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Final Fantasy 16 final hands on previews are coming out

Saber

Gold Member
The only part that worries me is this "they expect a backlash from their fans". Usually is a take or an idea that doesn't particularry bodes well with the game.
Other than that, got a feeling this game will hit big time. Hope everything goes pretty well for them.
 

rofif

Can’t Git Gud
I don't need convincing. I am getting it day1. It will be my first day1 final fantasy game.
I only played, finished and love 15 and 7remake two years ago.

The only dilemma is if I am getting deluxe edition with cloth map....
 

KungFucius

King Snowflake
Sure - it’s a great game.

That wasn’t my point about TOTK or this…
What was your point? I didn't want crafting in Zelda either, but now I want more of it. I didn't want crafting in Fallout, and I hated the fuck out of it. It all comes down to implementation.

I have not been paying attention to this game really. I will play it about a week after launch.
 

DenchDeckard

Moderated wildly
The game is an action JRPG. Plain and simple. It isn't even the first for the franchise, so I'm not sure what's so shocking about it.

And there's plenty of "world to explore." There are several areas that you visit from a map, some are big and open, some are more linear and dungeon-like (but still have plenty of branches). It's exactly a Final Fantasy RPG.
It's exactly a final fantasy RPG?

Not in the traditional sense it isn't.
 
The only part that worries me is this "they expect a backlash from their fans". Usually is a take or an idea that doesn't particularry bodes well with the game.
Other than that, got a feeling this game will hit big time. Hope everything goes pretty well for them.
I think they're expecting a backlash from the pathetic loser anime dweebs who are all that remains of their fanbase after XIII and XV.
 

gothmog

Gold Member
Not watching any of these but sounds positive. My gaming heart was shattered when I realized FF had slowly gone off the rails years ago. This game being well received will at least make me feel an injustice has been corrected.
 

Fake

Member
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Teslerum

Member
False.
XII, XIII, XV
? What ?

1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and had the build porn from 3. Which wasn't really a thing again. 7 was another departure that granted mostly held in structure for 3 games. 10 even more so, going back to full turn based + Level Design and everything.

The list goes on and on and theres a ton of things to point out, He's not wrong at all.
 
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Abriael_GN

RSI Employee of the Year
? What ?

1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and build porn from 3. Which wasn't really a thing again. 7 was another departure. 10 even more so, going back to full turn based + Level Design and everything.

The list goes on and on and theres a ton of things to point oit, He's not wrong at all.

Thanks for saving me the effort of explaining that. 👍
 

Fuz

Banned
? What ?

1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and had the build porn from 3. Which wasn't really a thing again. 7 was another departure that granted mostly held in structure for 3 games. 10 even more so, going back to full turn based + Level Design and everything.

The list goes on and on and theres a ton of things to point out, He's not wrong at all.
All turn based. All open or semi open at some point. All with a customizable party. Of course there were slight differences in their TURN BASED combat systems, they weren't expansions pack (i.e. The After Years).
 

Fbh

Member
Only skipped through a bit of these as I don't really need to see more.
But I was a bit disappointed hearing the guys on the Easy Allies preview mention the performance isn't great with tons of dips even in "performance mode". They mention that at least combat seems to be mostly fine but there's a lot of drops during exploration.
 

NeonGhost

uses 'M$' - What year is it? Not 2002.
Only skipped through a bit of these as I don't really need to see more.
But I was a bit disappointed hearing the guys on the Easy Allies preview mention the performance isn't great with tons of dips even in "performance mode". They mention that at least combat seems to be mostly fine but there's a lot of drops during exploration.
Because the build they played exploration is capped at 30fps
 
There are villages and towns. There's one right in the middle of the open area included in the demo we played (I'm not talking about the hideout, I'm talking about an actual village).

We simply weren't allowed to enter because that progressed the story beyond the scope of the demoTha
That's good I'm to hear, thanks for clearing that out. Can you please go into a bit more detail about what you saw of the towns/ npcs/ interactivity?
 

Nautilus

Banned
? What ?

1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and had the build porn from 3. Which wasn't really a thing again. 7 was another departure that granted mostly held in structure for 3 games. 10 even more so, going back to full turn based + Level Design and everything.

The list goes on and on and theres a ton of things to point out, He's not wrong at all.
What?

1,2 and 3 are all turn based RPGs, that have varying focus on story. 3 introduces the job system, that ENHANCES the turn based combat, not replaces it.

4 pushes the story even further, and drops the job system, but introduces the ATB system.A system that, once again, works in tandem with the turn based combat. 10 ditches the ATB, but it still uses the turn based combat, which has been on the core of every combat mechanic in the franchise.

This narrative that each FF is wildly different than the previous one is a complete lie. Each game evolves and refines the system and ideas that the previous FF introduces, but it never loses track of what a FF is.That is, until FF XV.
 

SlimeGooGoo

Party Gooper
What?

1,2 and 3 are all turn based RPGs, that have varying focus on story. 3 introduces the job system, that ENHANCES the turn based combat, not replaces it.

4 pushes the story even further, and drops the job system, but introduces the ATB system.A system that, once again, works in tandem with the turn based combat. 10 ditches the ATB, but it still uses the turn based combat, which has been on the core of every combat mechanic in the franchise.

This narrative that each FF is wildly different than the previous one is a complete lie. Each game evolves and refines the system and ideas that the previous FF introduces, but it never loses track of what a FF is.That is, until FF XV.
And to add to that, the only FFs that radically changed things were spin-offs (FF Tactics, Dissidia, Dirge of Cerberus, Crystal Chronicles)

Which is what spin-offs exist for -- to preserve the main franchise's identity, but give room for different "flavors".

The exception would be the MMOs, but that's for obvious marketing reasons.
 
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Arsic

Gold Member
Depending on the final result for performance mode if it isn’t 60fps in and out of combat then I’ll just do 30fps. I’d rather have consistency rather than 60 combat than jarring dips everywhere . That’s a horrible compromise IMO.

The main thing that could kill this game is performance honestly. ToTK is limited by hardware but is 30fps locked 99% of the time. A ps5 game doesn’t get the same wiggle room unfortunately . People want and should get a locked 60fps option…
 

Mozzarella

Member
I dig the setting and the vibe of the game, but i really dont like these small numbers on combat, it takes away from what they are trying to do, they are trying to go for grim dark fantasy with a sense of realism in it, it means more grounded RPG compared to the crazy over the top ones, so i kind of expect the damage numbers to reflect that, instead they are the total opposite of that, a lot of small meaningless numbers who im sure nobody even calculate or even gives a fuck about, so why all this unnecessary flashy damage numbers like a mmo?
There is gonna be a clear conflict between the story and its themes and the gameplay in this one.
 

Go_Ly_Dow

Member
I dig the setting and the vibe of the game, but i really dont like these small numbers on combat, it takes away from what they are trying to do, they are trying to go for grim dark fantasy with a sense of realism in it, it means more grounded RPG compared to the crazy over the top ones, so i kind of expect the damage numbers to reflect that, instead they are the total opposite of that, a lot of small meaningless numbers who im sure nobody even calculate or even gives a fuck about, so why all this unnecessary flashy damage numbers like a mmo?
There is gonna be a clear conflict between the story and its themes and the gameplay in this one.
In the State of Play, they did show combat without damage numbers. I guess it can be toggled off?
 

Danjin44

The nicest person on this forum
There is gonna be a clear conflict between the story and its themes and the gameplay in this one.
You can still dark themed fantasy with over top combat, In fact thats what I like about it. People accuse this game trying to be WRPG but nothing about the character design, combat and even world design like WRPG.

And there are people who thinks this game is no longer RPG because action heavy combat as if they forget games like Dragon Dogma, Star Ocean and Tales of series exist with heavy combo based combat.
 

Fuz

Banned
X was different too. And I think that counts as several.
In fact, I was really disappointed in it and I consider it the beginning of the end and the last real FF. The beltification started with the enix merge and it killed the old Square. Still, turn based, with a party and it opens up at some point.
 

Spaceman292

Banned
In fact, I was really disappointed in it and I consider it the beginning of the end and the last real FF. The beltification started with the enix merge and it killed the old Square. Still, turn based, with a party and it opens up at some point.
Saying something is the last true FF is so arbitrary and meaningless.
 

Mister Wolf

Member
The graphics aren't great but I'm sure it will be fun. If the game never dips below 1440p/60fps I'll consider buying it for the PS5.
 

IDKFA

I am Become Bilbo Baggins
They did it. The crazy mofos actually did it.

I didn't think I'd be possible for them to top FFXV, but all signs are pointing to this being the greatest FF game ever made and a game of the generation contender.
 

ToadMan

Member
What was your point? I didn't want crafting in Zelda either, but now I want more of it. I didn't want crafting in Fallout, and I hated the fuck out of it. It all comes down to implementation.

I have not been paying attention to this game really. I will play it about a week after launch.

The point was… these game mechanics don’t suit the history/genre of the game IP.

The games themselves can be good or even great - as is TOTK - but that’s not the foundation the franchise is built on.

For example Street Fighter is a well known franchise - but SF6 isn’t a match-three game mechanic. For that we had Puzzle Fighter.

When franchises deviate so far from their base, they normally make a spin off or new IP and FF16 as an action game seems like it could’ve been a spin off at least.
 
Ok as the resident CG Cutscene Whore, I’ve seen a couple of previews talk about how the Shiva Vs. Titan scene showcases the “power of the PS5” which is REALLY bugging me. Like 70% of that cutscene is CG! If there’s really no full-blown CG cutscenes in the game it’ll piss me off. If you’re going to have scenes that are obviously higher quality than the rest of the game, you might as well go all-out and use your internal CG studio for all aspects of those scenes. The game looks good, but it’s not good enough to omit the series’ lauded CG cutscenes. The character models in particular are truly nothing special.


Side note: I’m assuming the “prologue cutscene” that Gematsu posted is heavily edited to not include the full thing. Otherwise those abrupt black screen transitions are terrible.
 
PS: if the whole game is as good as what I've played (and even more so if there's a crescendo) this may handily beat TOTK to GOTY. Mark my words. It's simply a better and more rounded experience. The gameplay is on par, depending on what you enjoy most, but the storytelling and characters are just so much better that it isn't even a fair competition.

Good to know. I love Zelda but there’s a lot in this game that’s just kinda wasted filler with some rough aspects to the core gameplay

If FF16 is tighter than that and manages to be consistently good throughout I suspect it has a good shot of being my GOTY
 
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Good to know. I love Zelda but there’s a lot in this game that’s just kinda wasted filler with some rough aspects to the core gameplay

If FF16 is tighter than that and manages to be consistently good throughout I suspect it has a good shot of being my GOTY
same. i loved & replayed botw. one dungeon down, totk continues to just sorta bore me. i'd love having ffxvi surprise me...
 
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