KyoZz
Tag, you're it.
A few days ago, Reddit’s TheHybred (who is a former Ubisoft developer) said that Techland has intentionally made AMD FSR look worse in Dying Light 2.
TheHybred shared the values for AMD FSR Ultra Quality, so we went ahead and tested them in order to find out whether these accusations were valid or not.
As the dev said:
"This game is an NVIDIA sponsored title so FSR is missing the ultra quality preset along with having the sharpness value lowest as it can be to make the technology look bad"
So, as you may have guessed, we benchmarked the new values that TheHybred provided.
For our tests, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz and NVIDIA’s RTX 3080. We also used Windows 10 64-bit, and the GeForce 511.65 driver.
Below you can find some comparison screenshots. AMD FSR Quality is on the left, NVIDIA DLSS is in the middle, and AMD FSR Ultra Quality is on the right:
As we can easily see, AMD FSR Ultra Quality looks sharper and better than NVIDIA DLSS Quality. However, AMD FSR Ultra Quality also runs noticeably slower than DLSS Ultra Quality. Here are some benchmarks at 1440p/Ultra/Ray Tracing.
As we can see, AMD FSR Ultra Quality runs faster than native 4K. And while its image quality is better than DLSS Quality, its performance is not that great.
Still, the values that TheHybred shared can indeed enable AMD FSR Ultra Quality Mode.
In order to enable AMD FSR Ultra Quality, you’ll have to follow this guide:
Open the video.scr file that is located at Documents/dying light 2/out/settings. Then, use the following settings. Once you make these changes, save the file, make it “Read Only”, and then launch the game.
Ubisoft’s former dev concluded:
"AMD needs to quit forbidding devs to not include DLSS in their sponsored titles and NVIDIA should not intentionally try to make their tech look worse than it is, this just hurts gamers and no one falls for the tricks to begin with so what’s the point?"
UPDATE:
TheHybred shared the values for AMD FSR Ultra Quality, so we went ahead and tested them in order to find out whether these accusations were valid or not.
As the dev said:
"This game is an NVIDIA sponsored title so FSR is missing the ultra quality preset along with having the sharpness value lowest as it can be to make the technology look bad"
So, as you may have guessed, we benchmarked the new values that TheHybred provided.
For our tests, we used an Intel i9 9900K with 16GB of DDR4 at 3800Mhz and NVIDIA’s RTX 3080. We also used Windows 10 64-bit, and the GeForce 511.65 driver.
Below you can find some comparison screenshots. AMD FSR Quality is on the left, NVIDIA DLSS is in the middle, and AMD FSR Ultra Quality is on the right:
As we can easily see, AMD FSR Ultra Quality looks sharper and better than NVIDIA DLSS Quality. However, AMD FSR Ultra Quality also runs noticeably slower than DLSS Ultra Quality. Here are some benchmarks at 1440p/Ultra/Ray Tracing.
As we can see, AMD FSR Ultra Quality runs faster than native 4K. And while its image quality is better than DLSS Quality, its performance is not that great.
Still, the values that TheHybred shared can indeed enable AMD FSR Ultra Quality Mode.
In order to enable AMD FSR Ultra Quality, you’ll have to follow this guide:
Open the video.scr file that is located at Documents/dying light 2/out/settings. Then, use the following settings. Once you make these changes, save the file, make it “Read Only”, and then launch the game.
- Scale3D (0.77)
- FSR (1.000000)
- Upscaler (3)
- Upscaling (3)
Ubisoft’s former dev concluded:
"AMD needs to quit forbidding devs to not include DLSS in their sponsored titles and NVIDIA should not intentionally try to make their tech look worse than it is, this just hurts gamers and no one falls for the tricks to begin with so what’s the point?"
UPDATE:
Former Ubisoft dev says that Techland intentionally made AMD FSR look worse in Dying Light 2
Reddit's TheHybred (who is a former Ubisoft developer) said that Techland has intentionally made AMD FSR look worse in Dying Light 2.
www.dsogaming.com
Last edited: