• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Ghost of Tsushima has sold 6.5M copies since its launch

do you have a source, only one I could find is this guy
that said it was at 6 to 7 million units in late december
he also seems to be the source of the ghosts of tsushima numbers
anyone know anything about him?
The source of Ghost's numbers are Sony which announced it in a blog post today. Benji only has access to some US data so he really doesn't know much about worldwide numbers. He only talks about them when they are announced by someone else. TLOU2's 7+ million was on Gamstat or whatever that site someone linked was. Again that was back in November before they stopped providing numbers.
 

kretos

Banned
The game deserve 20+ mil sales

for those who didn't buy it yet:

 

MrA

Member
The source of Ghost's numbers are Sony which announced it in a blog post today. Benji only has access to some US data so he really doesn't know much about worldwide numbers. He only talks about them when they are announced by someone else. TLOU2's 7+ million was on Gamstat or whatever that site someone linked was. Again that was back in November before they stopped providing numbers.
gamestat isn't a sales source, it is how many people played it, so used sales, multiple people playing it, etc all add to the count, like with days gone it was free as ps+ at one point, so it hasn't sold 9 million copies
 

Saber

Member
For a first timer(like most ignore), those are pretty nice numbers.

Sucker Punch won me with this game. Expect more great titles from them.
 
gamestat isn't a sales source, it is how many people played it, so used sales, multiple people playing it, etc all add to the count, like with days gone it was free as ps+ at one point, so it hasn't sold 9 million copies
I'm aware of that but for a game that hasn't been free the numbers aren't far off. Just like Ghost's numbers weren't far off from the sales number Sony gave last holiday.
 

Paulxo87

Member
I really want to play it esp since I have a PS5 but they want 60 dollars for it now lmao fuck that. They are arrogant because their PS5 patch has breathed new life into it
 

Bodomism

Banned
Thought that it had crosed 10M by now

To think that fucking Animal Crossing has sold 31M by now ...

A game that probably had like 1/10 of Tsushima's budget ...

Makes me respect Sony for making AAA games like these possible
Animal Crossing NH sold 9.1 million units at the end of December 2020 in Japan alone.
 

jm89

Member
Price has held up really well, must be really profitable. With sales it will easily get to 10 mill+.
 
Last edited:

MrA

Member
The game deserve 20+ mil sales

for those who didn't buy it yet:

waiting for ps plus, microsoft and sony have trained me to never buy their games, their best will come to gamepass/ps plus/get dirt cheap (though ghosts is holding its value unusually well)
Mate I thought the thing hardly sold a million, well based on negative posts here.
yeah well if we went by here, bloodborne would be sitting at 109324543572394879845 copies and call of duty and fifa would be at 6
 
  • LOL
Reactions: TLZ
Some of those numbers on Gamestats for Sony first party games are astronomical. Spiderman and Uncharted 4 at 30M, TLOU at 44M and Horizon at 20. Since we know they didn’t sell that much, is this used copies market or gamesharing, what is it?
 
Some of those numbers on Gamestats for Sony first party games are astronomical. Spiderman and Uncharted 4 at 30M, TLOU at 44M and Horizon at 20. Since we know they didn’t sell that much, is this used copies market or gamesharing, what is it?
A mix of all the above. Games like Uncharted 4 and TLOU have also been on PS+ so you have to factor in that 40+ million people had free access to them. Spider-Man and Horizon are impressive though as neither has been free yet. Horizon will be free next month via Play at Home though.
 
Last edited:
A mix of all the above. Games like Uncharted 4 and TLOU have also been on PS+ so you have to factor in that 40+ million people had free access to them. Spider-Man and Horizon are impressive though as neither has been free yet. Horizon will be free next month via Play at Home though.
Yup, forgot about PS+. Sooo, that makes Spiderman numbers really sick.

Aint that a bit low considering the total possible market of ~110 mil? 6.5 mil is maybe 6-7%?
Sony’s consoles mainly serve as platform to play CoD, FIFA, NBA, GTA, Fortnite and other mass appeal games for vast majority of gamers. More enthusiastic crowd are drawn to their exclusives and they help build Sony’s reputation/image among general public. So, beside selling x number of copies, it creates image that Sony is always creating something new and exciting (progressing the medium), unlike their Japanese (so called) competitors who rehash same old franchises for the past 30 years, more or less.
 

geary

Member
Yea, but the main puah point for buying a PS console overr other platforms is their exclusives and this is always the main reason brought into conversation when deciding what to buy and now I se that one of the best games they published sold 7% of their total possible market. The exclusive part in the decision to buy PS seems to be almost irelevant now... So now, i wonder what pushes people to chose PS over the competitor. For me, these sales numbers were a bit surprising. I would have expected at least 25-30% of the market platform, meaning ~30 mil.
 
Last edited:

MrSec84

Member
Ghost certainly deserves to have sold so well, I need to get back to playing it on my PS5, but I have gotten distracted by a bunch of different titles.
I need to focus my attention and make an attempt to really clear my backlog, though I know that will never happen, not even if I lived a few lifetimes and new releases just stopped coming out.

I hope the GoT movie does the game justice, it could be great if handled right.
 
Yea, but the main puah point for buying a PS console overr other platforms is their exclusives and this is always the main reason brought into conversation when deciding what to buy and now I se that one of the best games they published sold 7% of their total possible market. The exclusive part in the decision to buy PS seems to be almost irelevant now... So now, i wonder what pushes people to chose PS over the competitor. For me, these sales numbers were a bit surprising. I would have expected at least 25-30% of the market platform, meaning ~30 mil.
Just because every PlayStation owner doesn't buy each exclusive doesn't mean that it isn't exclusives that drive people to PlayStation. A game like Gravity Rush may push someone to get a PlayStation but something like Ghost of Tsushima may not be appealing to that same person. Someone may be interested in Everybody's Golf but not God of War. It has always been Sony's diverse portfolio of exclusives that drive people to them along with third party games.
 
Last edited:

Kerotan

Member
It will sell for years on ps4 and Ps5. Still hasnt dropped to a very cheap price on sales so lots of room for growth. 10M is certain but it could leg it much higher over time.
 

ryan13ts

Member
Well deserved, even though I didn't complete it. Speaking of which, I really need to get back around to finishing it, so much other stuff came out around that period that I put it on the shelf, even though I was enjoying it thoroughly.
 
Last edited:

tvdaXD

Member
I recently started playing this because I received my PS5 a few months back, it's so good! Well deserved.
 

Gamestat player numbers = Estimate based on new copies, 2nd hand copies, game sharing, PSN plus, and etc. So the sales numbers are certainly below than reported player numbers.
Let's use that variance to estimate Days Gone numbers then.

Ghost of Tsushima

Confirmed sales = 6.5 million (as of Mar. 2021)
Gamstat = 5.8 million (as of Nov. 2020)
Variance = 12.07%

Days Gone

Confirmed sales = ?
Gamstat = 9 million (as of Nov. 2020)
Variance = 12.07%

Est. sales figure = Roughly above 10 million units (as of Mar. 2021)

More realistically, though, I think it will be at around 8-9 million units (which is pretty awesome!). Bringing it down from 10+ million units because of inflated player count due to its inclusion in the PS+ collection.

Additional Info (Days Gone):
  • As of February 2020, if we calculate the numbers by the platinum trophy percentage, the player count was around 5.5 million.
  • As of February 2020, Gamstat had listed 6.6 million players.
  • Days Gone was the 8th best-selling in 2019 in the US, just behind RDR2 (which we now know have sold around 26 million copies)
  • And UK was actually the best market for Days Gone, where it was the 2nd best selling game of 2019.
 
Last edited:
Wow! That's around $300-400M back in less than a year! Great numbers that would accelerate the sequel after such success.
Yeah, assuming it cost Sony $150m (which I don't think it would have because SP is a small-ish team), the ROI is still 300%.

Now, if the movie makes bank, a portion of that ROI would be attributed to the game. The game itself will easily cross 10M+. An ROI of 500-600% would be freakin' awesome for Sony. This will allow SP to grow quickly and release the sequel quicker. Perhaps, even make multiple projects too in the near future.
 
Top Bottom