The update to the linked page apparently came after the PS5 release patch and fits well with recent job descriptions of Sucker Punch hiring combat designers with a requirement of "Must have played Ghost of Tsushima and understand its core combat systems" as well as writers with "a desire to write stories set in feudal Japan", a posting that had now been removed suggesting the job is now taken.
Before Sucker Punch Productions, Dave has had a handful of creative awards and Emmy® nominations under his professional belt working for Digital Kitchen. Currently he’s the Cinematics Video Creative Director at Sucker Punch for in-game cinematics, motion capture, editorial, cinematography, music, art direction, tone, 2D motion graphics and game capture. Also in charge of the outgoing trailers, teasers and commercials for Sony / Sucker Punch Productions. Dave has a passion and super strength in artistic visual storytelling, editorial, and cinematography. Also excels in art experimentation, creative thinking and team collaboration. Presently working on the Ghost of Tsushima game for Sony PS5. And sometimes takes commercial freelance work on the side. Check his Vimeo portfolio for work updates. More to come soon..
EDIT: beat me to it, mods please close / merge
Dave Molloy, the Cinematic Creative Director at Sucker Punch has basically confirmed that Sucker Punch is currently working on a new Ghost of Tsushima game for the PlayStation 5 on his Linkedin. His bio states, “Presently working on the Ghost of Tsushima game for Sony PS5.” Sucker Punch has...