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Halo: Infinite Season 2 arrives on May 3

Draugoth

Gold Member
  • Co-op campaign mid season
  • New BP with 1000 credits in it
  • 2 new armour cores
  • New Fractures event
  • New unknown events
  • 2 new maps
  • Generally new cosmetics in event BPs and regular BPs
  • What looks to be some sort of plot development
  • Infinite weapon drills and expanded academy (According to a blog post)
  • 2 new gamemodes (and possibly more since 343 didn't announce all the new gamemodes at the start of season 1 too)



 
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STARSBarry

Gold Member
New content or only cosmetic?

2 new maps, 2 new game modes...

And yes a slew of cosmetics in the MTX store (main focus). I hope for anouther colour green for my AI to buy.

 
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STARSBarry

Gold Member
2 new maps since release?

That's depressing.

Technically one BTB and one for arena modes, so if you only play on one mode it's effectively one map.

Better than nothing though, because that's effectively what the community has been given since launch, I am sure many are looking forward to the bump in player numbers.
 
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The_Mike

Member
Technically one BTB and one for arena modes, so if you only play on one mode it's effectively one map.

Better than nothing though, because that's effectively what the community has been given since launch, I am sure many are looking forward to the bump in player numbers.

Yeah I played the shit out of it in December and left for new content.

2 maps ain't enough to get me back.
 

ZywyPL

Banned
2 new maps since release?

That's depressing.

The worst part is that every time a match ends you're being thrown out from matchmaking and have to manually start again, so unlike other games you're not in this sort of a rotation where you're going through each map one by one. Ysterday I've played literally 80-90% of the games on Launch Site, not even once on Streets or Bazaar, now that's depressing.
 
Ahhhh, S1 held me over but they should release these more frequently. Assuming they do 2 seasons a year, 4 maps a year is not enough. But imma enjoy this...lone wolves as a theme sound wack tho.
 

22•22

Doesnt need recognition
The worst part is that every time a match ends you're being thrown out from matchmaking and have to manually start again, so unlike other games you're not in this sort of a rotation where you're going through each map one by one. Ysterday I've played literally 80-90% of the games on Launch Site, not even once on Streets or Bazaar, now that's depressing.

AR starts are depressing

But yeah fuck launch site
 
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Banjo64

cumsessed
pile GIF




  • New BP with 1000 credits in it
Ok? Why wasn’t there 1000 credits in the first Battle Pass?

  • 2 new armour cores
Useless wank.

  • New Fractures event
  • New unknown events
Useless wank.

  • 2 new maps
Useless wank.

  • Generally new cosmetics in event BPs and regular BPs
Useless wank.

  • What looks to be some sort of plot development
Lmao.

  • Infinite weapon drills and expanded academy (According to a blog post)
  • 2 new gamemodes (and possibly more since 343 didn't announce all the new gamemodes at the start of season 1 too)
Useless wank.

In summary, a great update.
 

Shubh_C63

Member
What looks to be some sort of plot development
Well I assumed that's what the seasonal model was for. If Coop is going live then adjustments to enemy density, placement etc is a perfect way to add a small little mission.

Story can't go anywhere but up fortunately.


Also I am not returning till they fix the PvP pass progression. I doubt they have.
 
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2 new maps is lame as hell.

Edit: They need to sack off this armour core bullshit too. Worst way to handle unlockable cosmetics is limiting them behind a selected armour variant. Just let the players decide how they want to use their unlocks on a blank template of armour.
 
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STARSBarry

Gold Member
2 new maps is lame as hell.

Edit: They need to sack off this armour core bullshit too. Worst way to handle unlockable cosmetics is limiting them behind a selected armour variant. Just let the players decide how they want to use their unlocks on a blank template of armour.

Can't resell the same colour for every core this way, or the same helmet attachment, visor colour, gloves, shoulders, knee pads....

The core feature being removed would essentially require Halo to switch to a more consumer friendly monetisation system, 343 have shown extreme resistance to this at every step, and there's not enough of a community left to push for it anymore.
 
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Can't resell the same colour for every core this way, or the same helmet attachment, visor colour, gloves, shoulders, knee pads....

The core feature being removed would essentially require Halo to switch to a more consumer friendly monetisation system, 343 have shown extreme resistance to this at every step, and there's not enough of a community left to push for it anymore.
It's true and I hate every part of it.
 

SenjutsuSage

Halo TV Series Promoter - Live from: Reach
The multiplayer is amazingly fun but 343 are currently the worst ran studio in MS's arsenal. 6 years + a year delay and we get this incomplete shell of a game.

MS really needs to make heads roll. I mean Lionhead got shuttered for less.

