I remember a time when cloth maps were free with the normal editions...The only dilemma is if I am getting deluxe edition with cloth map....
What was your point? I didn't want crafting in Zelda either, but now I want more of it. I didn't want crafting in Fallout, and I hated the fuck out of it. It all comes down to implementation.Sure - it’s a great game.
That wasn’t my point about TOTK or this…
It's exactly a final fantasy RPG?The game is an action JRPG. Plain and simple. It isn't even the first for the franchise, so I'm not sure what's so shocking about it.
And there's plenty of "world to explore." There are several areas that you visit from a map, some are big and open, some are more linear and dungeon-like (but still have plenty of branches). It's exactly a Final Fantasy RPG.
I think they're expecting a backlash from the pathetic loser anime dweebs who are all that remains of their fanbase after XIII and XV.The only part that worries me is this "they expect a backlash from their fans". Usually is a take or an idea that doesn't particularry bodes well with the game.
Other than that, got a feeling this game will hit big time. Hope everything goes pretty well for them.
It's exactly a final fantasy RPG?
Not in the traditional sense it isn't.
What's the "traditional sense?"
Final Fantasy has changed literally everything several times throughout its history.
False.Final Fantasy has changed literally everything several times throughout its history.
? What ?False.
XII, XIII, XV
? What ?
1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and build porn from 3. Which wasn't really a thing again. 7 was another departure. 10 even more so, going back to full turn based + Level Design and everything.
The list goes on and on and theres a ton of things to point oit, He's not wrong at all.
All turn based. All open or semi open at some point. All with a customizable party. Of course there were slight differences in their TURN BASED combat systems, they weren't expansions pack (i.e. The After Years).? What ?
1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and had the build porn from 3. Which wasn't really a thing again. 7 was another departure that granted mostly held in structure for 3 games. 10 even more so, going back to full turn based + Level Design and everything.
The list goes on and on and theres a ton of things to point out, He's not wrong at all.
Because the build they played exploration is capped at 30fpsOnly skipped through a bit of these as I don't really need to see more.
But I was a bit disappointed hearing the guys on the Easy Allies preview mention the performance isn't great with tons of dips even in "performance mode". They mention that at least combat seems to be mostly fine but there's a lot of drops during exploration.
That's good I'm to hear, thanks for clearing that out. Can you please go into a bit more detail about what you saw of the towns/ npcs/ interactivity?There are villages and towns. There's one right in the middle of the open area included in the demo we played (I'm not talking about the hideout, I'm talking about an actual village).
We simply weren't allowed to enter because that progressed the story beyond the scope of the demoTha
What?? What ?
1,2 and 3 were each vastly different, 4 was different from that (while establishing the ATB combat system that would stick till 9, 5 was again different from that and had the build porn from 3. Which wasn't really a thing again. 7 was another departure that granted mostly held in structure for 3 games. 10 even more so, going back to full turn based + Level Design and everything.
The list goes on and on and theres a ton of things to point out, He's not wrong at all.
Man i hope this preview hype is truthful, after all that Redfall preview fiasco.
X was different too. And I think that counts as several.False.
XII, XIII, XV
In the State of Play, they did show combat without damage numbers. I guess it can be toggled off?I dig the setting and the vibe of the game, but i really dont like these small numbers on combat, it takes away from what they are trying to do, they are trying to go for grim dark fantasy with a sense of realism in it, it means more grounded RPG compared to the crazy over the top ones, so i kind of expect the damage numbers to reflect that, instead they are the total opposite of that, a lot of small meaningless numbers who im sure nobody even calculate or even gives a fuck about, so why all this unnecessary flashy damage numbers like a mmo?
There is gonna be a clear conflict between the story and its themes and the gameplay in this one.
You can still dark themed fantasy with over top combat, In fact thats what I like about it. People accuse this game trying to be WRPG but nothing about the character design, combat and even world design like WRPG.There is gonna be a clear conflict between the story and its themes and the gameplay in this one.
In fact, I was really disappointed in it and I consider it the beginning of the end and the last real FF. The beltification started with the enix merge and it killed the old Square. Still, turn based, with a party and it opens up at some point.X was different too. And I think that counts as several.
X was turn based...X was different too. And I think that counts as several.
Saying something is the last true FF is so arbitrary and meaningless.In fact, I was really disappointed in it and I consider it the beginning of the end and the last real FF. The beltification started with the enix merge and it killed the old Square. Still, turn based, with a party and it opens up at some point.
But also true.Saying something is the last true FF is so arbitrary and meaningless.
Even the most ardent of FFXV fans acknowledge that it is a heavily flawed game. This quote is laughable.I didn't think I'd be possible for them to top FFXV,
No it's... what I said. Why wouldn't 6 be the last true one? Or 14? Or 5?But also true.
What was your point? I didn't want crafting in Zelda either, but now I want more of it. I didn't want crafting in Fallout, and I hated the fuck out of it. It all comes down to implementation.
I have not been paying attention to this game really. I will play it about a week after launch.
Huh? Those games are nothing a like, proving the user your quoted very correct.False.
XII, XIII, XV
Per the norm.X was different too. And I think that counts as several.
PS: if the whole game is as good as what I've played (and even more so if there's a crescendo) this may handily beat TOTK to GOTY. Mark my words. It's simply a better and more rounded experience. The gameplay is on par, depending on what you enjoy most, but the storytelling and characters are just so much better that it isn't even a fair competition.
same. i loved & replayed botw. one dungeon down, totk continues to just sorta bore me. i'd love having ffxvi surprise me...Good to know. I love Zelda but there’s a lot in this game that’s just kinda wasted filler with some rough aspects to the core gameplay
If FF16 is tighter than that and manages to be consistently good throughout I suspect it has a good shot of being my GOTY