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Google responds to complaints of slow Stadia announcements (Voost Kain in Shambles!)

Jan 11, 2019
Tokyo, Japan
Google has addressed concerns that it is not informing the initial Stadia userbase about future releases and upcoming features for the cloud gaming service.

Reports on various sites earlier this week pointed to frustration among the Stadia community, often citing a particular Reddit thread. The poster claimed it had been 40 days since Google had added or announced a new game for Stadia, with the bulk added around the launch 69 days ago (and the time of the post).

The post also complains of the lack of iOS support (and that the only Android phones supported are the Pixel models), family sharing, the subscription-less Stadia Base membership, or regular updates on the roadmap for these and other features.

Finally, there was reference to a stat Google revealed in its New Year update: that more than 120 games were coming to Stadia in 2020, with more than ten exclusives in the first half of the year.

A Google spokesperson told GamesIndustry.biz that the Stadia team has in fact been providing weekly updates on the Stadia Community forum, as well as monthly recaps on the Google Keyword blog.

They also addressed expectations surrounding the 120 titles.

"We understand the desire to hear more specifics on the games," the company told us. "After all, that is what it is about: the games. Of course, not all 120 titles will be announced by the Stadia team, as we leave it up to the publishers to make the announcement about their IP/games, and which platforms it will appear on -- just as we will do with the exclusive content coming to Stadia.

"There are a lot of reasons for the time of those game announcements -- anything from planned promotions or events, title readiness, proximity to first playable demo, shareholder requirements, etc. We continue to work closely with our publishing and developing partners and are here to support them in all areas. We are excited to share more about some of the exclusive games coming to Stadia soon."

Elsewhere in its New Year update, the Stadia Team has already promised that 4K resolution and wireless controller support when playing on browsers, support for additional Android phones, and extra Assistant functions are all expected to be implemented by the end of March.

Since the Reddit thread was first posted, Google has announced the two games Stadia Pro subscribers would be able claim in February -- a fact the original poster has acknowledged.
Jan 11, 2019
Tokyo, Japan
Hey, get in line fucko


May 9, 2018
Melbourne, Australia
Do they take us gamers for fucking morons.. The response was absolute lies and bullshit!!

I encourage everyone who paid for all this shit by card to request chargebacks.. Should be one mass chargeback fest!!

I hope the gaming community learns from this and to never trust Google with anything gaming related again. They do not deserve to be a part of this world, may they never tap into the gaming market.. Excluded forever!


Nov 9, 2006
MiyazakiHatesKojima MiyazakiHatesKojima

Voost is no longer a member of the Stadia team. Phil Spencer succeeded in poaching him from Google last week and he's now a proud member of the Xbox s̶h̶i̶l̶l̶... *ahem* PR & Communications team.

We should congratulate him and wish him success in his new role rather than dwell on his questionable history.
Last edited:


Sep 30, 2006
If this wasn't further proof that this thing is dead in the water...

At this point, I believe Phil Harrison has to be a diabolical genius to cause so many companies to lose so much money in videgames.

Danny Dudekisser

I paid good money for this Dynex!
Oct 13, 2008
Take it with a grain of salt, but I'm hearing rumblings that Google laid off Stadia's events team.
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