Drones are terrible IN THIS TEAM. Don't be fooled by the online "success" it has. At high level, vs. this team, super jump beats EVERYTHING you can do. Drones work because you're either already zoning (Chris, for example) or because you have another fast threat that protects Sent by being offensive (Mag/Wesker/Viper), so you make the other player have to worry about 2 fronts. Drones in my team are super linear, any actually good player will get out of it in the better case, and in the worst, they WILL blow up my Sent. It's a liability.
I'm not calling them scrubby. I do, however, think it makes most people that play the shell scrubby, but because Drones become a crutch for them, so they're unwilling to explore options and hurry to claim that it's "impossible" to play the team effectively. I also think it's suboptimal for Hulk because, I don't think his zoning tools are really for zoning, the only time it makes someone want to go to you is when you tag an assist with Wave infinite. But as I said, I feel neither of the chars can "protect" Sent appropiately. If you're too far, then it's pointless, and if you're too close, they'll have an answer because their pressure is kinda "slow".
Only seen the AE top16 for SEAM today, but wow what a top16!
I was already a believer of "AE is gonna be the main hype factor of this year's EVO", but I'm now more than ever -- especially with the longer sets.