• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.
  • The Politics forum has been nuked. Please do not bring political discussion to the rest of the site, or you will be removed. Thanks.

Game Dev Platform Greg Rice is the new Global Head of indie games for Playstation.

Ogbert

Member
Feb 21, 2018
2,934
6,048
520
The problem Sony and MS (and everyone really) have is that the Switch is just flat out the best platform for Indies. The portability works. The sales numbers are so much bigger on that platform.

They can still tie up the 'luxury' Indie titles, but those are just really AA releases.
 

GymWolf

Member
Jun 11, 2019
20,732
31,332
670
The problem Sony and MS (and everyone really) have is that the Switch is just flat out the best platform for Indies. The portability works. The sales numbers are so much bigger on that platform.

They can still tie up the 'luxury' Indie titles, but those are just really AA releases.
not everyone like little screen and joycons...

i like to play my indie games on pc at 4k60 frame in my oled tv like every other game.
 

ANIMAL1975

Member
Aug 27, 2018
1,748
4,067
550
Portugal 🇵🇹
Wait, I thought that was Shu’s new position. Guess I’m wrong.

From the article
but with Yoshida now overseeing a new indie initiative, along with portfolio assistance from Svensson and Rice, Sony now has a powerhouse team in place to make sure it’s signing the best games from both established and up-and-coming indies.

Edit: lets wait and see, but at least the work that is being done behind the scenes, is promising.
 
Last edited:

Ogbert

Member
Feb 21, 2018
2,934
6,048
520
i like to play my indie games on pc at 4k60 frame in my oled tv like every other game.

Fair enough.

I have that setup too, but actively find myself not buying indies on Steam and waiting for them on Switch. Sales figures seem to support that too.
 

FranXico

Member
Dec 7, 2010
14,530
29,280
1,530
The problem Sony and MS (and everyone really) have is that the Switch is just flat out the best platform for Indies. The portability works. The sales numbers are so much bigger on that platform.

They can still tie up the 'luxury' Indie titles, but those are just really AA releases.
If only Sony had a capable handheld...
I wonder if that ever happened. I wonder if they would even be stupid enough to kill it.
 
Last edited:
  • Like
Reactions: Ogbert

GymWolf

Member
Jun 11, 2019
20,732
31,332
670
Fair enough.

I have that setup too, but actively find myself not buying indies on Steam and waiting for them on Switch. Sales figures seem to support that too.
I only buy esclusive game on switch, everything else is pc or other consolles.
 

Ogbert

Member
Feb 21, 2018
2,934
6,048
520
If only Sony had a capable handheld...
I wonder if that ever happened. I wonder if they would even be stupid enough to kill it.

Nothing would please me more than Vita 2.

Alas, not going to happen.
 

mckmas8808

Ah. Peace and quiet. #ADayWithoutAWoman
May 24, 2005
47,890
15,133
2,000
Where did this guy work before? What's his history?
 

DeepEnigma

Gold Member
Dec 3, 2013
50,888
110,940
1,510
Where did this guy work before? What's his history?

Double Fine’s former VP of business development Greg Rice has joined Sony Interactive Entertainment as the global head of indie accounts.

Rice spent a decade at the Psychonauts 2 and Broken Age developer, where he also helped produce a handful of notable titles, but departed the company back in November shortly after it was acquired by Microsoft.
 
Last edited:

EverydayBeast

thinks Halo Infinite is a new graphical benchmark
Aug 18, 2017
11,426
8,484
945
Mount Olympus
www.neogaf.com
What does being the head of indies mean? I got nothing against indies but they're just games that nobody considers AAA, maybe a few are capable of becoming big.
 

nowhat

Member
Sep 18, 2017
4,835
8,018
690
What does being the head of indies mean? I got nothing against indies but they're just games that nobody considers AAA, maybe a few are capable of becoming big.
I'd assume working on relations with indie devs ("hey guys, come to our platform, there's free beer and jerky!") and also offering development support (there are quite a few "support studios" in Sony's roster who do only that).
 

jshackles

Gentlemen, we can rebuild it. We have the capability to make the world's first enhanced store. Steam will be that store. Better than it was before.
Jul 2, 2013
18,508
21,393
1,455
Oregon


Extra funny because this dude kinda looks like Chris Pratt Star Lord

 
  • LOL
Reactions: mckmas8808

The Pleasure

Member
Jan 8, 2019
4,571
6,465
545
The problem Sony and MS (and everyone really) have is that the Switch is just flat out the best platform for Indies. The portability works. The sales numbers are so much bigger on that platform.

They can still tie up the 'luxury' Indie titles, but those are just really AA releases.
The switch controls like shit. That dpad button is absolute garbage and the lites dpad is mushy as hell. I rather play indies on the vita. At least i can control those.
 
  • Like
Reactions: mckmas8808
Jan 29, 2019
6,911
7,725
520
The problem Sony and MS (and everyone really) have is that the Switch is just flat out the best platform for Indies. The portability works. The sales numbers are so much bigger on that platform.

They can still tie up the 'luxury' Indie titles, but those are just really AA releases.
I suspect that this is because the platform has so little of anything else... And it works well, the switch has a better library for it, small studios get more visibility for their projects and it's users benefit from the better library for it.

Sometimes I learn about some ps4 indies through their switch promotion.