

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I'm already more excited about the Xbox / PC lineup if that's the list!

Confirmed:
- God of War Ragnarok
- Horizon Forbidden West
- Ratchet & Clank
- Gran Turismo 7
- Haven's project
- Firewalk's project

Assumed:
- The Last of Us Remake
- The Last of Us Factions
- The Last of Us 2 PS5 Port
- Ghost of Tsushima sequel
- Bend's New IP Project
- Astro Bot sequel (VR)
- Spider-Man sequel
- Naughty Dog's next big project
- Media Molecule's next project
- London's next project (VR?)
- PixelOpus' next project
- MLB

Rumored:
- Guerrilla's second project
- Santa Monica's second project

That's 20 so far

My wild guesses for the last 5
- Arrowhead Games new IP
- Remedy partnership for new IP
- inSonniac new IP
- Random smaller Dev for VR game
- Another random smaller Dev for VR game


This list isn't much better, if that's the next six years. (4 years of Sony promoting title X is coming and 2 years of delays.) No thank you.

P.S. can MLB still be considered exclusive anymore???
You got excited for another platforms games based off of your own assumptions... wow. Also that statement about Sony promoting X title is funny because Microsoft is currently promoting which next-gen only title? One has actually delivered generation after generation while the other blows smoke up y'all asses with no results STILL.
 
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Hobbygaming

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Spiderman : miles Morales was way too soon.

And I hate the "IP" word for games. Why couldn't games be one offs, like most movies ?
Something unique and not diluted with sequels...
With the cash Sony is making from PS4 , they should reinvest more of it in new original games.
Idk how I forgot about Miles Morales but my point still stands. They're not milking a lot of franchises, not even close. People like to ignore Sony's new IPs to fit their own narrative
 

Yoboman

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Honestly 25 games is well beyond what I was expecting but I guess it’s been kind of signalled that this is their direction. We will get about 10-15 from the first party stables

Then we will get a bunch of collaboration with third parties. We should get a mix of great games like Returnal and Sackboy and maybe some duds like Destruction
 
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Wulfer

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You got excited for another platforms games based off of your own assumptions... wow. Also that statement about Sony promoting X title is funny because Microsoft is currently promoting which next-gen only title? One has actually delivered generation after generation while the other blows smoke up y'all asses with no results STILL.
One of them considers themselves apart of the gaming industry while the other considers itself the gaming industry. Who would you be more excited about??? One is participating with the others at E3 to drum up excitement for the gaming industry as a whole, the other considers itself above the gaming industry. How are you enjoying those $70 game price tags? Actually excited MS hasn't shot it's mouth off about how great E3 will be this year. A changed MS approach you bet checha.
 
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JaksGhost

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One of them considers themselves apart of the gaming industry while the other considers itself the gaming industry. Who would you be more excited about??? One is participating with the others at E3 to drum up excitement for the gaming industry as a whole, the other considers itself above the gaming industry. How are you enjoying those $70 game price tags? Actually excited MS hasn't shot it's mouth off about how great E3 will be this year. A changed MS approach you bet checha.
I'm excited for the one that grants me the opportunity to play exclusive next-gen games today. Not this wait-and-see approach Xbox has been shoveling to their consumers for a couple of generations.
 

Hobbygaming

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One of them considers themselves apart of the gaming industry while the other considers itself the gaming industry. Who would you be more excited about??? One is participating with the others at E3 to drum up excitement for the gaming industry as a whole, the other considers itself above the gaming industry. How are you enjoying those $70 game price tags? Actually excited MS hasn't shot it's mouth off about how great E3 will be this year. A changed MS approach you bet checha.
One can drum up more excitement than E3 altogether by having their own show
 

JTCx

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One of them considers themselves apart of the gaming industry while the other considers itself the gaming industry. Who would you be more excited about??? One is participating with the others at E3 to drum up excitement for the gaming industry as a whole, the other considers itself above the gaming industry. How are you enjoying those $70 game price tags? Actually excited MS hasn't shot it's mouth off about how great E3 will be this year. A changed MS approach you bet checha.
Are you the latest recruit? I thought they'd do better.

:messenger_weary::messenger_ok:
 

jigglet

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Yeah but what if by "new" he really means "old", have y'all thought about that?
 