I don't think they're badly run at all. They faced development challenges, some of which involved the death of crucial coworkers during the pandemic, deaths they acknowledged via social media.

Plus there were ongoing challenges with building the new game engine. Ambitious changes to the Halo formula that have never been there before, changes that were very well received. That's fine, things happen. They set out in new directions to do things like an academy, weapon drills, practice mode with bots, all major, not insignificant additions to Halo, along with assassination missions, FOBs, an actual go anywhere open world with a grapple that can interact with all of it in the most wide and vertical Halo world ever, optional outpost missions, optional marine rescue missions, etc.

Oh, and a massive increase in geometric detail compared to any prior Halo. That's the biggest change to this Halo game engine. They can build assets in a more modular fashion, the way it's been done in Assassin's Creed since the implementation of a GPU-driven renderering system similar to what's used in Halo Infinite.

They had positions they needed filled that weren't filled until later in the process. I believe they lost their lead technical environment graphics artist to his passing away at the height of the pandemic.

More than half the challenge on a major project such as this is shipping it and getting it out the door. Then they have the assessment phase where they look at what could have been done better, what they got just right, what was simply beyond their control, the hires they need to make going forward, and to better assess their plan for updates going forward.

The opportunity to build a new game engine is something 343 has wanted to do since before Halo 4. For years they were stuck with Bungie's engine as it was, which was more difficult for creative to work with, it was more technical in nature needing the help of programmers for most things. They were again told they would get this chance for Halo 5, and it didn't occur then, either.

343 has been one of the more consistently strong developers who are always putting out a highly rated game for Xbox. Halo 4, Halo 5, Halo MCC, Halo Infinite - all games rated 84-88 on sites like metacritic. People can say what they want, but 343 has never missed for Xbox once, and you're suggesting Microsoft shut down easily one of their best producing, more consistently top selling studios out there?

Everything they have released has sold as strongly as what we typically associate with an enormous success on the Playstation side, but shut them down!? 😂

Has their new content rollout been stiffled and slow for Infinite? Yes. Shit happens. Last I checked they had issues with MCC, too, but then they fixed that all up, did they not? And the same will happen with Halo Infinite.

2-3 years from now, or especially when major campaign DLC launches, we are going to laugh at the suggestions the studio be shut down. Are there calls to shut down 343 because they consistently produce bad games that don't sell? Quite the opposite - people are calling for Xbox to shut down this studio because they consistently produce highly rated and strong selling titles for Xbox. It's like Ukraine taking advice from Putin on what direction their country should go in. How long can the excuse "it's only selling and doing well because of the Halo name" fly in the face of the fact that 343 just doesn't make bad games, ever?
 

Leyasu

Banned
Armor cores having locked cosmetics is being transitioned away from and coop is coming in season 2 just not on day 1. Seasons will be 3 months now not 6. Looks good to me
The armour core part might not even be possible for everything. So we will see.

As to the 3 month seasons and coop coming before August.. I am not feeling confident that that is happening
 

Banjo64

cumsessed
Armor cores having locked cosmetics is being transitioned away from and coop is coming in season 2 just not on day 1. Seasons will be 3 months now not 6. Looks good to me
Seasons were always slated to be 3 months it’s just that 343 needed to extend Season 1 to 6 months.

Why? I’m not really sure. It’s not as though this is a substantial update.
 

splattered

Member
I think it looks good but man they really need to figure out a solution to ramping up production of new content. More maps and cosmetics and this game would really take off again and never really stop. I respect the anti-crunch culture but there's gotta be SOMETHING they can do to work this out i dunno.
 

BigLee74

Banned
No coop though.
The very first line in the OP - coop campaign mid season! 🤪

That’s what I’m waiting on. The new maps will come. This time next year, there will be more maps than you can shake a stick at. Legendary coop with my buddy will tide me over until then.
 

Captiosus

Member
This time next year, there will be more maps than you can shake a stick at.

You think they're going to double their map count in the next 12 months when they can barely put out two maps in six months time? And only one of those maps is going to be in the game's most played mode.

Unless they've got a team somewhere secretly working to port a bunch of legacy maps to Infinite, nothing about what 343i has done with Infinite since launch supports that level of hope.
 
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The multiplayer is amazingly fun but 343 are currently the worst ran studio in MS's arsenal. 6 years + a year delay and we get this incomplete shell of a game.

MS really needs to make heads roll. I mean Lionhead got shuttered for less.

Crime: IP Management Failure, Possible Attempt At Second-Degree Murder of Marquee IP

Prime Suspects: Matt Booty & Bonnie Ross
 
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