Heisenberg007

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One of them considers themselves apart of the gaming industry while the other considers itself the gaming industry. Who would you be more excited about??? One is participating with the others at E3 to drum up excitement for the gaming industry as a whole, the other considers itself above the gaming industry. How are you enjoying those $70 game price tags? Actually excited MS hasn't shot it's mouth off about how great E3 will be this year. A changed MS approach you bet checha.
Loving those. Very close to Returnal's platinum trophy now.
 
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Actions shut people's mouths.

When people see the games and if they manage to do good games, than people will shut theirs mouths.

That being said, the problem isn't do sequels. The problem is only do sequels or even expanding a previous game that do not need it.

I mean, I really wished to know that Days Gone 2 was in development. But Sony crushed my dreams.

I just need my games with old Sony 's DNA. And know if there will be exclusives or not, so I can choose between PC or PS5.
Sony are the ones taking action to shut people’s mouths, though. Look at the lineup of games they’ve released during the pandemic and compare that to other publishers. There’s no reason to not believe them on these 25 games, they’ve been delivering hit after hit after hit since the PS4 launched around 7 years ago.
 

eyesabitdull

Member
May 10, 2020
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I'm always at odds with people shitting on PS5 games.

Sony is the only one who is literally leading when it comes to games that cover an entire spectrum of entertainment.

You have casual games, you have platformers, you have action games, adventure games and almost anything you can think of except for games like CKIII and/or RTS in general.

All of that come with a varying degree of AAA or AA quality depending on the studio and the concept itself.

Fucking Sony released DREAMS.

FUCKING DREAMS, GUYS.

A game that made you make games.

How much more ducking experimental and open minded does Sony have to be for you guys to stop regurgitating this nonsense that Sony delivers the same game over and over again.

You duckers complaining probably never bothered to widen your horizons in the first place.

Probably the same ducks that would play on PC and say theres nothing but RTS games ffs.
 

thewire

Member
Apr 8, 2021
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These are terrible news actually.

25 titles is a really low number for both Sony owned studios and collabs - and it gets much worse when you take into account that they have to support PSVR2 as well.

Asobi (1)
Bend (1)
Guerrilla (2)
Insomniac (3)
London (1)
Media Molecule (1)
Naughty Dog (3)
PixelOpus (1)
Polyphony (1)
San Diego (1)
Santa Monica (2)
Sucker Punch (1)

TOTAL 18, and that only leaves room for 7 collabs with external studios, of which we already know the following:

Firewalk (1)
Haven (1)

TOTAL 20, only five potential partnerships remain and this is when shit hits the fan, as there are way more than five studios speculated/rumored to be working on Sony titles atm:

Unknown #1 (1)
Unknown #2 (1)
Unknown #3 (1)
Arrowhead (1)
Bluepoint (1)
Firesprite (1)
From Software (1)
Housemarque (1)
Kojima Productions (1)
Remedy (1)
Supermassive (2)
He said over 25 though, so we don’t know the number and doesn’t count third party timed exclusives
 
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vkbest

Member
Jan 23, 2017
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In 5 years Sony released
Dreams - a game engine
Concrete Genie - an artsy indie game
Spiderman - Superhero open world game
God of War - a melee action game with RPG elements
Gran Turismo Sport - a sim racing game
Astrobot - a cutesy platformer
Ghost of Tsushima - open world samurai game
Last of Us 2 - A linear zombie action game with stealth elements
MLB - a baseball game
Returnal - A roguelike game
Detroit - a QTE game

Lots of variety their, some games are melee action, some games shooters, some games open world, some games linear etc. But I guess because some games share the same viewpoint and have a cinematic story they are considered the same lol.
There are more there

Days gone? Uncharted 4, Uncharted Lost legacy? Gravity Rush 2? Death Stranding? Spiderman miles Morales? Demons Souls remake? Bloodborne?
 

Haggard

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Nov 25, 2020
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Actual products like the 7 next-gen exclusive games PS5 gamers already have in 7 months?
GT7, HZD2, GoW-R will most likely not land 2021 and at least HZD2 is cross gen....... also 5 of those 7 are 100% expected sequels.


You may want to re-read the marketing claims of the initial posting and then do some basic math.
 
Last edited:

azertydu91

Hard to Kill
Sep 11, 2013
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GT7, HZD2, GoW-R will not land 2021...... and 5 of those 7 are 100% expected sequels.


You may want to re-read the marketing claims of the initial posting and then do some basic math.
So do we base the outcome on official release dates or on your personal feeling that those dates are wrong?